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/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
/*
* Copyright (C) 1990,91 Silicon Graphics, Inc.
*
_______________________________________________________________________
______________ S I L I C O N G R A P H I C S I N C . ____________
|
| $Revision: 1.1.1.1 $
|
| Classes:
| SoCoordinate3
|
| Author(s) : Paul S. Strauss, Thad Beier, Nick Thompson
|
______________ S I L I C O N G R A P H I C S I N C . ____________
_______________________________________________________________________
*/
#include <Inventor/actions/SoGetBoundingBoxAction.h>
#include <Inventor/actions/SoGLRenderAction.h>
#include <Inventor/actions/SoCallbackAction.h>
#include <Inventor/actions/SoPickAction.h>
#include <Inventor/elements/SoGLCoordinateElement.h>
#include <Inventor/nodes/SoCoordinate3.h>
SO_NODE_SOURCE(SoCoordinate3);
////////////////////////////////////////////////////////////////////////
//
// Description:
// Constructor
//
// Use: public
SoCoordinate3::SoCoordinate3()
//
////////////////////////////////////////////////////////////////////////
{
SO_NODE_CONSTRUCTOR(SoCoordinate3);
SO_NODE_ADD_FIELD(point, (SoCoordinateElement::getDefault3()));
isBuiltIn = TRUE;
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// Destructor
//
// Use: private
SoCoordinate3::~SoCoordinate3()
//
////////////////////////////////////////////////////////////////////////
{
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// Handles any action derived from SoAction.
//
// Use: extender
void
SoCoordinate3::doAction(SoAction *action)
//
////////////////////////////////////////////////////////////////////////
{
if (! point.isIgnored() && point.getNum() > 0) {
SoCoordinateElement::set3(action->getState(), this,
point.getNum(), point.getValues(0));
}
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// This initializes the SoCoordinate3 class.
//
// Use: internal
void
SoCoordinate3::initClass()
//
////////////////////////////////////////////////////////////////////////
{
SO__NODE_INIT_CLASS(SoCoordinate3, "Coordinate3", SoNode);
SO_ENABLE(SoCallbackAction, SoCoordinateElement);
SO_ENABLE(SoGLRenderAction, SoGLCoordinateElement);
SO_ENABLE(SoGetBoundingBoxAction, SoCoordinateElement);
SO_ENABLE(SoPickAction, SoCoordinateElement);
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// Does GL render action.
//
// Use: extender
void
SoCoordinate3::GLRender(SoGLRenderAction *action)
//
////////////////////////////////////////////////////////////////////////
{
SoCoordinate3::doAction(action);
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// Handles get bounding box action.
//
// Use: extender
void
SoCoordinate3::getBoundingBox(SoGetBoundingBoxAction *action)
//
////////////////////////////////////////////////////////////////////////
{
SoCoordinate3::doAction(action);
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// Does callback action thing.
//
// Use: extender
void
SoCoordinate3::callback(SoCallbackAction *action)
//
////////////////////////////////////////////////////////////////////////
{
SoCoordinate3::doAction(action);
}
////////////////////////////////////////////////////////////////////////
//
// Description:
// Does pick action...
//
// Use: extender
void
SoCoordinate3::pick(SoPickAction *action)
//
////////////////////////////////////////////////////////////////////////
{
SoCoordinate3::doAction(action);
}
|