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<title>Ipelib: IpeBBoxPainter Class Reference</title>
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<h1>IpeBBoxPainter Class Reference<br>
<small>
[<a class="el" href="group__high.html">Ipe Management</a>]</small>
</h1><!-- doxytag: class="IpeBBoxPainter" --><!-- doxytag: inherits="IpePainter" -->Paint objects using this painter to compute an accurate bounding box.
<a href="#_details">More...</a>
<p>
Inherits <a class="el" href="class_ipe_painter.html">IpePainter</a>.
<p>
<a href="class_ipe_b_box_painter-members.html">List of all members.</a><h2>Public Member Functions</h2>
<ul>
<li><a class="anchor" name="a0"></a><!-- doxytag: member="IpeBBoxPainter::IpeBBoxPainter" ref="a0" args="(const IpeStyleSheet *style)" -->
<b>IpeBBoxPainter</b> (const <a class="el" href="class_ipe_style_sheet.html">IpeStyleSheet</a> *style)
<li><a class="anchor" name="a1"></a><!-- doxytag: member="IpeBBoxPainter::BBox" ref="a1" args="() const " -->
<a class="el" href="class_ipe_rect.html">IpeRect</a> <b>BBox</b> () const
</ul>
<h2>Protected Member Functions</h2>
<ul>
<li>virtual void <a class="el" href="class_ipe_b_box_painter.html#b0">DoMoveTo</a> (const <a class="el" href="class_ipe_vector.html">IpeVector</a> &v)
<li>virtual void <a class="el" href="class_ipe_b_box_painter.html#b1">DoLineTo</a> (const <a class="el" href="class_ipe_vector.html">IpeVector</a> &v)
<li>virtual void <a class="el" href="class_ipe_b_box_painter.html#b2">DoCurveTo</a> (const <a class="el" href="class_ipe_vector.html">IpeVector</a> &v1, const <a class="el" href="class_ipe_vector.html">IpeVector</a> &v2, const <a class="el" href="class_ipe_vector.html">IpeVector</a> &v3)
<li>virtual void <a class="el" href="class_ipe_b_box_painter.html#b3">DoDrawBitmap</a> (<a class="el" href="class_ipe_bitmap.html">IpeBitmap</a> bitmap)
<li>virtual void <a class="el" href="class_ipe_b_box_painter.html#b4">DoDrawText</a> (const <a class="el" href="class_ipe_text.html">IpeText</a> *text)
</ul>
<hr><a name="_details"></a><h2>Detailed Description</h2>
Paint objects using this painter to compute an accurate bounding box.
<p>
The IpeObjct::BBox member function computes a bounding box useful for distance calculations and optimizations. To find a bounding box that is accurate for the actual <b>drawn</b> object, paint the object using an IpeBBoxPainter, and retrieve the box with BBox.
<p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="b0"></a><!-- doxytag: member="IpeBBoxPainter::DoMoveTo" ref="b0" args="(const IpeVector &v)" --><p>
<table class="mdTable" cellpadding="2" cellspacing="0">
<tr>
<td class="mdRow">
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<td class="md" nowrap valign="top">void IpeBBoxPainter::DoMoveTo </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const <a class="el" href="class_ipe_vector.html">IpeVector</a> & </td>
<td class="mdname1" valign="top" nowrap> <em>v</em> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap><code> [protected, virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing="5" cellpadding="0" border="0">
<tr>
<td>
</td>
<td>
<p>
Perform moveto operator.
<p>
<p>
Reimplemented from <a class="el" href="class_ipe_painter.html#b3">IpePainter</a>. </td>
</tr>
</table>
<a class="anchor" name="b1"></a><!-- doxytag: member="IpeBBoxPainter::DoLineTo" ref="b1" args="(const IpeVector &v)" --><p>
<table class="mdTable" cellpadding="2" cellspacing="0">
<tr>
<td class="mdRow">
<table cellpadding="0" cellspacing="0" border="0">
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<td class="md" nowrap valign="top">void IpeBBoxPainter::DoLineTo </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const <a class="el" href="class_ipe_vector.html">IpeVector</a> & </td>
<td class="mdname1" valign="top" nowrap> <em>v</em> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap><code> [protected, virtual]</code></td>
</tr>
</table>
</td>
</tr>
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<table cellspacing="5" cellpadding="0" border="0">
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<td>
</td>
<td>
<p>
Perform lineto operator.
