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/*
===========================================================================
Return to Castle Wolfenstein single player GPL Source Code
Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company.
This file is part of the Return to Castle Wolfenstein single player GPL Source Code (“RTCW SP Source Code”).
RTCW SP Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
RTCW SP Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RTCW SP Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the RTCW SP Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the RTCW SP Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
/*****************************************************************************
* name: be_aas_route.c
*
* desc: AAS
*
*
*****************************************************************************/
#include "../qcommon/q_shared.h"
#include "l_utils.h"
#include "l_memory.h"
#include "l_log.h"
#include "l_crc.h"
#include "l_libvar.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
#include "botlib.h"
#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_aas_def.h"
#define LL(x) x=LittleLong(x)
#define ROUTING_DEBUG
//travel time in hundreths of a second = distance * 100 / speed
#define DISTANCEFACTOR_CROUCH 1.3 //crouch speed = 100
#define DISTANCEFACTOR_SWIM 1 //should be 0.66, swim speed = 150
#define DISTANCEFACTOR_WALK 0.33 //walk speed = 300
// Ridah, scale traveltimes with ground steepness of area
#define GROUNDSTEEPNESS_TIMESCALE 20 // this is the maximum scale, 1 being the usual for a flat ground
//cache refresh time
#define CACHE_REFRESHTIME 15.0 //15 seconds refresh time
//maximum number of routing updates each frame
#define MAX_FRAMEROUTINGUPDATES 100
extern aas_t aasworlds[MAX_AAS_WORLDS];
/*
area routing cache:
stores the distances within one cluster to a specific goal area
this goal area is in this same cluster and could be a cluster portal
for every cluster there's a list with routing cache for every area
in that cluster (including the portals of that cluster)
area cache stores (*aasworld).clusters[?].numreachabilityareas travel times
portal routing cache:
stores the distances of all portals to a specific goal area
this goal area could be in any cluster and could also be a cluster portal
for every area ((*aasworld).numareas) the portal cache stores
(*aasworld).numportals travel times
*/
#ifdef ROUTING_DEBUG
int numareacacheupdates;
int numportalcacheupdates;
#endif //ROUTING_DEBUG
int routingcachesize;
int max_routingcachesize;
// Ridah, routing memory calls go here, so we can change between Hunk/Zone easily
void *AAS_RoutingGetMemory( int size ) {
return GetClearedMemory( size );
}
void AAS_RoutingFreeMemory( void *ptr ) {
FreeMemory( ptr );
}
// done.
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
#ifdef ROUTING_DEBUG
void AAS_RoutingInfo( void ) {
botimport.Print( PRT_MESSAGE, "%d area cache updates\n", numareacacheupdates );
botimport.Print( PRT_MESSAGE, "%d portal cache updates\n", numportalcacheupdates );
botimport.Print( PRT_MESSAGE, "%d bytes routing cache\n", routingcachesize );
} //end of the function AAS_RoutingInfo
#endif //ROUTING_DEBUG
//===========================================================================
// returns the number of the area in the cluster
// assumes the given area is in the given cluster or a portal of the cluster
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
static ID_INLINE int AAS_ClusterAreaNum(int cluster, int areanum) {
int side, areacluster;
areacluster = ( *aasworld ).areasettings[areanum].cluster;
if ( areacluster > 0 ) {
return ( *aasworld ).areasettings[areanum].clusterareanum;
} else
{
/*#ifdef ROUTING_DEBUG
if ((*aasworld).portals[-areacluster].frontcluster != cluster &&
(*aasworld).portals[-areacluster].backcluster != cluster)
{
botimport.Print(PRT_ERROR, "portal %d: does not belong to cluster %d\n"
, -areacluster, cluster);
} //end if
#endif //ROUTING_DEBUG*/
side = ( *aasworld ).portals[-areacluster].frontcluster != cluster;
return ( *aasworld ).portals[-areacluster].clusterareanum[side];
} //end else
} //end of the function AAS_ClusterAreaNum
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_InitTravelFlagFromType( void ) {
int i;
for ( i = 0; i < MAX_TRAVELTYPES; i++ )
{
( *aasworld ).travelflagfortype[i] = TFL_INVALID;
} //end for
( *aasworld ).travelflagfortype[TRAVEL_INVALID] = TFL_INVALID;
( *aasworld ).travelflagfortype[TRAVEL_WALK] = TFL_WALK;
( *aasworld ).travelflagfortype[TRAVEL_CROUCH] = TFL_CROUCH;
( *aasworld ).travelflagfortype[TRAVEL_BARRIERJUMP] = TFL_BARRIERJUMP;
( *aasworld ).travelflagfortype[TRAVEL_JUMP] = TFL_JUMP;
( *aasworld ).travelflagfortype[TRAVEL_LADDER] = TFL_LADDER;
( *aasworld ).travelflagfortype[TRAVEL_WALKOFFLEDGE] = TFL_WALKOFFLEDGE;
( *aasworld ).travelflagfortype[TRAVEL_SWIM] = TFL_SWIM;
( *aasworld ).travelflagfortype[TRAVEL_WATERJUMP] = TFL_WATERJUMP;
( *aasworld ).travelflagfortype[TRAVEL_TELEPORT] = TFL_TELEPORT;
( *aasworld ).travelflagfortype[TRAVEL_ELEVATOR] = TFL_ELEVATOR;
( *aasworld ).travelflagfortype[TRAVEL_ROCKETJUMP] = TFL_ROCKETJUMP;
( *aasworld ).travelflagfortype[TRAVEL_BFGJUMP] = TFL_BFGJUMP;
( *aasworld ).travelflagfortype[TRAVEL_GRAPPLEHOOK] = TFL_GRAPPLEHOOK;
( *aasworld ).travelflagfortype[TRAVEL_DOUBLEJUMP] = TFL_DOUBLEJUMP;
( *aasworld ).travelflagfortype[TRAVEL_RAMPJUMP] = TFL_RAMPJUMP;
( *aasworld ).travelflagfortype[TRAVEL_STRAFEJUMP] = TFL_STRAFEJUMP;
( *aasworld ).travelflagfortype[TRAVEL_JUMPPAD] = TFL_JUMPPAD;
( *aasworld ).travelflagfortype[TRAVEL_FUNCBOB] = TFL_FUNCBOB;
} //end of the function AAS_InitTravelFlagFromType
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_TravelFlagForType( int traveltype ) {
if ( traveltype < 0 || traveltype >= MAX_TRAVELTYPES ) {
return TFL_INVALID;
}
return ( *aasworld ).travelflagfortype[traveltype];
} //end of the function AAS_TravelFlagForType
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
static ID_INLINE float AAS_RoutingTime(void) {
return AAS_Time();
} //end of the function AAS_RoutingTime
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_FreeRoutingCache( aas_routingcache_t *cache ) {
routingcachesize -= cache->size;
AAS_RoutingFreeMemory( cache );
} //end of the function AAS_FreeRoutingCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_RemoveRoutingCacheInCluster( int clusternum ) {
int i;
aas_routingcache_t *cache, *nextcache;
aas_cluster_t *cluster;
if ( !( *aasworld ).clusterareacache ) {
return;
}
cluster = &( *aasworld ).clusters[clusternum];
for ( i = 0; i < cluster->numareas; i++ )
{
for ( cache = ( *aasworld ).clusterareacache[clusternum][i]; cache; cache = nextcache )
{
nextcache = cache->next;
AAS_FreeRoutingCache( cache );
} //end for
( *aasworld ).clusterareacache[clusternum][i] = NULL;
} //end for
} //end of the function AAS_RemoveRoutingCacheInCluster
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_RemoveRoutingCacheUsingArea( int areanum ) {
int i, clusternum;
aas_routingcache_t *cache, *nextcache;
clusternum = ( *aasworld ).areasettings[areanum].cluster;
if ( clusternum > 0 ) {
//remove all the cache in the cluster the area is in
AAS_RemoveRoutingCacheInCluster( clusternum );
} //end if
else
{
// if this is a portal remove all cache in both the front and back cluster
AAS_RemoveRoutingCacheInCluster( ( *aasworld ).portals[-clusternum].frontcluster );
AAS_RemoveRoutingCacheInCluster( ( *aasworld ).portals[-clusternum].backcluster );
} //end else
// remove all portal cache
if ( ( *aasworld ).portalcache ) {
for ( i = 0; i < ( *aasworld ).numareas; i++ )
{
//refresh portal cache
for ( cache = ( *aasworld ).portalcache[i]; cache; cache = nextcache )
{
nextcache = cache->next;
AAS_FreeRoutingCache( cache );
} //end for
( *aasworld ).portalcache[i] = NULL;
} //end for
}
} //end of the function AAS_RemoveRoutingCacheUsingArea
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_EnableRoutingArea( int areanum, int enable ) {
int flags;
if ( areanum <= 0 || areanum >= ( *aasworld ).numareas ) {
if ( botDeveloper ) {
botimport.Print( PRT_ERROR, "AAS_EnableRoutingArea: areanum %d out of range\n", areanum );
} //end if
return 0;
} //end if
flags = ( *aasworld ).areasettings[areanum].areaflags & AREA_DISABLED;
if ( enable < 0 ) {
return !flags;
}
if ( enable ) {
( *aasworld ).areasettings[areanum].areaflags &= ~AREA_DISABLED;
} else {
( *aasworld ).areasettings[areanum].areaflags |= AREA_DISABLED;
}
// if the status of the area changed
if ( ( flags & AREA_DISABLED ) != ( ( *aasworld ).areasettings[areanum].areaflags & AREA_DISABLED ) ) {
//remove all routing cache involving this area
AAS_RemoveRoutingCacheUsingArea( areanum );
} //end if
return !flags;
} //end of the function AAS_EnableRoutingArea
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_CreateReversedReachability( void ) {
int i, n;
aas_reversedlink_t *revlink;
aas_reachability_t *reach;
aas_areasettings_t *settings;
char *ptr;
#ifdef DEBUG
int starttime;
starttime = Sys_MilliSeconds();
#endif
//free reversed links that have already been created
if ( ( *aasworld ).reversedreachability ) {
AAS_RoutingFreeMemory( ( *aasworld ).reversedreachability );
}
//allocate memory for the reversed reachability links
ptr = (char *) AAS_RoutingGetMemory( ( *aasworld ).numareas * sizeof( aas_reversedreachability_t ) +
( *aasworld ).reachabilitysize * sizeof( aas_reversedlink_t ) );
