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/*
* prng.c - Portable, ISO C90 and C99 compliant high-quality
* pseudo-random number generator based on the alleged RC4
* cipher. This PRNG should be suitable for most general-purpose
* uses. Not recommended for cryptographic or financial
* purposes. Not thread-safe.
*/
/*
* Copyright (c) 2004 Ben Pfaff <blp@cs.stanford.edu>.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the
* following conditions are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
*
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS
* IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
* SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
* OF SUCH DAMAGE.
*
*/
#include "prng.h"
#include <assert.h>
#include <float.h>
#include <limits.h>
#include <math.h>
#include <time.h>
#include <stdio.h>
/* RC4-based pseudo-random state. */
static unsigned char s[256];
static int s_i, s_j;
/* Nonzero if PRNG has been seeded. */
static int seeded;
/* Swap bytes that A and B point to. */
#define SWAP_BYTE(A, B) \
do { \
unsigned char swap_temp = *(A); \
*(A) = *(B); \
*(B) = swap_temp; \
} while (0)
/* Seeds the pseudo-random number generator based on the current
time.
If the user calls neither this function nor prng_seed_bytes()
before any prng_get*() function, this function is called
automatically to obtain a time-based seed. */
long
prng_seed_time (void)
{
static time_t t;
if (t == 0)
t = time (NULL);
else
t++;
prng_seed_bytes (&t, sizeof t);
return((long)t);
}
/* Retrieves one octet from the array BYTES, which is N_BYTES in
size, starting at an offset of OCTET_IDX octets. BYTES is
treated as a circular array, so that accesses past the first
N_BYTES bytes wrap around to the beginning. */
static unsigned char
get_octet (const void *bytes_, size_t n_bytes, size_t octet_idx)
{
const unsigned char *bytes = bytes_;
if (CHAR_BIT == 8)
return bytes[octet_idx % n_bytes];
else
{
size_t first_byte = octet_idx * 8 / CHAR_BIT % n_bytes;
size_t start_bit = octet_idx * 8 % CHAR_BIT;
unsigned char c = (bytes[first_byte] >> start_bit) & 255;
size_t bits_filled = CHAR_BIT - start_bit;
if (CHAR_BIT % 8 != 0 && bits_filled < 8)
{
size_t bits_left = 8 - bits_filled;
unsigned char bits_left_mask = (1u << bits_left) - 1;
size_t second_byte = first_byte + 1 < n_bytes ? first_byte + 1 : 0;
c |= (bytes[second_byte] & bits_left_mask) << bits_filled;
}
return c;
}
}
/* Seeds the pseudo-random number based on the SIZE bytes in
KEY. At most the first 2048 bits in KEY are used. */
void
prng_seed_bytes (const void *key, size_t size)
{
int i, j;
assert (key != NULL && size > 0);
for (i = 0; i < 256; i++)
s[i] = i;
for (i = j = 0; i < 256; i++)
{
j = (j + s[i] + get_octet (key, size, i)) & 255;
SWAP_BYTE (s + i, s + j);
}
s_i = s_j = 0;
seeded = 1;
}
/* Returns a pseudo-random integer in the range [0, 255]. */
unsigned char
prng_get_octet (void)
{
if (!seeded)
prng_seed_time ();
s_i = (s_i + 1) & 255;
s_j = (s_j + s[s_i]) & 255;
SWAP_BYTE (s + s_i, s + s_j);
return s[(s[s_i] + s[s_j]) & 255];
}
/* Returns a pseudo-random integer in the range [0, UCHAR_MAX]. */
unsigned char
prng_get_byte (void)
{
unsigned byte;
int bits;
byte = prng_get_octet ();
for (bits = 8; bits < CHAR_BIT; bits += 8)
byte = (byte << 8) | prng_get_octet ();
return byte;
}
/* Fills BUF with SIZE pseudo-random bytes. */
void
prng_get_bytes (void *buf_, size_t size)
{
unsigned char *buf;
for (buf = buf_; size-- > 0; buf++)
*buf = prng_get_byte ();
}
/* Returns a pseudo-random unsigned long in the range [0,
ULONG_MAX]. */
unsigned long
prng_get_ulong (void)
{
unsigned long ulng;
size_t bits;
ulng = prng_get_octet ();
for (bits = 8; bits < CHAR_BIT * sizeof ulng; bits += 8)
ulng = (ulng << 8) | prng_get_octet ();
return ulng;
}
/* Returns a pseudo-random long in the range [0, LONG_MAX]. */
long
prng_get_long (void)
{
return prng_get_ulong () & LONG_MAX;
}
/* Returns a pseudo-random unsigned int in the range [0,
UINT_MAX]. */
unsigned
prng_get_uint (void)
{
unsigned uint;
size_t bits;
uint = prng_get_octet ();
for (bits = 8; bits < CHAR_BIT * sizeof uint; bits += 8)
uint = (uint << 8) | prng_get_octet ();
return uint;
}
/* Returns a pseudo-random int in the range [0, INT_MAX]. */
int
prng_get_int (void)
{
return prng_get_uint () & INT_MAX;
}
/* Returns a pseudo-random floating-point number from the uniform
distribution with range [0,1). */
double
prng_get_double (void)
{
for (;;)
{
double dbl = prng_get_ulong () / (ULONG_MAX + 1.0);
if (dbl >= 0.0 && dbl < 1.0)
return dbl;
}
}
/* Returns a pseudo-random floating-point number from the
distribution with mean 0 and standard deviation 1. (Multiply
the result by the desired standard deviation, then add the
desired mean.) */
double
prng_get_double_normal (void)
{
/* Knuth, _The Art of Computer Programming_, Vol. 2, 3.4.1C,
Algorithm P. */
static int has_next = 0;
static double next_normal;
double this_normal;
if (has_next)
{
this_normal = next_normal;
has_next = 0;
}
else
{
static double limit;
double v1, v2, s;
if (limit == 0.0)
limit = log (DBL_MAX / 2) / (DBL_MAX / 2);
for (;;)
{
double u1 = prng_get_double ();
double u2 = prng_get_double ();
v1 = 2.0 * u1 - 1.0;
v2 = 2.0 * u2 - 1.0;
s = v1 * v1 + v2 * v2;
if (s > limit && s < 1)
break;
}
this_normal = v1 * sqrt (-2. * log (s) / s);
next_normal = v2 * sqrt (-2. * log (s) / s);
has_next = 1;
}
return this_normal;
}
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