File: core.isph

package info (click to toggle)
ispc 1.26.0-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 95,356 kB
  • sloc: cpp: 55,778; python: 6,681; yacc: 3,074; lex: 1,095; ansic: 714; sh: 283; makefile: 16
file content (856 lines) | stat: -rw-r--r-- 59,944 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
// -*- mode: c++ -*-
// Copyright (c) 2024-2025, Intel Corporation
// SPDX-License-Identifier: BSD-3-Clause

// @file core.isph
// @brief Core portion of the ISPC library of builtin functions.

// This whole file is included in the compilation of user code and stdlib.ispc
// always and unconditionally.

// It is also included to compile stdlib.ispc but under
// ISPC_INTERNAL_STDLIB_COMPILATION. This allows us to differentiate these
// situations if needed.

// All macros that used here without definitions are defined in module.cpp
// in lSetPreprocessorOptions function.

#pragma once

#define ISPC 1

#define PI 3.1415926535

// This lets the user know uint* is part of language.
#define ISPC_UINT_IS_DEFINED 1

// This lets the user know __attribute__ is part of language.
#define ISPC_ATTRIBUTE_SUPPORTED 1

#if defined(ISPC_TARGET_GEN9) || defined(ISPC_TARGET_XELP) || defined(ISPC_TARGET_XEHPG) ||                            \
    defined(ISPC_TARGET_XEHPC) || defined(ISPC_TARGET_XELPG) || defined(ISPC_TARGET_XE2HPG) ||                         \
    defined(ISPC_TARGET_XE2LPG)
#define ISPC_TARGET_XE
#endif

#ifdef ISPC_ASSERTS_DISABLED
#define assert(x)
#else
#define assert(x) __assert(#x, x)
#endif

static const uniform int32 programCount = TARGET_WIDTH;

#if TARGET_WIDTH == 2
#define ISPC_PROGRAM_INDEX_INITIALIZER 0, 1
#elif TARGET_WIDTH == 4
#define ISPC_PROGRAM_INDEX_INITIALIZER 0, 1, 2, 3
#elif TARGET_WIDTH == 8
#define ISPC_PROGRAM_INDEX_INITIALIZER 0, 1, 2, 3, 4, 5, 6, 7
#elif TARGET_WIDTH == 16
#define ISPC_PROGRAM_INDEX_INITIALIZER 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
#elif TARGET_WIDTH == 32
#define ISPC_PROGRAM_INDEX_INITIALIZER                                                                                 \
    0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
#elif TARGET_WIDTH == 64
#define ISPC_PROGRAM_INDEX_INITIALIZER                                                                                 \
    0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,  \
        31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,    \
        58, 59, 60, 61, 62, 63
#else
#error Unknown value of TARGET_WIDTH
#endif

static const int32 programIndex = {ISPC_PROGRAM_INDEX_INITIALIZER};

#ifdef ISPC_FAST_MASKED_VLOAD
#define ISPC_FAST_MASKED_VLOAD_VAL 1
#else
#define ISPC_FAST_MASKED_VLOAD_VAL 0
#endif

#ifndef ISPC_MATH_LIB_VAL
#error ISPC_MATH_LIB_VAL undefined
#endif

#ifdef ISPC_TARGET_HAS_DOT_PRODUCT_ARM
#define ISPC_TARGET_HAS_DOT_PRODUCT_ARM_VAL 1
#else
#define ISPC_TARGET_HAS_DOT_PRODUCT_ARM_VAL 0
#endif

#ifdef ISPC_TARGET_HAS_I8_MATRIX_MUL_ARM
#define ISPC_TARGET_HAS_I8_MATRIX_MUL_ARM_VAL 1
#else
#define ISPC_TARGET_HAS_I8_MATRIX_MUL_ARM_VAL 0
#endif

