1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175
|
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
2008 Ludwig Nussel
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "tr_local.h"
/*
========================================================================
PCX files are used for 8 bit images
========================================================================
*/
typedef struct {
char manufacturer;
char version;
char encoding;
char bits_per_pixel;
unsigned short xmin,ymin,xmax,ymax;
unsigned short hres,vres;
unsigned char palette[48];
char reserved;
char color_planes;
unsigned short bytes_per_line;
unsigned short palette_type;
unsigned short hscreensize, vscreensize;
char filler[54];
unsigned char data[];
} pcx_t;
void R_LoadPCX ( const char *filename, byte **pic, int *width, int *height)
{
union {
byte *b;
void *v;
} raw;
byte *end;
pcx_t *pcx;
int len;
unsigned char dataByte = 0, runLength = 0;
byte *out, *pix;
unsigned short w, h;
byte *pic8;
byte *palette;
int i;
unsigned size = 0;
if (width)
*width = 0;
if (height)
*height = 0;
*pic = NULL;
//
// load the file
//
len = ri.FS_ReadFile( ( char * ) filename, &raw.v);
if (!raw.b || len < 0) {
return;
}
if((unsigned)len < sizeof(pcx_t))
{
ri.Printf (PRINT_ALL, "PCX truncated: %s\n", filename);
ri.FS_FreeFile (raw.v);
return;
}
//
// parse the PCX file
//
pcx = (pcx_t *)raw.b;
end = raw.b+len;
w = LittleShort(pcx->xmax)+1;
h = LittleShort(pcx->ymax)+1;
size = w*h;
if (pcx->manufacturer != 0x0a
|| pcx->version != 5
|| pcx->encoding != 1
|| pcx->color_planes != 1
|| pcx->bits_per_pixel != 8
|| w >= 1024
|| h >= 1024)
{
ri.Printf (PRINT_ALL, "Bad or unsupported pcx file %s (%dx%d@%d)\n", filename, w, h, pcx->bits_per_pixel);
return;
}
pix = pic8 = ri.Z_Malloc ( size );
raw.b = pcx->data;
// FIXME: should use bytes_per_line but original q3 didn't do that either
while(pix < pic8+size)
{
if(runLength > 0) {
*pix++ = dataByte;
--runLength;
continue;
}
if(raw.b+1 > end)
break;
dataByte = *raw.b++;
if((dataByte & 0xC0) == 0xC0)
{
if(raw.b+1 > end)
break;
runLength = dataByte & 0x3F;
dataByte = *raw.b++;
}
else
runLength = 1;
}
if(pix < pic8+size)
{
ri.Printf (PRINT_ALL, "PCX file truncated: %s\n", filename);
ri.FS_FreeFile (pcx);
ri.Free (pic8);
}
if (raw.b-(byte*)pcx >= end - (byte*)769 || end[-769] != 0x0c)
{
ri.Printf (PRINT_ALL, "PCX missing palette: %s\n", filename);
ri.FS_FreeFile (pcx);
ri.Free (pic8);
return;
}
palette = end-768;
pix = out = ri.Z_Malloc(4 * size );
for (i = 0 ; i < size ; i++)
{
unsigned char p = pic8[i];
pix[0] = palette[p*3];
pix[1] = palette[p*3 + 1];
pix[2] = palette[p*3 + 2];
pix[3] = 255;
pix += 4;
}
if (width)
*width = w;
if (height)
*height = h;
*pic = out;
ri.FS_FreeFile (pcx);
ri.Free (pic8);
}
|