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/* thread.c --
*
* This file contains functions to run the X11 event loop as a separate
* thread. Used by X11. Compiled only if option "threads" is set in
* "make config".
*/
#include <stdio.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <signal.h>
#include <X11/keysym.h>
#include <pthread.h>
#include "ana.h"
#include "ana_glob.h"
#include "graphics.h"
extern Display *display;
extern Window window;
extern Func FGetEvent;
pthread_t xloop_thread = 0;
Func EventHandlerPtr = NULL;
/*---------------------------------------------------------
* Display locking and unlocking
*
* Locking the display flushes the X11. Normally, this is
* done by XNextEvent(), but with the threaded event watcher,
* XNextEvent() is only run by one of the two threads. So
* X11 calls made by the other thread will not get updated
* unless XFlush() is called when the thread releases control
* of the thread lock.
*---------------------------------------------------------
*/
public void
DisableInput()
{
if (display)
XLockDisplay(display);
}
public void
EnableInput()
{
if (display)
{
XFlush(display);
XUnlockDisplay(display);
}
}
/*---------------------------------------------------------
* xloop_begin: Threaded version of XHelper7 (X11Helper.c)
*
*---------------------------------------------------------
*/
int
xloop_begin()
{
XEvent xevent;
int parentID;
/* Set this thread to cancel immediately when requested */
pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, NULL);
while (1) {
XNextEvent(display, &xevent);
DisableInput();
(*EventHandlerPtr)(&xevent);
EnableInput();
}
}
/*----------------------------------------------------------------------*/
/* xloop_create function creates a thread for the X event loop. */
/* Returns 0 on success of pthread_create, non-zero on failure. */
/*----------------------------------------------------------------------*/
int
xloop_create()
{
int status = 0;
if (xloop_thread == (pthread_t)0)
status = pthread_create(&xloop_thread, NULL, (void *)xloop_begin,
NULL);
return status;
}
/*----------------------------------------------------------------------*/
/* Kill the X event loop thread. */
/*----------------------------------------------------------------------*/
void
xloop_end()
{
pthread_cancel(xloop_thread);
pthread_join(xloop_thread, NULL);
}
/*------------------------------------------------------*/
/* EventHandler is modified from original in event.c */
/*------------------------------------------------------*/
/* Active event handler procedure */
private void EventHandler(event)
XEvent *event;
{
switch (event->type)
{
case ButtonPress:
if (windowState.tooSmall);
else if (FGetEvent != NULL)
(*FGetEvent)(event);
else
HandleButton(&event->xbutton);
break;
case KeyPress:
if (windowState.tooSmall);
else if (FGetEvent != NULL)
(*FGetEvent)(&event->xkey);
else
HandleKey(&event->xkey);
break;
case EnterNotify:
if (event->xcrossing.window == window)
WindowCrossed(TRUE);
break;
case LeaveNotify:
if (event->xcrossing.window == window)
WindowCrossed(FALSE);
break;
case Expose:
if (event->xexpose.window == iconW)
RedrawIcon(&event->xexpose);
else if (windowState.tooSmall)
RedrawSmallW();
else if (event->xexpose.window == window)
WindowExposed(&event->xexpose);
break;
case ConfigureNotify:
WindowResize(&event->xconfigure);
break;
case UnmapNotify:
windowState.iconified = TRUE;
break;
case MapNotify:
windowState.iconified = FALSE;
windowState.selected = FALSE;
(void) WindowChanges();
break;
default:
break;
}
}
/* Inactive event handler procedure */
private void DisabledEventHandler(event)
XEvent *event;
{
switch(event->type)
{
case EnterNotify:
if (event->xcrossing.window == window)
WindowCrossed(TRUE);
break;
case LeaveNotify:
if(event->xcrossing.window == window)
WindowCrossed(FALSE);
break;
case Expose:
if (event->xexpose.window == iconW)
RedrawIcon(event);
else if (windowState.tooSmall)
RedrawSmallW();
break;
case ConfigureNotify:
WindowResize(&event->xconfigure);
break;
case UnmapNotify:
windowState.iconified = TRUE;
break;
case MapNotify:
windowState.iconified = FALSE;
windowState.selected = FALSE;
break;
}
}
/* Initialize handler by installing the active event handler */
public int InitHandler(fd)
int fd;
{
int flags;
char *senv;
EventHandlerPtr = EventHandler;
return (TRUE);
}
/* Install inactive event handler */
public void DisableAnalyzer()
{
EventHandlerPtr = DisabledEventHandler;
}
/* Install active event handler */
public void EnableAnalyzer()
{
int change;
updatePending = FALSE;
if (FGetEvent != NULL)
{
(*FGetEvent)((XEvent *)NULL);
FGetEvent = NULL;
}
if (windowState.iconified == 0 && windowState.tooSmall == 0)
{
change = WindowChanges();
if (!(change & RESIZED))
{
BBox box;
box.left = box.top = 0;
box.right = XWINDOWSIZE - 1;
box.bot = YWINDOWSIZE - 1;
RedrawWindow( box );
}
}
EventHandlerPtr = EventHandler;
}
/* Do nothing; thread is configured to terminate automatically */
public void TerminateAnalyzer()
{
}
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