//
( *aasworld ).reversedreachability = (aas_reversedreachability_t *) ptr;
//pointer to the memory for the reversed links
ptr += ( *aasworld ).numareas * sizeof( aas_reversedreachability_t );
//check all other areas for reachability links to the area
for ( i = 1; i < ( *aasworld ).numareas; i++ )
{
//settings of the area
settings = &( *aasworld ).areasettings[i];
//check the reachability links
for ( n = 0; n < settings->numreachableareas; n++ )
{
//reachability link
reach = &( *aasworld ).reachability[settings->firstreachablearea + n];
//
revlink = (aas_reversedlink_t *) ptr;
ptr += sizeof( aas_reversedlink_t );
//
revlink->areanum = i;
revlink->linknum = settings->firstreachablearea + n;
revlink->next = ( *aasworld ).reversedreachability[reach->areanum].first;
( *aasworld ).reversedreachability[reach->areanum].first = revlink;
( *aasworld ).reversedreachability[reach->areanum].numlinks++;
} //end for
} //end for
#ifdef DEBUG
botimport.Print( PRT_MESSAGE, "reversed reachability %d msec\n", Sys_MilliSeconds() - starttime );
#endif //DEBUG
} //end of the function AAS_CreateReversedReachability
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
float AAS_AreaGroundSteepnessScale( int areanum ) {
return ( 1.0 + ( *aasworld ).areasettings[areanum].groundsteepness * (float)( GROUNDSTEEPNESS_TIMESCALE - 1 ) );
}
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
unsigned short int AAS_AreaTravelTime( int areanum, vec3_t start, vec3_t end ) {
int intdist;
float dist;
vec3_t dir;
VectorSubtract( start, end, dir );
dist = VectorLength( dir );
// Ridah, factor in the groundsteepness now
dist *= AAS_AreaGroundSteepnessScale( areanum );
//if crouch only area
if ( AAS_AreaCrouch( areanum ) ) {
dist *= DISTANCEFACTOR_CROUCH;
}
//if swim area
else if ( AAS_AreaSwim( areanum ) ) {
dist *= DISTANCEFACTOR_SWIM;
}
//normal walk area
else {dist *= DISTANCEFACTOR_WALK;}
//
intdist = (int) ceil( dist );
//make sure the distance isn't zero
if ( intdist <= 0 ) {
intdist = 1;
}
return intdist;
} //end of the function AAS_AreaTravelTime
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_CalculateAreaTravelTimes( void ) {
int i, l, n, size;
char *ptr;
vec3_t end;
aas_reversedreachability_t *revreach;
aas_reversedlink_t *revlink;
aas_reachability_t *reach;
aas_areasettings_t *settings;
#ifdef DEBUG
int starttime;
starttime = Sys_MilliSeconds();
#endif
//if there are still area travel times, free the memory
if ( ( *aasworld ).areatraveltimes ) {
AAS_RoutingFreeMemory( ( *aasworld ).areatraveltimes );
}
//get the total size of all the area travel times
size = ( *aasworld ).numareas * sizeof( unsigned short ** );
for ( i = 0; i < ( *aasworld ).numareas; i++ )
{
revreach = &( *aasworld ).reversedreachability[i];
//settings of the area
settings = &( *aasworld ).areasettings[i];
//
size += settings->numreachableareas * sizeof( unsigned short * );
//
size += settings->numreachableareas *
PAD(revreach->numlinks, sizeof(long)) * sizeof(unsigned short);
} //end for
//allocate memory for the area travel times
ptr = (char *) AAS_RoutingGetMemory( size );
( *aasworld ).areatraveltimes = (unsigned short ***) ptr;
ptr += ( *aasworld ).numareas * sizeof( unsigned short ** );
//calcluate the travel times for all the areas
for ( i = 0; i < ( *aasworld ).numareas; i++ )
{
//reversed reachabilities of this area
revreach = &( *aasworld ).reversedreachability[i];
//settings of the area
settings = &( *aasworld ).areasettings[i];
//
( *aasworld ).areatraveltimes[i] = (unsigned short **) ptr;
ptr += settings->numreachableareas * sizeof( unsigned short * );
//
reach = &( *aasworld ).reachability[settings->firstreachablearea];
for ( l = 0; l < settings->numreachableareas; l++, reach++ )
{
( *aasworld ).areatraveltimes[i][l] = (unsigned short *) ptr;
ptr += PAD(revreach->numlinks, sizeof(long)) * sizeof(unsigned short);
//reachability link
//
for ( n = 0, revlink = revreach->first; revlink; revlink = revlink->next, n++ )
{
VectorCopy( ( *aasworld ).reachability[revlink->linknum].end, end );
//
( *aasworld ).areatraveltimes[i][l][n] = AAS_AreaTravelTime( i, end, reach->start );
} //end for
} //end for
} //end for
#ifdef DEBUG
botimport.Print( PRT_MESSAGE, "area travel times %d msec\n", Sys_MilliSeconds() - starttime );
#endif //DEBUG
} //end of the function AAS_CalculateAreaTravelTimes
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_PortalMaxTravelTime( int portalnum ) {
int l, n, t, maxt;
aas_portal_t *portal;
aas_reversedreachability_t *revreach;
aas_reversedlink_t *revlink;
aas_areasettings_t *settings;
portal = &( *aasworld ).portals[portalnum];
//reversed reachabilities of this portal area
revreach = &( *aasworld ).reversedreachability[portal->areanum];
//settings of the portal area
settings = &( *aasworld ).areasettings[portal->areanum];
//
maxt = 0;
for ( l = 0; l < settings->numreachableareas; l++ )
{
for ( n = 0, revlink = revreach->first; revlink; revlink = revlink->next, n++ )
{
t = ( *aasworld ).areatraveltimes[portal->areanum][l][n];
if ( t > maxt ) {
maxt = t;
} //end if
} //end for
} //end for
return maxt;
} //end of the function AAS_PortalMaxTravelTime
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_InitPortalMaxTravelTimes( void ) {
int i;
if ( ( *aasworld ).portalmaxtraveltimes ) {
AAS_RoutingFreeMemory( ( *aasworld ).portalmaxtraveltimes );
}
( *aasworld ).portalmaxtraveltimes = (int *) AAS_RoutingGetMemory( ( *aasworld ).numportals * sizeof( int ) );
for ( i = 0; i < ( *aasworld ).numportals; i++ )
{
( *aasworld ).portalmaxtraveltimes[i] = AAS_PortalMaxTravelTime( i );
//botimport.Print(PRT_MESSAGE, "portal %d max tt = %d\n", i, (*aasworld).portalmaxtraveltimes[i]);
} //end for
} //end of the function AAS_InitPortalMaxTravelTimes
/*
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_UnlinkCache(aas_routingcache_t *cache)
{
if (cache->time_next) cache->time_next->time_prev = cache->time_prev;
else newestcache = cache->time_prev;
if (cache->time_prev) cache->time_prev->time_next = cache->time_next;
else oldestcache = cache->time_next;
cache->time_next = NULL;
cache->time_prev = NULL;
} //end of the function AAS_UnlinkCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_LinkCache(aas_routingcache_t *cache)
{
if (newestcache)
{
newestcache->time_next = cache;
cache->time_prev = cache;
} //end if
else
{
oldestcache = cache;
cache->time_prev = NULL;
} //end else
cache->time_next = NULL;
newestcache = cache;
} //end of the function AAS_LinkCache*/
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_FreeOldestCache( void ) {
int i, j, bestcluster, bestarea, freed;
float besttime;
aas_routingcache_t *cache, *bestcache;
freed = qfalse;
besttime = 999999999;
bestcache = NULL;
bestcluster = 0;
bestarea = 0;
//refresh cluster cache
for ( i = 0; i < ( *aasworld ).numclusters; i++ )
{
for ( j = 0; j < ( *aasworld ).clusters[i].numareas; j++ )
{
for ( cache = ( *aasworld ).clusterareacache[i][j]; cache; cache = cache->next )
{
//never remove cache leading towards a portal
if ( ( *aasworld ).areasettings[cache->areanum].cluster < 0 ) {
continue;
}
//if this cache is older than the cache we found so far
if ( cache->time < besttime ) {
bestcache = cache;
bestcluster = i;
bestarea = j;
besttime = cache->time;
} //end if
} //end for
} //end for
} //end for
if ( bestcache ) {
cache = bestcache;
if ( cache->prev ) {
cache->prev->next = cache->next;
} else { ( *aasworld ).clusterareacache[bestcluster][bestarea] = cache->next;}
if ( cache->next ) {
cache->next->prev = cache->prev;
}
AAS_FreeRoutingCache( cache );
freed = qtrue;
} //end if
besttime = 999999999;
bestcache = NULL;
bestarea = 0;
for ( i = 0; i < ( *aasworld ).numareas; i++ )
{
//refresh portal cache
for ( cache = ( *aasworld ).portalcache[i]; cache; cache = cache->next )
{
if ( cache->time < besttime ) {
bestcache = cache;
bestarea = i;
besttime = cache->time;
} //end if
} //end for
} //end for
if ( bestcache ) {
cache = bestcache;
if ( cache->prev ) {
cache->prev->next = cache->next;
} else { ( *aasworld ).portalcache[bestarea] = cache->next;}
if ( cache->next ) {
cache->next->prev = cache->prev;
}
AAS_FreeRoutingCache( cache );
freed = qtrue;
} //end if
return freed;
} //end of the function AAS_FreeOldestCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
aas_routingcache_t *AAS_AllocRoutingCache( int numtraveltimes ) {
aas_routingcache_t *cache;
int size;
//
size = sizeof( aas_routingcache_t )
+ numtraveltimes * sizeof( unsigned short int )
+ numtraveltimes * sizeof( unsigned char );
//
routingcachesize += size;
//
cache = (aas_routingcache_t *) AAS_RoutingGetMemory( size );
cache->reachabilities = (unsigned char *) cache + sizeof( aas_routingcache_t )
+ numtraveltimes * sizeof( unsigned short int );
cache->size = size;
return cache;
} //end of the function AAS_AllocRoutingCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_FreeAllClusterAreaCache( void ) {
int i, j;
aas_routingcache_t *cache, *nextcache;
aas_cluster_t *cluster;
//free all cluster cache if existing
if ( !( *aasworld ).clusterareacache ) {
return;
}
//free caches
for ( i = 0; i < ( *aasworld ).numclusters; i++ )
{
cluster = &( *aasworld ).clusters[i];
for ( j = 0; j < cluster->numareas; j++ )
{
for ( cache = ( *aasworld ).clusterareacache[i][j]; cache; cache = nextcache )
{
nextcache = cache->next;
AAS_FreeRoutingCache( cache );
} //end for
( *aasworld ).clusterareacache[i][j] = NULL;
} //end for
} //end for
