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/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
// -*- C++ -*-
/*
* Copyright (C) 1990,91 Silicon Graphics, Inc.
*
_______________________________________________________________________
______________ S I L I C O N G R A P H I C S I N C . ____________
|
| $Revision: 1.1.1.1 $
|
| Description:
| This file defines the SoTextureQualityElement and
| SoTextureOverrideElement classes.
|
| Author(s) : Gavin Bell
|
______________ S I L I C O N G R A P H I C S I N C . ____________
_______________________________________________________________________
*/
#ifndef _SO_TEXTURE_QUALITY_ELEMENT
#define _SO_TEXTURE_QUALITY_ELEMENT
#include <Inventor/elements/SoFloatElement.h>
//////////////////////////////////////////////////////////////////////////////
//
// Class: SoTextureQualityElement
//
// Element that stores the current texture quality
//
//////////////////////////////////////////////////////////////////////////////
SoEXTENDER class SoTextureQualityElement : public SoFloatElement {
SO_ELEMENT_HEADER(SoTextureQualityElement);
public:
// Initializes element
virtual void init(SoState *state);
// Sets the current TextureQuality in the state
static void set(SoState *state, float qual)
{ SoFloatElement::set(classStackIndex, state, qual); }
// Returns current TextureQuality from the state
static float get(SoState *state)
{ return SoFloatElement::get(classStackIndex, state); }
// Returns the default TextureQuality
static float getDefault() { return 0.5; }
SoINTERNAL public:
// Initializes the SoTextureQualityElement class
static void initClass();
protected:
virtual ~SoTextureQualityElement();
};
//////////////////////////////////////////////////////////////////////////////
//
// Class: SoTextureOverrideElement
//
// Element that stores a flag for each type of element which can be
// overridden. Nodes implement override by setting the appropriate
// bit if their override flag is on, and ignoring overridden elements
// if the corresponding bit in the state's SoTextureOverrideElement is set.
//
//////////////////////////////////////////////////////////////////////////////
SoEXTENDER class SoTextureOverrideElement : public SoElement {
SO_ELEMENT_HEADER(SoTextureOverrideElement);
enum {
TEXTURE_QUALITY = 0x1,
TEXTURE_IMAGE = 0x2
};
public:
// Initializes element
virtual void init(SoState *state);
// Comparison based on value of int32_ts
virtual SbBool matches(const SoElement *elt) const;
// Overrides push() method to copy values from next instance in
// the stack, and set up cache dependencies correctly
virtual void push(SoState *state);
//
// "get" methods for each element which can be overridden.
//
// Returns TRUE iff SoTextureQualityElement is overridden.
static SbBool getQualityOverride(SoState *state);
// Returns TRUE iff SoTextureImageElement is overridden.
static SbBool getImageOverride(SoState *state);
//
// "set" methods for each element which can be overridden.
//
// set override flag for SoTextureQualityElement.
static void setQualityOverride(SoState *state,
SbBool override);
// set override flag for SoTextureImageElement.
static void setImageOverride(SoState *state,
SbBool override);
// Prints element (for debugging)
virtual void print(FILE *fp) const;
SoINTERNAL public:
// Initializes the SoTextureOverrideElement class
static void initClass();
// Copy method, copies flags
virtual SoElement *copyMatchInfo() const;
private:
// Used by ::print method
void pFlag(FILE *, const char *, int) const;
uint32_t flags;
};
#endif /* _SO_TEXTURE_QUALITY_ELEMENT */
|