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code
equ trap_Print -1
equ trap_Error -2
equ trap_Milliseconds -3
equ trap_Cvar_Register -4
equ trap_Cvar_Update -5
equ trap_Cvar_Set -6
equ trap_Cvar_VariableStringBuffer -7
equ trap_Argc -8
equ trap_Argv -9
equ trap_Args -10
equ trap_FS_FOpenFile -11
equ trap_FS_Read -12
equ trap_FS_Write -13
equ trap_FS_FCloseFile -14
equ trap_SendConsoleCommand -15
equ trap_AddCommand -16
equ trap_SendClientCommand -17
equ trap_UpdateScreen -18
equ trap_CM_LoadMap -19
equ trap_CM_NumInlineModels -20
equ trap_CM_InlineModel -21
equ trap_CM_LoadModel -22
equ trap_CM_TempBoxModel -23
equ trap_CM_PointContents -24
equ trap_CM_TransformedPointContents -25
equ trap_CM_BoxTrace -26
equ trap_CM_TransformedBoxTrace -27
equ trap_CM_CapsuleTrace -28
equ trap_CM_TransformedCapsuleTrace -29
equ trap_CM_TempCapsuleModel -30
equ trap_CM_MarkFragments -31
equ trap_S_StartSound -32
equ trap_S_StartSoundEx -33
equ trap_S_StartLocalSound -34
equ trap_S_ClearLoopingSounds -35
equ trap_S_AddLoopingSound -36
equ trap_S_UpdateEntityPosition -37
equ trap_S_GetVoiceAmplitude -38
equ trap_S_Respatialize -39
equ trap_S_RegisterSound -40
equ trap_S_StartBackgroundTrack -41
equ trap_S_StartStreamingSound -42
equ trap_R_LoadWorldMap -43
equ trap_R_RegisterModel -44
equ trap_R_RegisterSkin -45
equ trap_R_RegisterShader -46
equ trap_R_GetSkinModel -47
equ trap_R_GetShaderFromModel -48
equ trap_R_RegisterFont -49
equ trap_R_ClearScene -50
equ trap_R_AddRefEntityToScene -51
equ trap_GetEntityToken -52
equ trap_R_AddPolyToScene -53
equ trap_R_AddPolysToScene -54
equ trap_R_AddLightToScene -55
equ trap_R_AddCoronaToScene -56
equ trap_R_SetFog -57
equ trap_R_RenderScene -58
equ trap_R_SetColor -59
equ trap_R_DrawStretchPic -60
equ trap_R_DrawStretchPicGradient -61
equ trap_R_ModelBounds -62
equ trap_R_LerpTag -63
equ trap_GetGlconfig -64
equ trap_GetGameState -65
equ trap_GetCurrentSnapshotNumber -66
equ trap_GetSnapshot -67
equ trap_GetServerCommand -68
equ trap_GetCurrentCmdNumber -69
equ trap_GetUserCmd -70
equ trap_SetUserCmdValue -71
equ trap_SetClientLerpOrigin -72
equ trap_R_RegisterShaderNoMip -73
equ trap_MemoryRemaining -74
equ trap_Key_IsDown -75
equ trap_Key_GetCatcher -76
equ trap_Key_SetCatcher -77
equ trap_Key_GetKey -78
equ trap_PC_AddGlobalDefine -79
equ trap_PC_LoadSource -80
equ trap_PC_FreeSource -81
equ trap_PC_ReadToken -82
equ trap_PC_SourceFileAndLine -83
equ trap_S_StopBackgroundTrack -84
equ trap_RealTime -85
equ trap_SnapVector -86
equ trap_RemoveCommand -87
equ trap_R_LightForPoint -88
equ trap_SendMoveSpeedsToGame -89
equ trap_CIN_PlayCinematic -90
equ trap_CIN_StopCinematic -91
equ trap_CIN_RunCinematic -92
equ trap_CIN_DrawCinematic -93
equ trap_CIN_SetExtents -94
equ trap_R_RemapShader -95
equ trap_S_AddRealLoopingSound -96
equ trap_S_StopLoopingSound -97
equ trap_loadCamera -98
equ trap_startCamera -99
equ trap_getCameraInfo -100
equ memset -101
equ memcpy -102
equ strncpy -103
equ sin -104
equ cos -105
equ atan2 -106
equ sqrt -107
equ floor -108
equ ceil -109
equ testPrintInt -110
equ testPrintFloat -111
equ acos -112
equ trap_UI_Popup -113
equ trap_UI_ClosePopup -114
equ trap_UI_LimboChat -115
equ trap_R_DrawRotatedPic -116
equ trap_Key_GetBindingBuf -117
equ trap_Key_SetBinding -118
equ trap_Key_KeynumToStringBuf -119
equ trap_TranslateString -120
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