//free the cluster cache array
AAS_RoutingFreeMemory( ( *aasworld ).clusterareacache );
( *aasworld ).clusterareacache = NULL;
} //end of the function AAS_FreeAllClusterAreaCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_InitClusterAreaCache( void ) {
int i, size;
char *ptr;
//
for ( size = 0, i = 0; i < ( *aasworld ).numclusters; i++ )
{
size += ( *aasworld ).clusters[i].numareas;
} //end for
//two dimensional array with pointers for every cluster to routing cache
//for every area in that cluster
ptr = (char *) AAS_RoutingGetMemory(
( *aasworld ).numclusters * sizeof( aas_routingcache_t * * ) +
size * sizeof( aas_routingcache_t * ) );
( *aasworld ).clusterareacache = (aas_routingcache_t ***) ptr;
ptr += ( *aasworld ).numclusters * sizeof( aas_routingcache_t * * );
for ( i = 0; i < ( *aasworld ).numclusters; i++ )
{
( *aasworld ).clusterareacache[i] = (aas_routingcache_t **) ptr;
ptr += ( *aasworld ).clusters[i].numareas * sizeof( aas_routingcache_t * );
} //end for
} //end of the function AAS_InitClusterAreaCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_FreeAllPortalCache( void ) {
int i;
aas_routingcache_t *cache, *nextcache;
//free all portal cache if existing
if ( !( *aasworld ).portalcache ) {
return;
}
//free portal caches
for ( i = 0; i < ( *aasworld ).numareas; i++ )
{
for ( cache = ( *aasworld ).portalcache[i]; cache; cache = nextcache )
{
nextcache = cache->next;
AAS_FreeRoutingCache( cache );
} //end for
( *aasworld ).portalcache[i] = NULL;
} //end for
AAS_RoutingFreeMemory( ( *aasworld ).portalcache );
( *aasworld ).portalcache = NULL;
} //end of the function AAS_FreeAllPortalCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_InitPortalCache( void ) {
//
( *aasworld ).portalcache = (aas_routingcache_t **) AAS_RoutingGetMemory(
( *aasworld ).numareas * sizeof( aas_routingcache_t * ) );
} //end of the function AAS_InitPortalCache
//
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_FreeAreaVisibility( void ) {
int i;
if ( ( *aasworld ).areavisibility ) {
for ( i = 0; i < ( *aasworld ).numareas; i++ )
{
if ( ( *aasworld ).areavisibility[i] ) {
FreeMemory( ( *aasworld ).areavisibility[i] );
}
}
}
if ( ( *aasworld ).areavisibility ) {
FreeMemory( ( *aasworld ).areavisibility );
}
( *aasworld ).areavisibility = NULL;
if ( ( *aasworld ).decompressedvis ) {
FreeMemory( ( *aasworld ).decompressedvis );
}
( *aasworld ).decompressedvis = NULL;
}
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_InitRoutingUpdate( void ) {
// int i, maxreachabilityareas;
//free routing update fields if already existing
if ( ( *aasworld ).areaupdate ) {
AAS_RoutingFreeMemory( ( *aasworld ).areaupdate );
}
//
// Ridah, had to change it to numareas for hidepos checking
/*
maxreachabilityareas = 0;
for (i = 0; i < (*aasworld).numclusters; i++)
{
if ((*aasworld).clusters[i].numreachabilityareas > maxreachabilityareas)
{
maxreachabilityareas = (*aasworld).clusters[i].numreachabilityareas;
} //end if
} //end for
//allocate memory for the routing update fields
(*aasworld).areaupdate = (aas_routingupdate_t *) AAS_RoutingGetMemory(
maxreachabilityareas * sizeof(aas_routingupdate_t));
*/
( *aasworld ).areaupdate = (aas_routingupdate_t *) AAS_RoutingGetMemory(
( *aasworld ).numareas * sizeof( aas_routingupdate_t ) );
//
if ( ( *aasworld ).portalupdate ) {
AAS_RoutingFreeMemory( ( *aasworld ).portalupdate );
}
//allocate memory for the portal update fields
( *aasworld ).portalupdate = (aas_routingupdate_t *) AAS_RoutingGetMemory(
( ( *aasworld ).numportals + 1 ) * sizeof( aas_routingupdate_t ) );
} //end of the function AAS_InitRoutingUpdate
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_CreateAllRoutingCache( void ) {
int i, j, k, tfl, numroutingareas;
aas_areasettings_t *areasettings;
aas_reachability_t *reach;
numroutingareas = 0;
tfl = TFL_DEFAULT & ~( TFL_JUMPPAD | TFL_ROCKETJUMP | TFL_BFGJUMP | TFL_GRAPPLEHOOK | TFL_DOUBLEJUMP | TFL_RAMPJUMP | TFL_STRAFEJUMP | TFL_LAVA ); //----(SA) modified since slime is no longer deadly
// tfl = TFL_DEFAULT & ~(TFL_JUMPPAD|TFL_ROCKETJUMP|TFL_BFGJUMP|TFL_GRAPPLEHOOK|TFL_DOUBLEJUMP|TFL_RAMPJUMP|TFL_STRAFEJUMP|TFL_SLIME|TFL_LAVA);
botimport.Print( PRT_MESSAGE, "AAS_CreateAllRoutingCache\n" );
//
for ( i = 1; i < ( *aasworld ).numareas; i++ )
{
if ( !AAS_AreaReachability( i ) ) {
continue;
}
areasettings = &( *aasworld ).areasettings[i];
for ( k = 0; k < areasettings->numreachableareas; k++ )
{
reach = &( *aasworld ).reachability[areasettings->firstreachablearea + k];
if ( ( *aasworld ).travelflagfortype[reach->traveltype] & tfl ) {
break;
}
}
if ( k >= areasettings->numreachableareas ) {
continue;
}
( *aasworld ).areasettings[i].areaflags |= AREA_USEFORROUTING;
numroutingareas++;
}
for ( i = 1; i < ( *aasworld ).numareas; i++ )
{
if ( !( ( *aasworld ).areasettings[i].areaflags & AREA_USEFORROUTING ) ) {
continue;
}
for ( j = 1; j < ( *aasworld ).numareas; j++ )
{
if ( i == j ) {
continue;
}
if ( !( ( *aasworld ).areasettings[j].areaflags & AREA_USEFORROUTING ) ) {
continue;
}
AAS_AreaTravelTimeToGoalArea( j, ( *aasworld ).areawaypoints[j], i, tfl );
( *aasworld ).frameroutingupdates = 0;
} //end for
} //end for
} //end of the function AAS_CreateAllRoutingCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_WriteCache( fileHandle_t fp, aas_routingcache_t *nativecache ) {
int i, size, numtraveltimes;
aas_routingcache_32_t *cache;
unsigned char *cache_reachabilities;
size = nativecache->size + sizeof (aas_routingcache_32_t) - sizeof (aas_routingcache_t);
cache = GetClearedMemory( size );
cache->size = LittleLong( size );
cache->time = LittleFloat( nativecache->time );
cache->cluster = LittleLong( nativecache->cluster );
cache->areanum = LittleLong( nativecache->areanum );
cache->origin[0] = LittleFloat( nativecache->origin[0] );
cache->origin[1] = LittleFloat( nativecache->origin[1] );
cache->origin[2] = LittleFloat( nativecache->origin[2] );
cache->starttraveltime = LittleFloat( nativecache->starttraveltime );
cache->travelflags = LittleLong( nativecache->travelflags );
numtraveltimes = ( size - sizeof( aas_routingcache_32_t ) ) / 3;
for ( i = 0; i < numtraveltimes; i++ ) {
cache->traveltimes[i] = LittleShort( nativecache->traveltimes[i] );
}
cache_reachabilities = (unsigned char *) cache + sizeof( aas_routingcache_32_t ) + numtraveltimes * sizeof (cache->traveltimes[0]);
for ( i = 0; i < numtraveltimes; i++ ) {
cache_reachabilities[i] = nativecache->reachabilities[i];
}
botimport.FS_Write( cache, size, fp );
FreeMemory( cache );
} //end of the function AAS_WriteCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
unsigned short CRC_ProcessString( unsigned char *data, int length );
//the route cache header
//this header is followed by numportalcache + numareacache aas_routingcache_t
//structures that store routing cache
typedef struct routecacheheader_s
{
int ident;
int version;
int numareas;
int numclusters;
int areacrc;
int clustercrc;
int reachcrc;
int numportalcache;
int numareacache;
} routecacheheader_t;
#define RCID ( ( 'C' << 24 ) + ( 'R' << 16 ) + ( 'E' << 8 ) + 'M' )
#define RCVERSION 15
void AAS_DecompressVis( byte *in, int numareas, byte *decompressed );
int AAS_CompressVis( byte *vis, int numareas, byte *dest );
void AAS_WriteRouteCache( void ) {
int i, j, numportalcache, numareacache, size;
aas_routingcache_t *cache;
aas_cluster_t *cluster;
fileHandle_t fp;
char filename[MAX_QPATH];
routecacheheader_t routecacheheader;
byte *buf;
vec3_t waypoint;
buf = (byte *) GetClearedMemory( ( *aasworld ).numareas * 2 * sizeof( byte ) ); // in case it ends up bigger than the decompressedvis, which is rare but possible
numportalcache = 0;
for ( i = 0; i < ( *aasworld ).numareas; i++ )
{
for ( cache = ( *aasworld ).portalcache[i]; cache; cache = cache->next )
{
numportalcache++;
} //end for
} //end for
numareacache = 0;
for ( i = 0; i < ( *aasworld ).numclusters; i++ )
{
cluster = &( *aasworld ).clusters[i];
for ( j = 0; j < cluster->numareas; j++ )
{
for ( cache = ( *aasworld ).clusterareacache[i][j]; cache; cache = cache->next )
{
numareacache++;
} //end for
} //end for
} //end for
// open the file for writing
Com_sprintf( filename, MAX_QPATH, "maps/%s.rcd", ( *aasworld ).mapname );
botimport.FS_FOpenFile( filename, &fp, FS_WRITE );
if ( !fp ) {
AAS_Error( "Unable to open file: %s\n", filename );
return;
} //end if
//create the header
routecacheheader.ident = LittleLong( RCID );
routecacheheader.version = LittleLong( RCVERSION );
routecacheheader.numareas = LittleLong( ( *aasworld ).numareas );
routecacheheader.numclusters = LittleLong( ( *aasworld ).numclusters );
routecacheheader.areacrc = LittleLong( CRC_ProcessString( (unsigned char *)( *aasworld ).areas, sizeof( aas_area_t ) * ( *aasworld ).numareas ) );
routecacheheader.clustercrc = LittleLong( CRC_ProcessString( (unsigned char *)( *aasworld ).clusters, sizeof( aas_cluster_t ) * ( *aasworld ).numclusters ) );
routecacheheader.reachcrc = LittleLong( CRC_ProcessString( (unsigned char *)( *aasworld ).reachability, sizeof( aas_reachability_t ) * ( *aasworld ).reachabilitysize ) );
routecacheheader.numportalcache = LittleLong( numportalcache );
routecacheheader.numareacache = LittleLong( numareacache );
//write the header
botimport.FS_Write( &routecacheheader, sizeof( routecacheheader_t ), fp );
//write all the cache
for ( i = 0; i < ( *aasworld ).numareas; i++ )
{
for ( cache = ( *aasworld ).portalcache[i]; cache; cache = cache->next )
