File: features.2.10

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ircd 2.10.02-1
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                             New features in 2.10
                                       
     * The net.burst now uses BURST, END_OF_BURST and EOB_ACK. The BURST
       message is more compact and packs everything of one channel in one
       line. The result is that channel synchronisation takes place
       instantly (joins, deops of net.riders, new modes, ban correction).
       After you saw the splitted users (re)join, you still can't talk to
       them until all of the net.burst has been passed through the
       connecting link back and forwards; this to get rid of excessive
       long periods of lag due to a net.junction of a slow link.
       Net.riders are not anymore allowed to net.ride an opless channel.
       This was decided because most 'nukes' are done in order to be able
       to net.ride on an opless channel. The additional advantage is that
       net.riders can be de-opped before they even see anyone join.
       Therefore, independend of lag, a net.rider will always first be
       de-opped, and only then see the returning people join.
       Very important: everything is resychrononized now, including bans!
     * Nicknames (and servernames) are now "numeric" (base 64). This has
       major advantages concerning the desyncs and should solve all
       desync problems that are related to nick changes. It also reduces
       the size of net.bursts by 30% ! (especially because the
       servernames are now 1 character). There is currently only one
       desync possibility left that we know off, the numeric nicks solve
       like 7. Several Ghost bugs have been fixed too as compared to 2.9
       thanks to the use of numeric nicks; these ghosts have been the
       cause for a great number of 'HACK' desyncs.
     * Umode +s works as usual, but also allows to set a mask to
       personalize the ammount and sort of server notices that is
       received.
     * The code is prepared to receive tokenized server-server messages:
       1 or 2 characters per command. This again will reduces bandwidth
       usage.
     * A new command was added: /WALLCHOPS #channel ..., or /NOTICE
       @#channel ... which sends a message to all channel ops. This
       message should be used instead of the `onotice' scripts used now
       because the latter could trigger the anti mass message mechanism
       (see below). This is the reason that this new command is available
       for everyone, also non chan-ops.
     * Mass messaging and inviting is now throttled after 20 different
       targets. Where a target is a channel or a user, not a nick.
       Throttling doesn't prohibbit talking to any of the previous 20
       targets. Replacement of one any of the 20 targets is allowed every
       120 seconds.
     * /INVITE got a facelift. Among others, you will be able to invite
       someone through a ban and give him a +v, as alternative for
       'anti-bans'.
     * All remote commands that would allow to flood the server-server
       links with huge queries have been disabled for normal users. To
       support helpers that are not IRC Opers, several additions have
       been made to still allow doing certain queries - without needing
       to flood - like using a user@host mask to lookup (remote) K-lines
       and the introduction of a seperate remote MOTD.
     * Overlapping bans now remove the redundant ones. For client
       synchronisation, the redundant ones are still sent as -b modes to
       the clients (but do not go over server-server links).
     * The sychronization of the TS clocks should now be fixed.
     * Connections from clone botters that use several different servers
       are also spotted by the server now (doesn't have to be local
       anymore). Fast connecting clones are throttled on IP-number
       although the server notices DO show the hostname too now. Problems
       with getting throttled accidently may be caused by the fact that
       your client retries to connect too fast, use a wait period of 20
       seconds at least. Note that you are allowed to immedeately retry
       when the connection was refused by the server for a temporal
       reason, like "No more connections".
     * In order to know better when a net.junction is done, two new
       messages are added: 'End of net.burst' and '<server> acknowledged
       end of net.burst'. This way the Opers can exactly see when a
       net.junction starts, but also when it is finished.
     * In an attempt to further reduce the desyncs, a new server-server
       message CREATE is being used to let someone join and give him the
       initial ops. The advantage of this is that JOIN and MODE +o plus
       TimeStamp are now in one message and can be handled correctly.
     * Compiling the server with -DGODMODE in the CFLAGS adds the code
       that I always used for debugging, it gives a lot of extra
       information to the +s user, like the actual server-server messages
       being transmitted. Unmissable for development. (Of course, NEVER
       use this on a production net. It's both extremely bandwidth
       consuming as well as spying on ALL messages, secrets etc).
     * The code got an enormous facelift, all warnings are removed when
       compiling with -Wall -pedantic. Function prototypes are now used
       everywhere. The headers are organized more professional (still as
       messy as the source files are though). The code was run through
       `indent', so its one programming style through-out the code now.
       Run
         _____________________________________________________________
       
       
    Questions and comments about this page should go to the maintainter:
    Carlo Wood (Run @ IRC) [1]<carlo@runaway.xs4all.nl> .

References

   1. mailto:carlo@runaway.xs4all.nl