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#ifndef __C_GUI_COLOR_ATTRIBUTE_H_INCLUDED__
#define __C_GUI_COLOR_ATTRIBUTE_H_INCLUDED__
#include "CGUIAttribute.h"
#include "IGUIStaticText.h"
#include "IGUIScrollBar.h"
#include "IGUITabControl.h"
namespace irr
{
namespace gui
{
class CGUIColorAttribute : public CGUIAttribute
{
public:
//
CGUIColorAttribute(IGUIEnvironment* environment, IGUIElement *parent, s32 myParentID) :
CGUIAttribute(environment, parent, myParentID),
AttribSliderA(0), AttribSliderR(0), AttribSliderG(0), AttribSliderB(0),
AttribEditBox(0), AttribColor(0)
{
s32 fh = Environment->getSkin()->getFont()->getDimension(L"A").Height;
core::rect<s32> r0(getAbsolutePosition()),
r2(0, fh + 5, r0.getWidth() - 5, fh*2 + 10 ),
r3(r2),
r4(r2.getWidth() - 20, 3, r2.getWidth() - 3, r2.getHeight()-3);
AttribColor = Environment->addTab(r4, this, 0);
AttribColor->grab();
AttribColor->setDrawBackground(true);
AttribColor->setSubElement(true);
AttribColor->setAlignment(EGUIA_LOWERRIGHT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_UPPERLEFT);
s32 h=2;
r2 += core::position2di(0, h*4 + Environment->getSkin()->getSize(EGDS_WINDOW_BUTTON_WIDTH)*2);
r3.LowerRightCorner.Y = r3.UpperLeftCorner.Y + Environment->getSkin()->getSize(EGDS_WINDOW_BUTTON_WIDTH)/2;
AttribSliderA = environment->addScrollBar(true, r3, this, -1);
AttribSliderA->setMax(255);
AttribSliderA->grab();
AttribSliderA->setSubElement(true);
AttribSliderA->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_UPPERLEFT);
r3 += core::position2di(0, r3.getHeight()+h);
AttribSliderR = environment->addScrollBar(true, r3, this, -1);
AttribSliderR->setMax(255);
AttribSliderR->grab();
AttribSliderR->setSubElement(true);
AttribSliderR->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_UPPERLEFT);
r3 += core::position2di(0, r3.getHeight()+h);
AttribSliderG = environment->addScrollBar(true, r3, this, -1);
AttribSliderG->setMax(255);
AttribSliderG->grab();
AttribSliderG->setSubElement(true);
AttribSliderG->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_UPPERLEFT);
r3 += core::position2di(0, r3.getHeight()+h);
AttribSliderB = environment->addScrollBar(true, r3, this, -1);
AttribSliderB->setMax(255);
AttribSliderB->grab();
AttribSliderB->setSubElement(true);
AttribSliderB->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_UPPERLEFT);
// add editbox
AttribEditBox = environment->addEditBox(
L"",
r2,
true, this, -1);
AttribEditBox->grab();
AttribEditBox->setSubElement(true);
AttribEditBox->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_UPPERLEFT);
}
virtual ~CGUIColorAttribute()
{
if (AttribSliderA)
AttribSliderA->drop();
if (AttribSliderR)
AttribSliderR->drop();
if (AttribSliderG)
AttribSliderG->drop();
if (AttribSliderB)
AttribSliderB->drop();
if (AttribEditBox)
AttribEditBox->drop();
if (AttribColor)
AttribColor->drop();
}
virtual void setAttrib(io::IAttributes *attribs, u32 attribIndex)
{
video::SColor col = attribs->getAttributeAsColor(attribIndex);
AttribSliderA->setPos(col.getAlpha());
AttribSliderR->setPos(col.getRed());
AttribSliderG->setPos(col.getGreen());
AttribSliderB->setPos(col.getBlue());
AttribEditBox->setText( attribs->getAttributeAsStringW(attribIndex).c_str() );
AttribColor->setBackgroundColor(col);
CGUIAttribute::setAttrib(attribs, attribIndex);
}
virtual bool OnEvent(const SEvent &e)
{
switch (e.EventType)
{
case EET_GUI_EVENT:
switch (e.GUIEvent.EventType)
{
case EGET_EDITBOX_ENTER:
case EGET_ELEMENT_FOCUS_LOST:
if (e.GUIEvent.Caller == AttribEditBox)
{
// update scrollbars from textbox
Attribs->setAttribute(Index, AttribEditBox->getText());
video::SColor col = Attribs->getAttributeAsColor(Index);
AttribSliderA->setPos(col.getAlpha());
AttribSliderR->setPos(col.getRed());
AttribSliderG->setPos(col.getGreen());
AttribSliderB->setPos(col.getBlue());
// update colour
AttribColor->setBackgroundColor(col);
}
break;
case EGET_SCROLL_BAR_CHANGED:
{
// update editbox from scrollbars
video::SColor col( AttribSliderA->getPos(), AttribSliderR->getPos(),
AttribSliderG->getPos(), AttribSliderB->getPos());
Attribs->setAttribute(Index, col);
AttribEditBox->setText( Attribs->getAttributeAsStringW(Index).c_str());
// update colour
AttribColor->setBackgroundColor(col);
}
return updateAttrib();
default:
break;
}
break;
default:
break;
}
return CGUIAttribute::OnEvent(e);
}
// save the attribute and possibly post the event to its parent
virtual bool updateAttrib(bool sendEvent=true)
{
if (!Attribs)
return true;
Attribs->setAttribute(Index, AttribEditBox->getText());
AttribEditBox->setText(Attribs->getAttributeAsStringW(Index).c_str());
return CGUIAttribute::updateAttrib(sendEvent);
}
//! this shoudln't be serialized, but this is included as it's an example
virtual const c8* getTypeName() const
{
return "color_attribute";
}
private:
IGUIScrollBar* AttribSliderA;
IGUIScrollBar* AttribSliderR;
IGUIScrollBar* AttribSliderG;
IGUIScrollBar* AttribSliderB;
IGUIEditBox* AttribEditBox;
IGUITab* AttribColor;
};
} // namespace gui
} // namespace irr
#endif
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