#ifdef ISPC_INTERNAL_STDLIB_COMPILATION
// Compilation of stdlib.ispc, no real values supplied to avoid irreversible
// optimizations.
const uniform int32 __fast_masked_vload;

const uniform int32 __math_lib;

const uniform int32 __memory_alignment;

const uniform int32 __have_dot_product_arm;

const uniform int32 __have_i8_matmul_arm;
#else
// Compilation of user code with the actual values provided by user via command
// line flags.
const uniform int32 __fast_masked_vload = ISPC_FAST_MASKED_VLOAD_VAL;

const uniform int32 __math_lib = ISPC_MATH_LIB_VAL;

const uniform int32 __memory_alignment = ISPC_MEMORY_ALIGNMENT_VAL;

const uniform int32 __have_dot_product_arm = ISPC_TARGET_HAS_DOT_PRODUCT_ARM_VAL;

const uniform int32 __have_i8_matmul_arm = ISPC_TARGET_HAS_I8_MATRIX_MUL_ARM_VAL;
#endif

typedef uniform int8 *uniform opaque_ptr_t;

#if (ISPC_MASK_BITS == 1)
#define IntMaskType bool
#define UIntMaskType bool
#elif (ISPC_MASK_BITS == 8)
#define IntMaskType int8
#define UIntMaskType unsigned int8
#elif (ISPC_MASK_BITS == 16)
#define IntMaskType int16
#define UIntMaskType unsigned int16
#elif (ISPC_MASK_BITS == 32)
#define IntMaskType int32
#define UIntMaskType unsigned int32
#elif (ISPC_MASK_BITS == 64)
#define IntMaskType int64
#define UIntMaskType unsigned int64
#else
#error Unknown value of ISPC_MASK_BITS
#endif

#if (ISPC_MASK_BITS == 1)
#define UniformMaskType uniform bool
#elif (ISPC_MASK_BITS == 8)
#define UniformMaskType uniform int8
#elif (ISPC_MASK_BITS == 16)
#define UniformMaskType uniform int16
#elif (ISPC_MASK_BITS == 32)
#define UniformMaskType uniform int32
#elif (ISPC_MASK_BITS == 64)
#define UniformMaskType uniform int64
#else
#error Unknown value of ISPC_MASK_BITS
#endif

#if (ISPC_POINTER_SIZE == 32)
#define SizeType int32
#elif (ISPC_POINTER_SIZE == 64)
#define SizeType int64
#else
#error Unkown ISPC_POINTER_SIZE
#endif

///////////////////////////////////////////////////////////////////////////
/* Limits of integral and float types. */
#ifndef INT8_MAX
#define INT8_MAX (127)
#endif
#ifndef INT16_MAX
#define INT16_MAX (32767)
#endif
#ifndef INT32_MAX
#define INT32_MAX (2147483647L)
#endif
#ifndef INT64_MAX
#define INT64_MAX (9223372036854775807LL)
#endif
#ifndef UINT8_MAX
#define UINT8_MAX (255U)
#endif
#ifndef UINT16_MAX
#define UINT16_MAX (65535U)
#endif
#ifndef UINT32_MAX
#define UINT32_MAX (4294967295UL)
#endif
#ifndef UINT64_MAX
#define UINT64_MAX (18446744073709551615ULL)
#endif
#ifndef INT8_MIN
#define INT8_MIN (-INT8_MAX - 1)
#endif
#ifndef INT16_MIN
#define INT16_MIN (-INT16_MAX - 1)
#endif
#ifndef INT32_MIN
#define INT32_MIN (-INT32_MAX - 1)
#endif
#ifndef INT64_MIN
#define INT64_MIN (-INT64_MAX - 1)
#endif
#ifndef F16_MIN
#define F16_MIN (6.103515625e-05F16)
#endif
#ifndef F16_MAX
#define F16_MAX (65504.0F16)
#endif
#ifndef FLT_MIN
#define FLT_MIN (1.17549435082228750796873653722224568e-38F)
#endif
#ifndef FLT_MAX
#define FLT_MAX (3.40282346638528859811704183484516925e+38F)
#endif
#ifndef DBL_MIN
#define DBL_MIN (2.22507385850720138309023271733240406e-308D)
#endif
#ifndef DBL_MAX
#define DBL_MAX (1.79769313486231570814527423731704357e+308D)
#endif