{
AAS_WriteCache( fp, cache );
} //end for
} //end for
for ( i = 0; i < ( *aasworld ).numclusters; i++ )
{
cluster = &( *aasworld ).clusters[i];
for ( j = 0; j < cluster->numareas; j++ )
{
for ( cache = ( *aasworld ).clusterareacache[i][j]; cache; cache = cache->next )
{
AAS_WriteCache( fp, cache );
} //end for
} //end for
} //end for
// write the visareas
for ( i = 0; i < ( *aasworld ).numareas; i++ )
{
if ( !( *aasworld ).areavisibility[i] ) {
size = LittleLong( 0 );
botimport.FS_Write( &size, sizeof( int ), fp );
continue;
}
AAS_DecompressVis( ( *aasworld ).areavisibility[i], ( *aasworld ).numareas, ( *aasworld ).decompressedvis );
size = AAS_CompressVis( ( *aasworld ).decompressedvis, ( *aasworld ).numareas, buf );
LL( size );
botimport.FS_Write( &size, sizeof( int ), fp );
LL( size ); // convert back to native endian
botimport.FS_Write( buf, size, fp );
}
// write the waypoints
for ( i = 0; i < ( *aasworld ).numareas; i++ ) {
waypoint[0] = LittleFloat( ( *aasworld ).areawaypoints[i][0] );
waypoint[1] = LittleFloat( ( *aasworld ).areawaypoints[i][1] );
waypoint[2] = LittleFloat( ( *aasworld ).areawaypoints[i][2] );
botimport.FS_Write( waypoint, sizeof( vec3_t ), fp );
}
//
botimport.FS_FCloseFile( fp );
botimport.Print( PRT_MESSAGE, "\nroute cache written to %s\n", filename );
} //end of the function AAS_WriteRouteCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
aas_routingcache_t *AAS_ReadCache( fileHandle_t fp ) {
int i, size, numtraveltimes;
aas_routingcache_t *nativecache;
aas_routingcache_32_t *cache;
unsigned char *cache_reachabilities;
botimport.FS_Read( &size, sizeof( size ), fp );
LL( size );
cache = (aas_routingcache_32_t *) AAS_RoutingGetMemory( size );
cache->size = size;
botimport.FS_Read( (unsigned char *)cache + sizeof( size ), size - sizeof( size ), fp );
numtraveltimes = ( size - sizeof( aas_routingcache_32_t ) ) / 3;
if ( sizeof (intptr_t) == 4 ) {
nativecache = (aas_routingcache_t *) cache;
} else {
int nativesize = size - sizeof (aas_routingcache_32_t) + sizeof (aas_routingcache_t);
nativecache = (aas_routingcache_t *) AAS_RoutingGetMemory( nativesize );
nativecache->size = nativesize;
}
// copy to native structure and/or swap
if ( sizeof (intptr_t) != 4 || 1 != LittleLong( 1 ) ) {
nativecache->time = LittleFloat( cache->time );
nativecache->cluster = LittleLong( cache->cluster );
nativecache->areanum = LittleLong( cache->areanum );
nativecache->origin[0] = LittleFloat( cache->origin[0] );
nativecache->origin[1] = LittleFloat( cache->origin[1] );
nativecache->origin[2] = LittleFloat( cache->origin[2] );
nativecache->starttraveltime = LittleFloat( cache->starttraveltime );
nativecache->travelflags = LittleLong( cache->travelflags );
//DAJ BUGFIX for missing byteswaps for traveltimes
for ( i = 0; i < numtraveltimes; i++ ) {
nativecache->traveltimes[i] = LittleShort( cache->traveltimes[i] );
}
}
nativecache->reachabilities = (unsigned char *) nativecache + sizeof( aas_routingcache_t ) + numtraveltimes * sizeof (nativecache->traveltimes[0]);
// copy reachabilities to native structure, free original cache
if ( sizeof (intptr_t) != 4 ) {
cache_reachabilities = (unsigned char *) cache + sizeof( aas_routingcache_32_t ) + numtraveltimes * sizeof (cache->traveltimes[0]);
for ( i = 0; i < numtraveltimes; i++ ) {
nativecache->reachabilities[i] = cache_reachabilities[i];
}
AAS_RoutingFreeMemory(cache);
}
return nativecache;
} //end of the function AAS_ReadCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_ReadRouteCache( void ) {
int i, clusterareanum, size;
fileHandle_t fp = 0;
char filename[MAX_QPATH];
routecacheheader_t routecacheheader;
aas_routingcache_t *cache;
Com_sprintf( filename, MAX_QPATH, "maps/%s.rcd", ( *aasworld ).mapname );
botimport.FS_FOpenFile( filename, &fp, FS_READ );
if ( !fp ) {
return qfalse;
} //end if
botimport.FS_Read( &routecacheheader, sizeof( routecacheheader_t ), fp );
routecacheheader.areacrc = LittleLong( routecacheheader.areacrc );
routecacheheader.clustercrc = LittleLong( routecacheheader.clustercrc );
routecacheheader.ident = LittleLong( routecacheheader.ident );
routecacheheader.numareacache = LittleLong( routecacheheader.numareacache );
routecacheheader.numareas = LittleLong( routecacheheader.numareas );
routecacheheader.numclusters = LittleLong( routecacheheader.numclusters );
routecacheheader.numportalcache = LittleLong( routecacheheader.numportalcache );
routecacheheader.reachcrc = LittleLong( routecacheheader.reachcrc );
routecacheheader.version = LittleLong( routecacheheader.version );
if ( routecacheheader.ident != RCID ) {
botimport.FS_FCloseFile( fp );
Com_Printf( "%s is not a route cache dump\n", filename ); // not an aas_error because we want to continue
return qfalse; // and remake them by returning false here
} //end if
if ( routecacheheader.version != RCVERSION ) {
botimport.FS_FCloseFile( fp );
Com_Printf( "route cache dump has wrong version %d, should be %d\n", routecacheheader.version, RCVERSION );
return qfalse;
} //end if
if ( routecacheheader.numareas != ( *aasworld ).numareas ) {
botimport.FS_FCloseFile( fp );
//AAS_Error("route cache dump has wrong number of areas\n");
return qfalse;
} //end if
if ( routecacheheader.numclusters != ( *aasworld ).numclusters ) {
botimport.FS_FCloseFile( fp );
//AAS_Error("route cache dump has wrong number of clusters\n");
return qfalse;
} //end if
// crc code is only good on little endian machines
if ( 1 == LittleLong( 1 ) ) {
if ( routecacheheader.areacrc !=
CRC_ProcessString( (unsigned char *)( *aasworld ).areas, sizeof( aas_area_t ) * ( *aasworld ).numareas ) ) {
botimport.FS_FCloseFile( fp );
//AAS_Error("route cache dump area CRC incorrect\n");
return qfalse;
} //end if
if ( routecacheheader.clustercrc !=
CRC_ProcessString( (unsigned char *)( *aasworld ).clusters, sizeof( aas_cluster_t ) * ( *aasworld ).numclusters ) ) {
botimport.FS_FCloseFile( fp );
//AAS_Error("route cache dump cluster CRC incorrect\n");
return qfalse;
} //end if
if ( routecacheheader.reachcrc !=
CRC_ProcessString( (unsigned char *)( *aasworld ).reachability, sizeof( aas_reachability_t ) * ( *aasworld ).reachabilitysize ) ) {
botimport.FS_FCloseFile( fp );
//AAS_Error("route cache dump reachability CRC incorrect\n");
return qfalse;
} //end if
} //end if
//read all the portal cache
for ( i = 0; i < routecacheheader.numportalcache; i++ )
{
cache = AAS_ReadCache( fp );
cache->next = ( *aasworld ).portalcache[cache->areanum];
cache->prev = NULL;
if ( ( *aasworld ).portalcache[cache->areanum] ) {
( *aasworld ).portalcache[cache->areanum]->prev = cache;
}
( *aasworld ).portalcache[cache->areanum] = cache;
} //end for
//read all the cluster area cache
for ( i = 0; i < routecacheheader.numareacache; i++ )
{
cache = AAS_ReadCache( fp );
clusterareanum = AAS_ClusterAreaNum( cache->cluster, cache->areanum );
cache->next = ( *aasworld ).clusterareacache[cache->cluster][clusterareanum];
cache->prev = NULL;
if ( ( *aasworld ).clusterareacache[cache->cluster][clusterareanum] ) {
( *aasworld ).clusterareacache[cache->cluster][clusterareanum]->prev = cache;
}
( *aasworld ).clusterareacache[cache->cluster][clusterareanum] = cache;
} //end for
// read the visareas
( *aasworld ).areavisibility = (byte **) GetClearedMemory( ( *aasworld ).numareas * sizeof( byte * ) );
( *aasworld ).decompressedvis = (byte *) GetClearedMemory( ( *aasworld ).numareas * sizeof( byte ) );
for ( i = 0; i < ( *aasworld ).numareas; i++ )
{
botimport.FS_Read( &size, sizeof( size ), fp );
LL( size );
if ( size ) {
( *aasworld ).areavisibility[i] = (byte *) GetMemory( size );
botimport.FS_Read( ( *aasworld ).areavisibility[i], size, fp );
}
}
// read the area waypoints
( *aasworld ).areawaypoints = (vec3_t *) GetClearedMemory( ( *aasworld ).numareas * sizeof( vec3_t ) );
botimport.FS_Read( ( *aasworld ).areawaypoints, ( *aasworld ).numareas * sizeof( vec3_t ), fp );
if ( 1 != LittleLong( 1 ) ) {
for ( i = 0; i < ( *aasworld ).numareas; i++ ) {
( *aasworld ).areawaypoints[i][0] = LittleFloat( ( *aasworld ).areawaypoints[i][0] );
( *aasworld ).areawaypoints[i][1] = LittleFloat( ( *aasworld ).areawaypoints[i][1] );
( *aasworld ).areawaypoints[i][2] = LittleFloat( ( *aasworld ).areawaypoints[i][2] );
}
}
//
botimport.FS_FCloseFile( fp );
return qtrue;
} //end of the function AAS_ReadRouteCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_CreateVisibility( void );
void AAS_InitRouting( void ) {
AAS_InitTravelFlagFromType();
//initialize the routing update fields
AAS_InitRoutingUpdate();
//create reversed reachability links used by the routing update algorithm
AAS_CreateReversedReachability();
//initialize the cluster cache
AAS_InitClusterAreaCache();
//initialize portal cache
AAS_InitPortalCache();
//initialize the area travel times
AAS_CalculateAreaTravelTimes();
//calculate the maximum travel times through portals
AAS_InitPortalMaxTravelTimes();
//
#ifdef ROUTING_DEBUG
numareacacheupdates = 0;
numportalcacheupdates = 0;
#endif //ROUTING_DEBUG
//
routingcachesize = 0;
max_routingcachesize = 1024 * (int) LibVarValue( "max_routingcache", "4096" );
//
// Ridah, load or create the routing cache
if ( !AAS_ReadRouteCache() ) {
( *aasworld ).initialized = qtrue; // Hack, so routing can compute traveltimes
AAS_CreateVisibility();
AAS_CreateAllRoutingCache();
( *aasworld ).initialized = qfalse;
AAS_WriteRouteCache(); // save it so we don't have to create it again
}
// done.