<p>
<p>
Reimplemented from <a class="el" href="class_ipe_painter.html#b4">IpePainter</a>. </td>
</tr>
</table>
<a class="anchor" name="b2"></a><!-- doxytag: member="IpeBBoxPainter::DoCurveTo" ref="b2" args="(const IpeVector &v1, const IpeVector &v2, const IpeVector &v3)" --><p>
<table class="mdTable" cellpadding="2" cellspacing="0">
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<td class="mdRow">
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<td class="md" nowrap valign="top">void IpeBBoxPainter::DoCurveTo </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const <a class="el" href="class_ipe_vector.html">IpeVector</a> & </td>
<td class="mdname" nowrap> <em>v1</em>, </td>
</tr>
<tr>
<td class="md" nowrap align="right"></td>
<td class="md"></td>
<td class="md" nowrap>const <a class="el" href="class_ipe_vector.html">IpeVector</a> & </td>
<td class="mdname" nowrap> <em>v2</em>, </td>
</tr>
<tr>
<td class="md" nowrap align="right"></td>
<td class="md"></td>
<td class="md" nowrap>const <a class="el" href="class_ipe_vector.html">IpeVector</a> & </td>
<td class="mdname" nowrap> <em>v3</em></td>
</tr>
<tr>
<td class="md"></td>
<td class="md">) </td>
<td class="md" colspan="2"><code> [protected, virtual]</code></td>
</tr>
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</td>
</tr>
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<table cellspacing="5" cellpadding="0" border="0">
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<td>
</td>
<td>
<p>
Perform curveto operator.
<p>
<p>
Reimplemented from <a class="el" href="class_ipe_painter.html#b5">IpePainter</a>. </td>
</tr>
</table>
<a class="anchor" name="b3"></a><!-- doxytag: member="IpeBBoxPainter::DoDrawBitmap" ref="b3" args="(IpeBitmap bitmap)" --><p>
<table class="mdTable" cellpadding="2" cellspacing="0">
<tr>
<td class="mdRow">
<table cellpadding="0" cellspacing="0" border="0">
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<td class="md" nowrap valign="top">void IpeBBoxPainter::DoDrawBitmap </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="class_ipe_bitmap.html">IpeBitmap</a> </td>
<td class="mdname1" valign="top" nowrap> <em>bitmap</em> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap><code> [protected, virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing="5" cellpadding="0" border="0">
<tr>
<td>
</td>
<td>
<p>
Draw a bitmap.
<p>
<p>
Reimplemented from <a class="el" href="class_ipe_painter.html#b8">IpePainter</a>. </td>
</tr>
</table>
<a class="anchor" name="b4"></a><!-- doxytag: member="IpeBBoxPainter::DoDrawText" ref="b4" args="(const IpeText *text)" --><p>
<table class="mdTable" cellpadding="2" cellspacing="0">
<tr>
<td class="mdRow">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top">void IpeBBoxPainter::DoDrawText </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const <a class="el" href="class_ipe_text.html">IpeText</a> * </td>
<td class="mdname1" valign="top" nowrap> <em>text</em> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap><code> [protected, virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing="5" cellpadding="0" border="0">
<tr>
<td>
</td>
<td>
<p>
Draw a text object.
<p>
<p>
Reimplemented from <a class="el" href="class_ipe_painter.html#b9">IpePainter</a>. </td>
</tr>
</table>
<hr>The documentation for this class was generated from the following files:<ul>
<li>ipeutils.h<li>ipeutils.cpp</ul>
<hr>
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