///////////////////////////////////////////////////////////////////////////
// GEN target specific
// 4 bytes by default
#ifndef PREFETCH_DATASIZE_DEFAULT
#define PREFETCH_DATASIZE_DEFAULT 4
#endif

// Macros for attributes
#define ISPC_NOESCAPE __attribute__((noescape))
#define ISPC_ADDRSPACE(N) __attribute__((address_space(N)))
#define ISPC_READONLY __attribute__((memory("read")))
#define ISPC_READNONE __attribute__((memory("none")))
#define ISPC_BUILTINS_ATTRS __attribute__((unmangled)) __attribute__((cdecl)) unmasked

struct RNGState {
    unsigned int z1, z2, z3, z4;
};

// This function declares placeholder masked store functions for the
//  front-end to use.
//
//  void __pseudo_masked_store_i8 (uniform int8 *ptr, varying int8 values, mask)
//  void __pseudo_masked_store_i16(uniform int16 *ptr, varying int16 values, mask)
//  void __pseudo_masked_store_i32(uniform int32 *ptr, varying int32 values, mask)
//  void __pseudo_masked_store_half(uniform float16 *ptr, varying float16 values, mask)
//  void __pseudo_masked_store_float(uniform float *ptr, varying float values, mask)
//  void __pseudo_masked_store_i64(uniform int64 *ptr, varying int64 values, mask)
//  void __pseudo_masked_store_double(uniform double *ptr, varying double values, mask)
//
//  These in turn are converted to native masked stores or to regular
//  stores (if the mask is all on) by the MaskedStoreOptPass optimization
//  pass.

ISPC_BUILTINS_ATTRS noinline void __pseudo_masked_store_i8(ISPC_NOESCAPE varying int8 *uniform, varying int8,
                                                           UIntMaskType);
ISPC_BUILTINS_ATTRS noinline void __pseudo_masked_store_i16(ISPC_NOESCAPE varying int16 *uniform, varying int16,
                                                            UIntMaskType);
ISPC_BUILTINS_ATTRS noinline void __pseudo_masked_store_half(ISPC_NOESCAPE varying float16 *uniform, varying float16,
                                                             UIntMaskType);
ISPC_BUILTINS_ATTRS noinline void __pseudo_masked_store_i32(ISPC_NOESCAPE varying int32 *uniform, varying int32,
                                                            UIntMaskType);
ISPC_BUILTINS_ATTRS noinline void __pseudo_masked_store_float(ISPC_NOESCAPE varying float *uniform, varying float,
                                                              UIntMaskType);
ISPC_BUILTINS_ATTRS noinline void __pseudo_masked_store_i64(ISPC_NOESCAPE varying int64 *uniform, varying int64,
                                                            UIntMaskType);
ISPC_BUILTINS_ATTRS noinline void __pseudo_masked_store_double(ISPC_NOESCAPE varying double *uniform, varying double,
                                                               UIntMaskType);

// Declare the pseudo-gather functions.  When the ispc front-end needs
// to perform a gather, it generates a call to one of these functions,
// which ideally have these signatures:
//
// varying int8  __pseudo_gather_i8(varying int8 *, mask)
// varying int16 __pseudo_gather_i16(varying int16 *, mask)
// varying float16 __pseudo_gather_half(varying float16 *, mask)
// varying int32 __pseudo_gather_i32(varying int32 *, mask)
// varying float __pseudo_gather_float(varying float *, mask)
// varying int64 __pseudo_gather_i64(varying int64 *, mask)
// varying double __pseudo_gather_double(varying double *, mask)
//
// However, vectors of pointers weren not legal in LLVM until recently, so
// instead, it emits calls to functions that either take vectors of int32s
// or int64s, depending on the compilation target.