} //end of the function AAS_InitRouting
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_FreeRoutingCaches( void ) {
// free all the existing cluster area cache
AAS_FreeAllClusterAreaCache();
// free all the existing portal cache
AAS_FreeAllPortalCache();
// free all the existing area visibility data
AAS_FreeAreaVisibility();
// free cached travel times within areas
if ( ( *aasworld ).areatraveltimes ) {
AAS_RoutingFreeMemory( ( *aasworld ).areatraveltimes );
}
( *aasworld ).areatraveltimes = NULL;
// free cached maximum travel time through cluster portals
if ( ( *aasworld ).portalmaxtraveltimes ) {
AAS_RoutingFreeMemory( ( *aasworld ).portalmaxtraveltimes );
}
( *aasworld ).portalmaxtraveltimes = NULL;
// free reversed reachability links
if ( ( *aasworld ).reversedreachability ) {
AAS_RoutingFreeMemory( ( *aasworld ).reversedreachability );
}
( *aasworld ).reversedreachability = NULL;
// free routing algorithm memory
if ( ( *aasworld ).areaupdate ) {
AAS_RoutingFreeMemory( ( *aasworld ).areaupdate );
}
( *aasworld ).areaupdate = NULL;
if ( ( *aasworld ).portalupdate ) {
AAS_RoutingFreeMemory( ( *aasworld ).portalupdate );
}
( *aasworld ).portalupdate = NULL;
// free area waypoints
if ( ( *aasworld ).areawaypoints ) {
FreeMemory( ( *aasworld ).areawaypoints );
}
( *aasworld ).areawaypoints = NULL;
} //end of the function AAS_FreeRoutingCaches
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_AreaContentsTravelFlag( int areanum ) {
int contents, tfl;
contents = ( *aasworld ).areasettings[areanum].contents;
tfl = 0;
if ( contents & AREACONTENTS_WATER ) {
return tfl |= TFL_WATER;
} else if ( contents & AREACONTENTS_SLIME ) {
return tfl |= TFL_SLIME;
} else if ( contents & AREACONTENTS_LAVA ) {
return tfl |= TFL_LAVA;
} else { tfl |= TFL_AIR;}
if ( contents & AREACONTENTS_DONOTENTER_LARGE ) {
tfl |= TFL_DONOTENTER_LARGE;
}
if ( contents & AREACONTENTS_DONOTENTER ) {
return tfl |= TFL_DONOTENTER;
}
return tfl;
} //end of the function AAS_AreaContentsTravelFlag
//===========================================================================
// update the given routing cache
//
// Parameter: areacache : routing cache to update
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_UpdateAreaRoutingCache( aas_routingcache_t *areacache ) {
int i, nextareanum, cluster, badtravelflags, clusterareanum, linknum;
int numreachabilityareas;
unsigned short int t, startareatraveltimes[128];
aas_routingupdate_t *updateliststart, *updatelistend, *curupdate, *nextupdate;
aas_reachability_t *reach;
aas_reversedreachability_t *revreach;
aas_reversedlink_t *revlink;
#ifdef ROUTING_DEBUG
numareacacheupdates++;
#endif //ROUTING_DEBUG
//number of reachability areas within this cluster
numreachabilityareas = ( *aasworld ).clusters[areacache->cluster].numreachabilityareas;
//
//clear the routing update fields
// memset((*aasworld).areaupdate, 0, (*aasworld).numareas * sizeof(aas_routingupdate_t));
//
badtravelflags = ~areacache->travelflags;
//
clusterareanum = AAS_ClusterAreaNum( areacache->cluster, areacache->areanum );
if ( clusterareanum >= numreachabilityareas ) {
return;
}
//
memset( startareatraveltimes, 0, sizeof( startareatraveltimes ) );
//
curupdate = &( *aasworld ).areaupdate[clusterareanum];
curupdate->areanum = areacache->areanum;
//VectorCopy(areacache->origin, curupdate->start);
curupdate->areatraveltimes = ( *aasworld ).areatraveltimes[areacache->areanum][0];
curupdate->tmptraveltime = areacache->starttraveltime;
//
areacache->traveltimes[clusterareanum] = areacache->starttraveltime;
//put the area to start with in the current read list
curupdate->next = NULL;
curupdate->prev = NULL;
updateliststart = curupdate;
updatelistend = curupdate;
//while there are updates in the current list, flip the lists
while ( updateliststart )
{
curupdate = updateliststart;
//
if ( curupdate->next ) {
curupdate->next->prev = NULL;
} else { updatelistend = NULL;}
updateliststart = curupdate->next;
//
curupdate->inlist = qfalse;
//check all reversed reachability links
revreach = &( *aasworld ).reversedreachability[curupdate->areanum];
//
for ( i = 0, revlink = revreach->first; revlink; revlink = revlink->next, i++ )
{
linknum = revlink->linknum;
reach = &( *aasworld ).reachability[linknum];
//if there is used an undesired travel type
if ( ( *aasworld ).travelflagfortype[reach->traveltype] & badtravelflags ) {
continue;
}
//if not allowed to enter the next area
if ( ( *aasworld ).areasettings[reach->areanum].areaflags & AREA_DISABLED ) {
continue;
}
//if the next area has a not allowed travel flag
if ( AAS_AreaContentsTravelFlag( reach->areanum ) & badtravelflags ) {
continue;
}
//number of the area the reversed reachability leads to
nextareanum = revlink->areanum;
//get the cluster number of the area
cluster = ( *aasworld ).areasettings[nextareanum].cluster;
//don't leave the cluster
if ( cluster > 0 && cluster != areacache->cluster ) {
continue;
}
//get the number of the area in the cluster
clusterareanum = AAS_ClusterAreaNum( areacache->cluster, nextareanum );
if ( clusterareanum >= numreachabilityareas ) {
continue;
}
//time already travelled plus the traveltime through
//the current area plus the travel time from the reachability
t = curupdate->tmptraveltime +
//AAS_AreaTravelTime(curupdate->areanum, curupdate->start, reach->end) +
curupdate->areatraveltimes[i] +
reach->traveltime;
//
( *aasworld ).frameroutingupdates++;
//
if ( !areacache->traveltimes[clusterareanum] ||
areacache->traveltimes[clusterareanum] > t ) {
areacache->traveltimes[clusterareanum] = t;
areacache->reachabilities[clusterareanum] = linknum - ( *aasworld ).areasettings[nextareanum].firstreachablearea;
nextupdate = &( *aasworld ).areaupdate[clusterareanum];
nextupdate->areanum = nextareanum;
nextupdate->tmptraveltime = t;
//VectorCopy(reach->start, nextupdate->start);
nextupdate->areatraveltimes = ( *aasworld ).areatraveltimes[nextareanum][linknum -
( *aasworld ).areasettings[nextareanum].firstreachablearea];
if ( !nextupdate->inlist ) {
nextupdate->next = NULL;
nextupdate->prev = updatelistend;
if ( updatelistend ) {
updatelistend->next = nextupdate;
} else { updateliststart = nextupdate;}
updatelistend = nextupdate;
nextupdate->inlist = qtrue;
} //end if
} //end if
} //end for
} //end while
} //end of the function AAS_UpdateAreaRoutingCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
aas_routingcache_t *AAS_GetAreaRoutingCache( int clusternum, int areanum, int travelflags, qboolean forceUpdate ) {
int clusterareanum;
aas_routingcache_t *cache, *clustercache;
//number of the area in the cluster
clusterareanum = AAS_ClusterAreaNum( clusternum, areanum );
//pointer to the cache for the area in the cluster
clustercache = ( *aasworld ).clusterareacache[clusternum][clusterareanum];
//find the cache without undesired travel flags
for ( cache = clustercache; cache; cache = cache->next )
{
//if there aren't used any undesired travel types for the cache
if ( cache->travelflags == travelflags ) {
break;
}
} //end for
//if there was no cache
if ( !cache ) {
//NOTE: the number of routing updates is limited per frame
if ( !forceUpdate && ( ( *aasworld ).frameroutingupdates > MAX_FRAMEROUTINGUPDATES ) ) {
return NULL;
} //end if
cache = AAS_AllocRoutingCache( ( *aasworld ).clusters[clusternum].numreachabilityareas );
cache->cluster = clusternum;
cache->areanum = areanum;
VectorCopy( ( *aasworld ).areas[areanum].center, cache->origin );
cache->starttraveltime = 1;
cache->travelflags = travelflags;
cache->prev = NULL;
cache->next = clustercache;
if ( clustercache ) {
clustercache->prev = cache;
}
( *aasworld ).clusterareacache[clusternum][clusterareanum] = cache;
AAS_UpdateAreaRoutingCache( cache );
} //end if
//the cache has been accessed
cache->time = AAS_RoutingTime();
return cache;
} //end of the function AAS_GetAreaRoutingCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_UpdatePortalRoutingCache( aas_routingcache_t *portalcache ) {
int i, portalnum, clusterareanum, clusternum;
unsigned short int t;
aas_portal_t *portal;
aas_cluster_t *cluster;
aas_routingcache_t *cache;
aas_routingupdate_t *updateliststart, *updatelistend, *curupdate, *nextupdate;
#ifdef ROUTING_DEBUG
numportalcacheupdates++;
#endif //ROUTING_DEBUG
//clear the routing update fields
// memset((*aasworld).portalupdate, 0, ((*aasworld).numportals+1) * sizeof(aas_routingupdate_t));
//
curupdate = &( *aasworld ).portalupdate[( *aasworld ).numportals];
curupdate->cluster = portalcache->cluster;
curupdate->areanum = portalcache->areanum;
curupdate->tmptraveltime = portalcache->starttraveltime;
//if the start area is a cluster portal, store the travel time for that portal
clusternum = ( *aasworld ).areasettings[portalcache->areanum].cluster;
if ( clusternum < 0 ) {
portalcache->traveltimes[-clusternum] = portalcache->starttraveltime;
} //end if
//put the area to start with in the current read list
curupdate->next = NULL;
curupdate->prev = NULL;
updateliststart = curupdate;
updatelistend = curupdate;
//while there are updates in the current list, flip the lists
while ( updateliststart )
{
curupdate = updateliststart;
//remove the current update from the list
if ( curupdate->next ) {
curupdate->next->prev = NULL;
} else { updatelistend = NULL;}
updateliststart = curupdate->next;
//current update is removed from the list
curupdate->inlist = qfalse;
//
cluster = &( *aasworld ).clusters[curupdate->cluster];
//
cache = AAS_GetAreaRoutingCache( curupdate->cluster,
curupdate->areanum, portalcache->travelflags, qtrue );
//take all portals of the cluster
for ( i = 0; i < cluster->numportals; i++ )
{
portalnum = ( *aasworld ).portalindex[cluster->firstportal + i];
portal = &( *aasworld ).portals[portalnum];
//if this is the portal of the current update continue
if ( portal->areanum == curupdate->areanum ) {
continue;
}
//
clusterareanum = AAS_ClusterAreaNum( curupdate->cluster, portal->areanum );
if ( clusterareanum >= cluster->numreachabilityareas ) {
continue;
}
//
t = cache->traveltimes[clusterareanum];
if ( !t ) {
continue;
}
t += curupdate->tmptraveltime;
//
if ( !portalcache->traveltimes[portalnum] ||
portalcache->traveltimes[portalnum] > t ) {
portalcache->traveltimes[portalnum] = t;
portalcache->reachabilities[portalnum] = cache->reachabilities[clusterareanum];
nextupdate = &( *aasworld ).portalupdate[portalnum];
if ( portal->frontcluster == curupdate->cluster ) {
nextupdate->cluster = portal->backcluster;
} //end if
else
{
nextupdate->cluster = portal->frontcluster;
} //end else
nextupdate->areanum = portal->areanum;
//add travel time through actual portal area for the next update
nextupdate->tmptraveltime = t + ( *aasworld ).portalmaxtraveltimes[portalnum];
if ( !nextupdate->inlist ) {
nextupdate->next = NULL;
nextupdate->prev = updatelistend;
if ( updatelistend ) {
updatelistend->next = nextupdate;
} else { updateliststart = nextupdate;}
updatelistend = nextupdate;
nextupdate->inlist = qtrue;
} //end if
} //end if
} //end for
} //end while
} //end of the function AAS_UpdatePortalRoutingCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
aas_routingcache_t *AAS_GetPortalRoutingCache( int clusternum, int areanum, int travelflags ) {
aas_routingcache_t *cache;
//find the cached portal routing if existing
for ( cache = ( *aasworld ).portalcache[areanum]; cache; cache = cache->next )
{
if ( cache->travelflags == travelflags ) {
break;
}
} //end for
//if the portal routing isn't cached
if ( !cache ) {
cache = AAS_AllocRoutingCache( ( *aasworld ).numportals );
cache->cluster = clusternum;
cache->areanum = areanum;
VectorCopy( ( *aasworld ).areas[areanum].center, cache->origin );
cache->starttraveltime = 1;
cache->travelflags = travelflags;
//add the cache to the cache list
cache->prev = NULL;
cache->next = ( *aasworld ).portalcache[areanum];
if ( ( *aasworld ).portalcache[areanum] ) {
( *aasworld ).portalcache[areanum]->prev = cache;
}
( *aasworld ).portalcache[areanum] = cache;
//update the cache
AAS_UpdatePortalRoutingCache( cache );
} //end if
//the cache has been accessed
cache->time = AAS_RoutingTime();
return cache;
} //end of the function AAS_GetPortalRoutingCache
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_AreaRouteToGoalArea( int areanum, vec3_t origin, int goalareanum, int travelflags, int *traveltime, int *reachnum ) {
int clusternum, goalclusternum, portalnum, i, clusterareanum, bestreachnum;
unsigned short int t, besttime;
aas_portal_t *portal;
aas_cluster_t *cluster;
aas_routingcache_t *areacache, *portalcache;
aas_reachability_t *reach;
aas_portalindex_t *pPortalnum;
if ( !( *aasworld ).initialized ) {
return qfalse;
}
if ( areanum == goalareanum ) {
*traveltime = 1;
*reachnum = 0;
return qtrue;
} //end if
//check !AAS_AreaReachability(areanum) with custom developer-only debug message
if ( areanum <= 0 || areanum >= ( *aasworld ).numareas ) {
if ( botDeveloper ) {
botimport.Print( PRT_ERROR, "AAS_AreaTravelTimeToGoalArea: areanum %d out of range\n", areanum );
