File: ioquake3.6

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.TH IOQUAKE3 6 "2010-10-15"

.SH NAME
ioquake3 \- ioQuake3 game engine (client)

.SH SYNOPSIS
.BR /usr/lib/ioquake3/ioquake3 " [" +set " "
.IR option " " value ]...

.SH DESCRIPTION
This manual page documents briefly the
.B ioquake3
command.
.PP
\fBioquake3\fP is the game engine client for ioQuake3 based games.
.PP
The version provided in Debian is not usually useful to run directly, and
is not included in the \fBPATH\fR. The \fBopenarena\fR and
\fBquake3\fR Debian packages provide wrapper scripts to launch particular
games.

.SH OPTIONS
.PP
Any console command can be prefixed with \fB+\fR and used as a
command-line option (press Shift+Esc to access the in-game console), including:
.TP
\fB+set\fR \fIoption\fR \fIvalue\fR
Set an option (see below for some options)
.TP
\fB+connect\fR \fIserver\fR[\fB:\fIport\fR]
Connect to a server
.PP
Options which can be set using \fB+set\fR include:
.TP
\fBr_fullscreen\fR <bool>
1: Play in fullscreen mode; 0: Play in window mode
.TP
\fBr_mode\fR <num>
Sets the screen resulotion mode. Set num to \-1 to use a customized resolution. See also r_customheight and r_customwidth!
.TP
\fBr_customwidth\fR <pixels>
Use \fUpixels\fR as width if r_mode is set to \-1.
.TP
\fBr_customheight\fR <pixels>
Use \fUpixels\fR as height if r_mode is set to \-1.
.PP

.SH SEE ALSO
.BR ioquake3-server (6),
.BR openarena (6),
.BR quake3 (6),
/usr/share/doc/ioquake3

.SH AUTHOR
ioquake3 was written by id Software Inc. and the ioQuake3 Team.
.PP
This manual page was written by Bruno "Fuddl" Kleinert <fuddl@debian.org>
and Simon McVittie <smcv@debian.org>, for the Debian project
(but may be used by others).