ISPC_BUILTINS_ATTRS ISPC_READONLY varying int8 __pseudo_gather32_i8(varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int16 __pseudo_gather32_i16(varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying float16 __pseudo_gather32_half(varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int32 __pseudo_gather32_i32(varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying float __pseudo_gather32_float(varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int64 __pseudo_gather32_i64(varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying double __pseudo_gather32_double(varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int8 __pseudo_gather64_i8(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int16 __pseudo_gather64_i16(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying float16 __pseudo_gather64_half(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int32 __pseudo_gather64_i32(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying float __pseudo_gather64_float(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int64 __pseudo_gather64_i64(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying double __pseudo_gather64_double(varying int64, UIntMaskType);

// The ImproveMemoryOps optimization pass finds these calls and then
// tries to convert them to be calls to gather functions that take a uniform
// base pointer and then a varying integer offset, when possible.
//
// For targets without a native gather instruction, it is best to factor the
// integer offsets like "{1/2/4/8} * varying_offset + constant_offset",
// where varying_offset includes non-compile time constant values, and
// constant_offset includes compile-time constant values.  (The scalar loads
// generated in turn can then take advantage of the free offsetting and scale by
// 1/2/4/8 that is offered by the x86 addressing modes.)
//
// varying int{8,16,32,float,64,double}
// __pseudo_gather_factored_base_offsets{32,64}_{i8,i16,i32,float,i64,double}(uniform int8 *base,
//                                    int{32,64} offsets, uniform int32 offset_scale,
//                                    int{32,64} offset_delta, mask)
//
// For targets with a gather instruction, it is better to just factor them into
// a gather from a uniform base pointer and then "{1/2/4/8} * offsets", where the
// offsets are int32/64 vectors.
//
// varying int{8,16,32,float,64,double}
// __pseudo_gather_base_offsets{32,64}_{i8,i16,i32,float,i64,double}(uniform int8 *base,
//                                    uniform int32 offset_scale, int{32,64} offsets, mask)

ISPC_BUILTINS_ATTRS ISPC_READONLY varying int8 __pseudo_gather_factored_base_offsets32_i8(uniform int8 *uniform,
                                                                                          varying int32, uniform int32,
                                                                                          varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int16 __pseudo_gather_factored_base_offsets32_i16(
    uniform int8 *uniform, varying int32, uniform int32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying float16 __pseudo_gather_factored_base_offsets32_half(
    uniform int8 *uniform, varying int32, uniform int32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int32 __pseudo_gather_factored_base_offsets32_i32(
    uniform int8 *uniform, varying int32, uniform int32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying float
__pseudo_gather_factored_base_offsets32_float(uniform int8 *uniform, varying int32, uniform int32, varying int32,
                                              UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int64 __pseudo_gather_factored_base_offsets32_i64(
    uniform int8 *uniform, varying int32, uniform int32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying double
__pseudo_gather_factored_base_offsets32_double(uniform int8 *uniform, varying int32, uniform int32, varying int32,
                                               UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int8 __pseudo_gather_factored_base_offsets64_i8(uniform int8 *uniform,
                                                                                          varying int64, uniform int32,
                                                                                          varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int16 __pseudo_gather_factored_base_offsets64_i16(
    uniform int8 *uniform, varying int64, uniform int32, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying float16 __pseudo_gather_factored_base_offsets64_half(
    uniform int8 *uniform, varying int64, uniform int32, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int32 __pseudo_gather_factored_base_offsets64_i32(
    uniform int8 *uniform, varying int64, uniform int32, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying float
__pseudo_gather_factored_base_offsets64_float(uniform int8 *uniform, varying int64, uniform int32, varying int64,
                                              UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int64 __pseudo_gather_factored_base_offsets64_i64(
    uniform int8 *uniform, varying int64, uniform int32, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying double
__pseudo_gather_factored_base_offsets64_double(uniform int8 *uniform, varying int64, uniform int32, varying int64,
                                               UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int8 __pseudo_gather_base_offsets32_i8(uniform int8 *uniform, uniform int32,
                                                                                 varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int16 __pseudo_gather_base_offsets32_i16(uniform int8 *uniform, uniform int32,
                                                                                   varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying float16 __pseudo_gather_base_offsets32_half(uniform int8 *uniform,
                                                                                      uniform int32, varying int32,
                                                                                      UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int32 __pseudo_gather_base_offsets32_i32(uniform int8 *uniform, uniform int32,
                                                                                   varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying float
__pseudo_gather_base_offsets32_float(uniform int8 *uniform, uniform int32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int64 __pseudo_gather_base_offsets32_i64(uniform int8 *uniform, uniform int32,
                                                                                   varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying double
__pseudo_gather_base_offsets32_double(uniform int8 *uniform, uniform int32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int8 __pseudo_gather_base_offsets64_i8(uniform int8 *uniform, uniform int32,
                                                                                 varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int16 __pseudo_gather_base_offsets64_i16(uniform int8 *uniform, uniform int32,
                                                                                   varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying float16 __pseudo_gather_base_offsets64_half(uniform int8 *uniform,
                                                                                      uniform int32, varying int64,
                                                                                      UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int32 __pseudo_gather_base_offsets64_i32(uniform int8 *uniform, uniform int32,
                                                                                   varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying float
__pseudo_gather_base_offsets64_float(uniform int8 *uniform, uniform int32, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying int64 __pseudo_gather_base_offsets64_i64(uniform int8 *uniform, uniform int32,
                                                                                   varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS ISPC_READONLY varying double
__pseudo_gather_base_offsets64_double(uniform int8 *uniform, uniform int32, varying int64, UIntMaskType);