} //end if
return qfalse;
} //end if
if ( goalareanum <= 0 || goalareanum >= ( *aasworld ).numareas ) {
if ( botDeveloper ) {
botimport.Print( PRT_ERROR, "AAS_AreaTravelTimeToGoalArea: goalareanum %d out of range\n", goalareanum );
} //end if
return qfalse;
} //end if
if ( !( *aasworld ).areasettings[areanum].numreachableareas || !( *aasworld ).areasettings[goalareanum].numreachableareas )
{
return qfalse;
} //end if
//make sure the routing cache doesn't grow to large
while ( routingcachesize > max_routingcachesize ) {
if ( !AAS_FreeOldestCache() ) {
break;
}
}
//
if ( AAS_AreaDoNotEnter( areanum ) || AAS_AreaDoNotEnter( goalareanum ) ) {
travelflags |= TFL_DONOTENTER;
} //end if
if ( AAS_AreaDoNotEnterLarge( areanum ) || AAS_AreaDoNotEnterLarge( goalareanum ) ) {
travelflags |= TFL_DONOTENTER_LARGE;
} //end if
//NOTE: the number of routing updates is limited per frame
/*
if ((*aasworld).frameroutingupdates > MAX_FRAMEROUTINGUPDATES)
{
#ifdef DEBUG
//Log_Write("WARNING: AAS_AreaTravelTimeToGoalArea: frame routing updates overflowed");
#endif
return 0;
} //end if
*/
//
clusternum = ( *aasworld ).areasettings[areanum].cluster;
goalclusternum = ( *aasworld ).areasettings[goalareanum].cluster;
//check if the area is a portal of the goal area cluster
if ( clusternum < 0 && goalclusternum > 0 ) {
portal = &( *aasworld ).portals[-clusternum];
if ( portal->frontcluster == goalclusternum ||
portal->backcluster == goalclusternum ) {
clusternum = goalclusternum;
} //end if
} //end if
//check if the goalarea is a portal of the area cluster
else if ( clusternum > 0 && goalclusternum < 0 ) {
portal = &( *aasworld ).portals[-goalclusternum];
if ( portal->frontcluster == clusternum ||
portal->backcluster == clusternum ) {
goalclusternum = clusternum;
} //end if
} //end if
//if both areas are in the same cluster
//NOTE: there might be a shorter route via another cluster!!! but we don't care
if ( clusternum > 0 && goalclusternum > 0 && clusternum == goalclusternum ) {
//
areacache = AAS_GetAreaRoutingCache( clusternum, goalareanum, travelflags, qfalse );
// RF, note that the routing cache might be NULL now since we are restricting
// the updates per frame, hopefully rejected cache's will be requested again
// when things have settled down
if ( !areacache ) {
return qfalse;
}
//the number of the area in the cluster
clusterareanum = AAS_ClusterAreaNum( clusternum, areanum );
//the cluster the area is in
cluster = &( *aasworld ).clusters[clusternum];
//if the area is NOT a reachability area
if ( clusterareanum >= cluster->numreachabilityareas ) {
return qfalse;
}
//if it is possible to travel to the goal area through this cluster
if ( areacache->traveltimes[clusterareanum] != 0 ) {
*reachnum = ( *aasworld ).areasettings[areanum].firstreachablearea +
areacache->reachabilities[clusterareanum];
//
if ( !origin ) {
*traveltime = areacache->traveltimes[clusterareanum];
return qtrue;
}
//
reach = &( *aasworld ).reachability[*reachnum];
*traveltime = areacache->traveltimes[clusterareanum] +
AAS_AreaTravelTime( areanum, origin, reach->start );
return qtrue;
} //end if
} //end if
//
clusternum = ( *aasworld ).areasettings[areanum].cluster;
goalclusternum = ( *aasworld ).areasettings[goalareanum].cluster;
//if the goal area is a portal
if ( goalclusternum < 0 ) {
//just assume the goal area is part of the front cluster
portal = &( *aasworld ).portals[-goalclusternum];
goalclusternum = portal->frontcluster;
} //end if
//get the portal routing cache
portalcache = AAS_GetPortalRoutingCache( goalclusternum, goalareanum, travelflags );
//if the area is a cluster portal, read directly from the portal cache
if ( clusternum < 0 ) {
*traveltime = portalcache->traveltimes[-clusternum];
*reachnum = ( *aasworld ).areasettings[areanum].firstreachablearea +
portalcache->reachabilities[-clusternum];
return qtrue;
}
//
besttime = 0;
bestreachnum = -1;
//the cluster the area is in
cluster = &( *aasworld ).clusters[clusternum];
//current area inside the current cluster
clusterareanum = AAS_ClusterAreaNum( clusternum, areanum );
//if the area is NOT a reachability area
if ( clusterareanum >= cluster->numreachabilityareas ) {
return qfalse;
}
//
pPortalnum = ( *aasworld ).portalindex + cluster->firstportal;
//find the portal of the area cluster leading towards the goal area
for ( i = 0; i < cluster->numportals; i++, pPortalnum++ )
{
portalnum = *pPortalnum;
//if the goal area isn't reachable from the portal
if ( !portalcache->traveltimes[portalnum] ) {
continue;
}
//
portal = ( *aasworld ).portals + portalnum;
// if the area in disabled
if ( ( *aasworld ).areasettings[portal->areanum].areaflags & AREA_DISABLED ) {
continue;
}
//get the cache of the portal area
areacache = AAS_GetAreaRoutingCache( clusternum, portal->areanum, travelflags, qfalse );
// RF, this may be NULL if we were unable to calculate the cache this frame
if ( !areacache ) {
return qfalse;
}
//if the portal is NOT reachable from this area
if ( !areacache->traveltimes[clusterareanum] ) {
continue;
}
//total travel time is the travel time the portal area is from
//the goal area plus the travel time towards the portal area
t = portalcache->traveltimes[portalnum] + areacache->traveltimes[clusterareanum];
//FIXME: add the exact travel time through the actual portal area
//NOTE: for now we just add the largest travel time through the area portal
// because we can't directly calculate the exact travel time
// to be more specific we don't know which reachability is used to travel
// into the portal area when coming from the current area
t += ( *aasworld ).portalmaxtraveltimes[portalnum];
//
// Ridah, needs to be up here
*reachnum = ( *aasworld ).areasettings[areanum].firstreachablearea +
areacache->reachabilities[clusterareanum];
//botimport.Print(PRT_MESSAGE, "portal reachability: %i\n", (int)areacache->reachabilities[clusterareanum] );
if ( origin ) {
reach = ( *aasworld ).reachability + *reachnum;
t += AAS_AreaTravelTime( areanum, origin, reach->start );
} //end if
//if the time is better than the one already found
if ( !besttime || t < besttime ) {
bestreachnum = *reachnum;
besttime = t;
} //end if
} //end for
// Ridah, check a route was found
if ( bestreachnum < 0 ) {
return qfalse;
}
*reachnum = bestreachnum;
*traveltime = besttime;
return qtrue;
} //end of the function AAS_AreaRouteToGoalArea
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_AreaTravelTimeToGoalArea( int areanum, vec3_t origin, int goalareanum, int travelflags ) {
int traveltime, reachnum = 0;
if ( AAS_AreaRouteToGoalArea( areanum, origin, goalareanum, travelflags, &traveltime, &reachnum ) ) {
return traveltime;
}
return 0;
} //end of the function AAS_AreaTravelTimeToGoalArea
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_AreaTravelTimeToGoalAreaCheckLoop( int areanum, vec3_t origin, int goalareanum, int travelflags, int loopareanum ) {
int traveltime, reachnum = 0;
aas_reachability_t *reach;
if ( AAS_AreaRouteToGoalArea( areanum, origin, goalareanum, travelflags, &traveltime, &reachnum ) ) {
reach = &( *aasworld ).reachability[reachnum];
if ( loopareanum && reach->areanum == loopareanum ) {
return 0; // going here will cause a looped route
}
return traveltime;
}
return 0;
} //end of the function AAS_AreaTravelTimeToGoalArea
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_AreaReachabilityToGoalArea( int areanum, vec3_t origin, int goalareanum, int travelflags ) {
int traveltime, reachnum = 0;
if ( AAS_AreaRouteToGoalArea( areanum, origin, goalareanum, travelflags, &traveltime, &reachnum ) ) {
return reachnum;
}
return 0;
} //end of the function AAS_AreaReachabilityToGoalArea
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_ReachabilityFromNum( int num, struct aas_reachability_s *reach ) {
if ( !( *aasworld ).initialized ) {
memset( reach, 0, sizeof( aas_reachability_t ) );
return;
} //end if
if ( num < 0 || num >= ( *aasworld ).reachabilitysize ) {
memset( reach, 0, sizeof( aas_reachability_t ) );
return;
} //end if
memcpy( reach, &( *aasworld ).reachability[num], sizeof( aas_reachability_t ) );;
} //end of the function AAS_ReachabilityFromNum
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_NextAreaReachability( int areanum, int reachnum ) {
aas_areasettings_t *settings;
if ( !( *aasworld ).initialized ) {
return 0;
}
if ( areanum <= 0 || areanum >= ( *aasworld ).numareas ) {
botimport.Print( PRT_ERROR, "AAS_NextAreaReachability: areanum %d out of range\n", areanum );
return 0;
} //end if
settings = &( *aasworld ).areasettings[areanum];
if ( !reachnum ) {
return settings->firstreachablearea;
} //end if
if ( reachnum < settings->firstreachablearea ) {
botimport.Print( PRT_FATAL, "AAS_NextAreaReachability: reachnum < settings->firstreachableara" );
return 0;
} //end if
reachnum++;
if ( reachnum >= settings->firstreachablearea + settings->numreachableareas ) {
return 0;
} //end if
return reachnum;
} //end of the function AAS_NextAreaReachability
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_NextModelReachability( int num, int modelnum ) {
int i;
if ( num <= 0 ) {
num = 1;
} else if ( num >= ( *aasworld ).reachabilitysize ) {
return 0;
} else { num++;}
//
for ( i = num; i < ( *aasworld ).reachabilitysize; i++ )
{
if ( ( *aasworld ).reachability[i].traveltype == TRAVEL_ELEVATOR ) {
if ( ( *aasworld ).reachability[i].facenum == modelnum ) {
return i;
}
} //end if
else if ( ( *aasworld ).reachability[i].traveltype == TRAVEL_FUNCBOB ) {
if ( ( ( *aasworld ).reachability[i].facenum & 0x0000FFFF ) == modelnum ) {
return i;
}
} //end if
} //end for
return 0;
} //end of the function AAS_NextModelReachability
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_RandomGoalArea( int areanum, int travelflags, int *goalareanum, vec3_t goalorigin ) {
int i, n, t;
vec3_t start, end;
aas_trace_t trace;
//if the area has no reachabilities
if ( !AAS_AreaReachability( areanum ) ) {
return qfalse;
}
//
n = ( *aasworld ).numareas * random();
for ( i = 0; i < ( *aasworld ).numareas; i++ )
{
if ( n <= 0 ) {
n = 1;
}
if ( n >= ( *aasworld ).numareas ) {
n = 1;
}
if ( AAS_AreaReachability( n ) ) {
t = AAS_AreaTravelTimeToGoalArea( areanum, ( *aasworld ).areas[areanum].center, n, travelflags );
//if the goal is reachable
if ( t > 0 ) {
if ( AAS_AreaSwim( n ) ) {
*goalareanum = n;
VectorCopy( ( *aasworld ).areas[n].center, goalorigin );
//botimport.Print(PRT_MESSAGE, "found random goal area %d\n", *goalareanum);
return qtrue;
} //end if
VectorCopy( ( *aasworld ).areas[n].center, start );
if ( !AAS_PointAreaNum( start ) ) {
Log_Write( "area %d center %f %f %f in solid?", n,
start[0], start[1], start[2] );
}
VectorCopy( start, end );
end[2] -= 300;
trace = AAS_TraceClientBBox( start, end, PRESENCE_CROUCH, -1 );
if ( !trace.startsolid && AAS_PointAreaNum( trace.endpos ) == n ) {
if ( AAS_AreaGroundFaceArea( n ) > 300 ) {
*goalareanum = n;
VectorCopy( trace.endpos, goalorigin );
//botimport.Print(PRT_MESSAGE, "found random goal area %d\n", *goalareanum);
return qtrue;
} //end if
} //end if
} //end if
} //end if
n++;
} //end for
return qfalse;
} //end of the function AAS_RandomGoalArea
//===========================================================================
// run-length compression on zeros
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_CompressVis( byte *vis, int numareas, byte *dest ) {
int j;
int rep;
//int visrow;
byte *dest_p;
byte check;
//
dest_p = dest;
//visrow = (numareas + 7)>>3;
for ( j = 0 ; j < numareas /*visrow*/ ; j++ )
{
*dest_p++ = vis[j];
check = vis[j];
//if (vis[j])
// continue;
rep = 1;
for ( j++; j < numareas /*visrow*/ ; j++ )
if ( vis[j] != check || rep == 255 ) {
break;
} else {
rep++;
}
*dest_p++ = rep;
j--;
}
return dest_p - dest;
} //end of the function AAS_CompressVis
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_DecompressVis( byte *in, int numareas, byte *decompressed ) {
byte c;
byte *out;
byte *end;
// initialize the vis data, only set those that are visible
memset( decompressed, 0, numareas );
out = decompressed;
end = ( byte * )( decompressed + numareas );
do
{
c = in[1];
if ( !c ) {
AAS_Error( "DecompressVis: 0 repeat" );
}
if ( *in ) { // we need to set these bits
memset( out, 1, c );
}
in += 2;
out += c;
} while ( out < end );
} //end of the function AAS_DecompressVis
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_AreaVisible( int srcarea, int destarea ) {
if ( srcarea != ( *aasworld ).decompressedvisarea ) {
if ( !( *aasworld ).areavisibility[srcarea] ) {
return qfalse;
}
AAS_DecompressVis( ( *aasworld ).areavisibility[srcarea],
( *aasworld ).numareas, ( *aasworld ).decompressedvis );
( *aasworld ).decompressedvisarea = srcarea;
}
return ( *aasworld ).decompressedvis[destarea];
} //end of the function AAS_AreaVisible
//===========================================================================
// just center to center visibility checking...
