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#ifndef MULTITREE_ITERATOR_H
#define MULTITREE_ITERATOR_H
#include "multitree.hpp"
#include "small_bipartition.hpp"
namespace terraces {
struct multitree_iterator_choicepoint {
const multitree_node* alternatives;
const multitree_node* current;
multitree_iterator_choicepoint() : alternatives{nullptr}, current{nullptr} {}
multitree_iterator_choicepoint(const multitree_node* node) {
if (node->type == multitree_node_type::alternative_array) {
const auto aa = node->alternative_array;
alternatives = aa.num_alternatives() > 1 ? node : nullptr;
current = aa.begin;
} else {
alternatives = nullptr;
current = node;
}
}
bool has_choices() const { return alternatives != nullptr; }
bool is_unconstrained() const {
return current->type == multitree_node_type::base_unconstrained;
}
bool is_valid() const {
return has_choices() && current != alternatives->alternative_array.end;
}
bool next() {
assert(is_valid());
++current;
return is_valid();
}
void reset() { current = alternatives->alternative_array.begin; }
};
class multitree_iterator {
private:
terraces::tree m_tree;
std::vector<multitree_iterator_choicepoint> m_choices;
std::vector<small_bipartition> m_unconstrained_choices;
void init_subtree(index subtree_root);
void init_subtree(index subtree_root, index single_leaf);
void init_subtree(index subtree_root, multitree_nodes::two_leaves two_leaves);
void init_subtree(index subtree_root, multitree_nodes::inner_node inner);
void init_subtree(index subtree_root, multitree_nodes::unconstrained unconstrained);
void init_subtree_unconstrained(index subtree_root, multitree_nodes::unconstrained data);
bool next(index root);
bool next_unconstrained(index root, multitree_nodes::unconstrained unconstrained);
bool reset(index root);
bool reset_unconstrained(index root, multitree_nodes::unconstrained unconstrained);
public:
multitree_iterator(const multitree_node* root);
bool next();
const terraces::tree& tree() const { return m_tree; }
};
} // namespace terraces
#endif // MULTITREE_ITERATOR_H
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