File: IParticleCylinderEmitter.h

package info (click to toggle)
irrlicht 1.8.4%2Bdfsg1-1.1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye, buster
  • size: 44,560 kB
  • sloc: cpp: 153,800; ansic: 3,884; makefile: 899; perl: 104; xml: 43; sh: 21; sed: 11
file content (59 lines) | stat: -rw-r--r-- 1,650 bytes parent folder | download | duplicates (13)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h

#ifndef __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__
#define __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__

#include "IParticleEmitter.h"

namespace irr
{
namespace scene
{

//! A particle emitter which emits from a cylindrically shaped space.
class IParticleCylinderEmitter : public IParticleEmitter
{
public:

	//! Set the center of the radius for the cylinder, at one end of the cylinder
	virtual void setCenter( const core::vector3df& center ) = 0;

	//! Set the normal of the cylinder
	virtual void setNormal( const core::vector3df& normal ) = 0;

	//! Set the radius of the cylinder
	virtual void setRadius( f32 radius ) = 0;

	//! Set the length of the cylinder
	virtual void setLength( f32 length ) = 0;

	//! Set whether or not to draw points inside the cylinder
	virtual void setOutlineOnly( bool outlineOnly = true ) = 0;

	//! Get the center of the cylinder
	virtual const core::vector3df& getCenter() const = 0;

	//! Get the normal of the cylinder
	virtual const core::vector3df& getNormal() const = 0;

	//! Get the radius of the cylinder
	virtual f32 getRadius() const = 0;

	//! Get the center of the cylinder
	virtual f32 getLength() const = 0;

	//! Get whether or not to draw points inside the cylinder
	virtual bool getOutlineOnly() const = 0;

	//! Get emitter type
	virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_CYLINDER; }
};

} // end namespace scene
} // end namespace irr


#endif