// FIXME: implement a correct full vis
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_CreateVisibility( void ) {
int i, j, size, totalsize;
vec3_t endpos, mins, maxs;
bsp_trace_t trace;
byte *buf;
byte *validareas;
int numvalid = 0;
byte *areaTable = NULL;
int numAreas, numAreaBits;
numAreas = ( *aasworld ).numareas;
numAreaBits = ( ( numAreas + 8 ) >> 3 );
areaTable = (byte *) GetClearedMemory( numAreas * numAreaBits * sizeof( byte ) );
buf = (byte *) GetClearedMemory( numAreas * 2 * sizeof( byte ) ); // in case it ends up bigger than the decompressedvis, which is rare but possible
validareas = (byte *) GetClearedMemory( numAreas * sizeof( byte ) );
( *aasworld ).areavisibility = (byte **) GetClearedMemory( numAreas * sizeof( byte * ) );
( *aasworld ).decompressedvis = (byte *) GetClearedMemory( numAreas * sizeof( byte ) );
( *aasworld ).areawaypoints = (vec3_t *) GetClearedMemory( numAreas * sizeof( vec3_t ) );
totalsize = numAreas * sizeof( byte * );
for ( i = 1; i < numAreas; i++ )
{
if ( !AAS_AreaReachability( i ) ) {
continue;
}
// find the waypoint
VectorCopy( ( *aasworld ).areas[i].center, endpos );
endpos[2] -= 256;
AAS_PresenceTypeBoundingBox( PRESENCE_NORMAL, mins, maxs );
// maxs[2] = 0;
trace = AAS_Trace( ( *aasworld ).areas[i].center, mins, maxs, endpos, -1, CONTENTS_SOLID | CONTENTS_PLAYERCLIP | CONTENTS_MONSTERCLIP );
if ( !trace.startsolid && trace.fraction < 1 && AAS_PointAreaNum( trace.endpos ) == i ) {
VectorCopy( trace.endpos, ( *aasworld ).areawaypoints[i] );
validareas[i] = 1;
numvalid++;
} else {
continue;
}
}
for ( i = 1; i < numAreas; i++ )
{
if ( !validareas[i] ) {
continue;
}
for ( j = 1; j < numAreas; j++ )
{
( *aasworld ).decompressedvis[j] = 0;
if ( i == j ) {
( *aasworld ).decompressedvis[j] = 1;
if ( areaTable ) {
areaTable[ ( i * numAreaBits ) + ( j >> 3 ) ] |= ( 1 << ( j & 7 ) );
}
continue;
}
if ( !validareas[j] ) {
continue;
} //end if
// if we have already checked this combination, copy the result
if ( areaTable && ( i > j ) ) {
// use the reverse result stored in the table
if ( areaTable[ ( j * numAreaBits ) + ( i >> 3 ) ] & ( 1 << ( i & 7 ) ) ) {
( *aasworld ).decompressedvis[j] = 1;
}
// done, move to the next area
continue;
}
// RF, check PVS first, since it's much faster
if ( !AAS_inPVS( ( *aasworld ).areawaypoints[i], ( *aasworld ).areawaypoints[j] ) ) {
continue;
}
trace = AAS_Trace( ( *aasworld ).areawaypoints[i], NULL, NULL, ( *aasworld ).areawaypoints[j], -1, CONTENTS_SOLID );
if ( trace.fraction >= 1 ) {
( *aasworld ).decompressedvis[j] = 1;
} //end if
} //end for
size = AAS_CompressVis( ( *aasworld ).decompressedvis, numAreas, buf );
( *aasworld ).areavisibility[i] = (byte *) GetMemory( size );
memcpy( ( *aasworld ).areavisibility[i], buf, size );
totalsize += size;
} //end for
if ( areaTable ) {
FreeMemory( areaTable );
}
botimport.Print( PRT_MESSAGE, "AAS_CreateVisibility: compressed vis size = %i\n", totalsize );
} //end of the function AAS_CreateVisibility
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
float VectorDistance( vec3_t v1, vec3_t v2 );
extern void ProjectPointOntoVector( vec3_t point, vec3_t vStart, vec3_t vEnd, vec3_t vProj ) ;
int AAS_NearestHideArea( int srcnum, vec3_t origin, int areanum, int enemynum, vec3_t enemyorigin, int enemyareanum, int travelflags ) {
int i, j, nextareanum, badtravelflags, numreach, bestarea;
unsigned short int t, besttraveltime;
aas_routingupdate_t *updateliststart, *updatelistend, *curupdate, *nextupdate;
aas_reachability_t *reach;
float dist1, dist2;
float enemytraveldist;
vec3_t enemyVec;
qboolean startVisible;
vec3_t v1, v2, p;
#define MAX_HIDEAREA_LOOPS 3000
static float lastTime;
static int loopCount;
//
if ( srcnum < 0 ) { // hack to force run this call
srcnum = -srcnum - 1;
lastTime = 0;
}
// don't run this more than once per frame
if ( lastTime == AAS_Time() && loopCount >= MAX_HIDEAREA_LOOPS ) {
return 0;
}
lastTime = AAS_Time();
loopCount = 0;
//
if ( !( *aasworld ).hidetraveltimes ) {
( *aasworld ).hidetraveltimes = (unsigned short int *) GetClearedMemory( ( *aasworld ).numareas * sizeof( unsigned short int ) );
} else {
memset( ( *aasworld ).hidetraveltimes, 0, ( *aasworld ).numareas * sizeof( unsigned short int ) );
} //end else
//
if ( !( *aasworld ).visCache ) {
( *aasworld ).visCache = (byte *) GetClearedMemory( ( *aasworld ).numareas * sizeof( byte ) );
} else {
memset( ( *aasworld ).visCache, 0, ( *aasworld ).numareas * sizeof( byte ) );
} //end else
besttraveltime = 0;
bestarea = 0;
if ( enemyareanum ) {
AAS_AreaTravelTimeToGoalArea( areanum, origin, enemyareanum, travelflags );
}
VectorSubtract( enemyorigin, origin, enemyVec );
enemytraveldist = VectorNormalize( enemyVec );
startVisible = botimport.AICast_VisibleFromPos( enemyorigin, enemynum, origin, srcnum, qfalse );
//
badtravelflags = ~travelflags;
//
curupdate = &( *aasworld ).areaupdate[areanum];
curupdate->areanum = areanum;
VectorCopy( origin, curupdate->start );
curupdate->areatraveltimes = ( *aasworld ).areatraveltimes[areanum][0];
curupdate->tmptraveltime = 0;
//put the area to start with in the current read list
curupdate->next = NULL;
curupdate->prev = NULL;
updateliststart = curupdate;
updatelistend = curupdate;
//while there are updates in the current list, flip the lists
while ( updateliststart )
{
curupdate = updateliststart;
//
if ( curupdate->next ) {
curupdate->next->prev = NULL;
} else { updatelistend = NULL;}
updateliststart = curupdate->next;
//
curupdate->inlist = qfalse;
//check all reversed reachability links
numreach = ( *aasworld ).areasettings[curupdate->areanum].numreachableareas;
reach = &( *aasworld ).reachability[( *aasworld ).areasettings[curupdate->areanum].firstreachablearea];
//
for ( i = 0; i < numreach; i++, reach++ )
{
//if an undesired travel type is used
if ( ( *aasworld ).travelflagfortype[reach->traveltype] & badtravelflags ) {
continue;
}
//
if ( AAS_AreaContentsTravelFlag( reach->areanum ) & badtravelflags ) {
continue;
}
// dont pass through ladder areas
if ( ( *aasworld ).areasettings[reach->areanum].areaflags & AREA_LADDER ) {
continue;
}
//
if ( ( *aasworld ).areasettings[reach->areanum].areaflags & AREA_DISABLED ) {
continue;
}
//number of the area the reachability leads to
nextareanum = reach->areanum;
// if this moves us into the enemies area, skip it
if ( nextareanum == enemyareanum ) {
continue;
}
//time already travelled plus the traveltime through
//the current area plus the travel time from the reachability
t = curupdate->tmptraveltime +
AAS_AreaTravelTime( curupdate->areanum, curupdate->start, reach->start ) +
reach->traveltime;
// inc the loopCount, we are starting to use a bit of cpu time
loopCount++;
// if this isn't the fastest route to this area, ignore
if ( ( *aasworld ).hidetraveltimes[nextareanum] && ( *aasworld ).hidetraveltimes[nextareanum] < t ) {
continue;
}
( *aasworld ).hidetraveltimes[nextareanum] = t;
// if the bestarea is this area, then it must be a longer route, so ignore it
if ( bestarea == nextareanum ) {
bestarea = 0;
besttraveltime = 0;
}
// do this test now, so we can reject the route if it starts out too long
if ( besttraveltime && t >= besttraveltime ) {
continue;
}
//
//avoid going near the enemy
ProjectPointOntoVector( enemyorigin, curupdate->start, reach->end, p );
for ( j = 0; j < 3; j++ ) {
if ( ( p[j] > curupdate->start[j] + 0.1 && p[j] > reach->end[j] + 0.1 ) ||
( p[j] < curupdate->start[j] - 0.1 && p[j] < reach->end[j] - 0.1 ) ) {
break;
}
}
if ( j < 3 ) {
VectorSubtract( enemyorigin, reach->end, v2 );
} //end if
else
{
VectorSubtract( enemyorigin, p, v2 );
} //end else
dist2 = VectorLength( v2 );
//never go through the enemy
if ( enemytraveldist > 32 && dist2 < enemytraveldist && dist2 < 256 ) {
continue;
}
//
VectorSubtract( reach->end, origin, v2 );
if ( enemytraveldist > 32 && DotProduct( v2, enemyVec ) > enemytraveldist / 2 ) {
continue;
}
//
VectorSubtract( enemyorigin, curupdate->start, v1 );
dist1 = VectorLength( v1 );
//
if ( enemytraveldist > 32 && dist2 < dist1 ) {
t += ( dist1 - dist2 ) * 10;
// test it again after modifying it
if ( besttraveltime && t >= besttraveltime ) {
continue;
}
}
// make sure the hide area doesn't have anyone else in it
if ( AAS_IsEntityInArea( srcnum, -1, nextareanum ) ) {
t += 1000; // avoid this path/area
//continue;
}
//
// if we weren't visible when starting, make sure we don't move into their view
if ( enemyareanum && !startVisible && AAS_AreaVisible( enemyareanum, nextareanum ) ) {
continue;
//t += 1000;
}
//
if ( !besttraveltime || besttraveltime > t ) {
//
// if this area doesn't have a vis list, ignore it
if ( ( *aasworld ).areavisibility[nextareanum] ) {
//if the nextarea is not visible from the enemy area
if ( !AAS_AreaVisible( enemyareanum, nextareanum ) ) { // now last of all, check that this area is a safe hiding spot
if ( ( ( *aasworld ).visCache[nextareanum] == 2 ) ||
( !( *aasworld ).visCache[nextareanum] && !botimport.AICast_VisibleFromPos( enemyorigin, enemynum, ( *aasworld ).areawaypoints[nextareanum], srcnum, qfalse ) ) ) {
( *aasworld ).visCache[nextareanum] = 2;
besttraveltime = t;
bestarea = nextareanum;
} else {
( *aasworld ).visCache[nextareanum] = 1;
}
} //end if
}
//
// getting down to here is bad for cpu usage
if ( loopCount++ > MAX_HIDEAREA_LOOPS ) {
//botimport.Print(PRT_MESSAGE, "AAS_NearestHideArea: exceeded max loops, aborting\n" );
continue;
}
//
// otherwise, add this to the list so we check is reachables
// disabled, this should only store the raw traveltime, not the adjusted time
//(*aasworld).hidetraveltimes[nextareanum] = t;
nextupdate = &( *aasworld ).areaupdate[nextareanum];
nextupdate->areanum = nextareanum;
nextupdate->tmptraveltime = t;
//remember where we entered this area
VectorCopy( reach->end, nextupdate->start );
//if this update is not in the list yet
if ( !nextupdate->inlist ) {
//add the new update to the end of the list
nextupdate->next = NULL;
nextupdate->prev = updatelistend;
if ( updatelistend ) {
updatelistend->next = nextupdate;
} else { updateliststart = nextupdate;}
updatelistend = nextupdate;
nextupdate->inlist = qtrue;
} //end if
} //end if
} //end for
} //end while
//botimport.Print(PRT_MESSAGE, "AAS_NearestHideArea: hidearea: %i, %i loops\n", bestarea, count );
return bestarea;
} //end of the function AAS_NearestHideArea
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_FindAttackSpotWithinRange( int srcnum, int rangenum, int enemynum, float rangedist, int travelflags, float *outpos ) {
int i, nextareanum, badtravelflags, numreach, bestarea;
unsigned short int t, besttraveltime;
aas_routingupdate_t *updateliststart, *updatelistend, *curupdate, *nextupdate;
aas_reachability_t *reach;
vec3_t srcorg, rangeorg, enemyorg;
int srcarea, rangearea, enemyarea;
unsigned short int srctraveltime;
int count = 0;
#define MAX_ATTACKAREA_LOOPS 200
static float lastTime;
//
// RF, currently doesn't work with multiple AAS worlds, so only enable for the default world
//if (aasworld != aasworlds) return 0;
//
// don't run this more than once per frame
if ( lastTime == AAS_Time() ) {
return 0;
}
lastTime = AAS_Time();
//
if ( !( *aasworld ).hidetraveltimes ) {
( *aasworld ).hidetraveltimes = (unsigned short int *) GetClearedMemory( ( *aasworld ).numareas * sizeof( unsigned short int ) );
} else {
memset( ( *aasworld ).hidetraveltimes, 0, ( *aasworld ).numareas * sizeof( unsigned short int ) );
} //end else
//
if ( !( *aasworld ).visCache ) {
( *aasworld ).visCache = (byte *) GetClearedMemory( ( *aasworld ).numareas * sizeof( byte ) );
} else {
memset( ( *aasworld ).visCache, 0, ( *aasworld ).numareas * sizeof( byte ) );
} //end else
//
AAS_EntityOrigin( srcnum, srcorg );
AAS_EntityOrigin( rangenum, rangeorg );
AAS_EntityOrigin( enemynum, enemyorg );
//
srcarea = BotFuzzyPointReachabilityArea( srcorg );
rangearea = BotFuzzyPointReachabilityArea( rangeorg );
enemyarea = BotFuzzyPointReachabilityArea( enemyorg );
//
besttraveltime = 0;
bestarea = 0;
AAS_AreaTravelTimeToGoalArea( srcarea, srcorg, enemyarea, travelflags );
//
badtravelflags = ~travelflags;
//
curupdate = &( *aasworld ).areaupdate[rangearea];
curupdate->areanum = rangearea;
VectorCopy( rangeorg, curupdate->start );
curupdate->areatraveltimes = ( *aasworld ).areatraveltimes[srcarea][0];
curupdate->tmptraveltime = 0;
//put the area to start with in the current read list
curupdate->next = NULL;
curupdate->prev = NULL;
updateliststart = curupdate;
updatelistend = curupdate;
//while there are updates in the current list, flip the lists
while ( updateliststart )
{
curupdate = updateliststart;
//
if ( curupdate->next ) {
curupdate->next->prev = NULL;
} else { updatelistend = NULL;}
updateliststart = curupdate->next;
//
curupdate->inlist = qfalse;
//check all reversed reachability links
numreach = ( *aasworld ).areasettings[curupdate->areanum].numreachableareas;
reach = &( *aasworld ).reachability[( *aasworld ).areasettings[curupdate->areanum].firstreachablearea];
//
for ( i = 0; i < numreach; i++, reach++ )
{
//if an undesired travel type is used
if ( ( *aasworld ).travelflagfortype[reach->traveltype] & badtravelflags ) {
continue;
}
//
if ( AAS_AreaContentsTravelFlag( reach->areanum ) & badtravelflags ) {
continue;
}
// dont pass through ladder areas
if ( ( *aasworld ).areasettings[reach->areanum].areaflags & AREA_LADDER ) {
continue;
}
//
if ( ( *aasworld ).areasettings[reach->areanum].areaflags & AREA_DISABLED ) {
continue;
}
//number of the area the reachability leads to
nextareanum = reach->areanum;
// if this moves us into the enemies area, skip it
if ( nextareanum == enemyarea ) {
continue;
}
// if we've already been to this area
if ( ( *aasworld ).hidetraveltimes[nextareanum] ) {
continue;
}
//time already travelled plus the traveltime through
//the current area plus the travel time from the reachability
if ( count++ > MAX_ATTACKAREA_LOOPS ) {
//botimport.Print(PRT_MESSAGE, "AAS_FindAttackSpotWithinRange: exceeded max loops, aborting\n" );
if ( bestarea ) {
VectorCopy( ( *aasworld ).areawaypoints[bestarea], outpos );
}
return bestarea;
}
t = curupdate->tmptraveltime +
AAS_AreaTravelTime( curupdate->areanum, curupdate->start, reach->start ) +
reach->traveltime;
//
// if it's too far from rangenum, ignore
if ( Distance( rangeorg, ( *aasworld ).areawaypoints[nextareanum] ) > rangedist ) {
continue;
}
//
// find the traveltime from srcnum
srctraveltime = AAS_AreaTravelTimeToGoalArea( srcarea, srcorg, nextareanum, travelflags );
// do this test now, so we can reject the route if it starts out too long
if ( besttraveltime && srctraveltime >= besttraveltime ) {
continue;
}
//
// if this area doesn't have a vis list, ignore it
if ( ( *aasworld ).areavisibility[nextareanum] ) {
//if the nextarea can see the enemy area
if ( AAS_AreaVisible( enemyarea, nextareanum ) ) { // now last of all, check that this area is a good attacking spot
if ( ( ( *aasworld ).visCache[nextareanum] == 2 ) ||
( !( *aasworld ).visCache[nextareanum] &&
( count += 10 ) && // we are about to use lots of CPU time
botimport.AICast_CheckAttackAtPos( srcnum, enemynum, ( *aasworld ).areawaypoints[nextareanum], qfalse, qfalse ) ) ) {
( *aasworld ).visCache[nextareanum] = 2;
besttraveltime = srctraveltime;
bestarea = nextareanum;
} else {
( *aasworld ).visCache[nextareanum] = 1;
}
} //end if
}
( *aasworld ).hidetraveltimes[nextareanum] = t;
nextupdate = &( *aasworld ).areaupdate[nextareanum];
nextupdate->areanum = nextareanum;
nextupdate->tmptraveltime = t;
//remember where we entered this area
VectorCopy( reach->end, nextupdate->start );
//if this update is not in the list yet
if ( !nextupdate->inlist ) {
//add the new update to the end of the list
nextupdate->next = NULL;
nextupdate->prev = updatelistend;
if ( updatelistend ) {
updatelistend->next = nextupdate;
} else { updateliststart = nextupdate;}
updatelistend = nextupdate;
nextupdate->inlist = qtrue;
} //end if
} //end for
} //end while
//botimport.Print(PRT_MESSAGE, "AAS_NearestHideArea: hidearea: %i, %i loops\n", bestarea, count );
if ( bestarea ) {
VectorCopy( ( *aasworld ).areawaypoints[bestarea], outpos );
}
return bestarea;
} //end of the function AAS_NearestHideArea
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean AAS_GetRouteFirstVisPos( vec3_t srcpos, vec3_t destpos, int travelflags, vec3_t retpos ) {
int srcarea, destarea, travarea;
vec3_t travpos;
int ftraveltime, freachnum, lasttraveltime;
aas_reachability_t reach;
int loops = 0;
#define MAX_GETROUTE_VISPOS_LOOPS 200
//
// SRCPOS: enemy
// DESTPOS: self
// RETPOS: first area that is visible from destpos, in route from srcpos to destpos
srcarea = BotFuzzyPointReachabilityArea( srcpos );
if ( !srcarea ) {
return qfalse;
}
destarea = BotFuzzyPointReachabilityArea( destpos );
if ( !destarea ) {
return qfalse;
}
if ( destarea == srcarea ) {
VectorCopy( srcpos, retpos );
return qtrue;
}
//
//if the srcarea can see the destarea
if ( AAS_AreaVisible( srcarea, destarea ) ) {
VectorCopy( srcpos, retpos );
return qtrue;
}
// if this area doesn't have a vis list, ignore it
if ( !( *aasworld ).areavisibility[destarea] ) {
return qfalse;
}
//
travarea = srcarea;
VectorCopy( srcpos, travpos );
lasttraveltime = -1;
while ( ( loops++ < MAX_GETROUTE_VISPOS_LOOPS ) && AAS_AreaRouteToGoalArea( travarea, travpos, destarea, travelflags, &ftraveltime, &freachnum ) ) {
if ( lasttraveltime >= 0 && ftraveltime >= lasttraveltime ) {
return qfalse; // we may be in a loop
}
lasttraveltime = ftraveltime;
//
AAS_ReachabilityFromNum( freachnum, &reach );
if ( reach.areanum == destarea ) {
VectorCopy( travpos, retpos );
return qtrue;
}
//if the reach area can see the destarea
if ( AAS_AreaVisible( reach.areanum, destarea ) ) {
VectorCopy( reach.end, retpos );
return qtrue;
}
//
travarea = reach.areanum;
VectorCopy( reach.end, travpos );
}
//
// unsuccessful
return qfalse;
}
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