// Similarly to the pseudo-gathers defined above, we also declare undefined
// pseudo-scatter instructions with signatures:
//
// void __pseudo_scatter_i8 (varying int8 *, varying int8 values, mask)
// void __pseudo_scatter_i16(varying int16 *, varying int16 values, mask)
// void __pseudo_scatter_half(varying float16 *, varying float16 values, mask)
// void __pseudo_scatter_i32(varying int32 *, varying int32 values, mask)
// void __pseudo_scatter_float(varying float *, varying float values, mask)
// void __pseudo_scatter_i64(varying int64 *, varying int64 values, mask)
// void __pseudo_scatter_double(varying double *, varying double values, mask)

ISPC_BUILTINS_ATTRS void __pseudo_scatter32_i8(varying int32, varying int8, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter32_i16(varying int32, varying int16, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter32_half(varying int32, varying float16, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter32_i32(varying int32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter32_float(varying int32, varying float, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter32_i64(varying int32, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter32_double(varying int32, varying double, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter64_i8(varying int64, varying int8, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter64_i16(varying int64, varying int16, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter64_half(varying int64, varying float16, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter64_i32(varying int64, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter64_float(varying int64, varying float, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter64_i64(varying int64, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter64_double(varying int64, varying double, UIntMaskType);

// And the ImproveMemoryOps optimization pass also finds these and
// either transforms them to scatters like:
//
// void __pseudo_scatter_factored_base_offsets{32,64}_i8(uniform int8 *base,
//             varying int32 offsets, uniform int32 offset_scale,
//             varying int{32,64} offset_delta, varying int8 values, mask)
// (and similarly for 16/32/64 bit values)
//
// Or, if the target has a native scatter instruction:
//
// void __pseudo_scatter_base_offsets{32,64}_i8(uniform int8 *base,
//             uniform int32 offset_scale, varying int{32,64} offsets,
//             varying int8 values, mask)
// (and similarly for 16/32/64 bit values)

ISPC_BUILTINS_ATTRS void __pseudo_scatter_factored_base_offsets32_i8(ISPC_NOESCAPE uniform int8 *uniform, varying int32,
                                                                     uniform int32, varying int32, varying int8,
                                                                     UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_factored_base_offsets32_i16(ISPC_NOESCAPE uniform int8 *uniform,
                                                                      varying int32, uniform int32, varying int32,
                                                                      varying int16, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_factored_base_offsets32_half(ISPC_NOESCAPE uniform int8 *uniform,
                                                                       varying int32, uniform int32, varying int32,
                                                                       varying float16, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_factored_base_offsets32_i32(ISPC_NOESCAPE uniform int8 *uniform,
                                                                      varying int32, uniform int32, varying int32,
                                                                      varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_factored_base_offsets32_float(ISPC_NOESCAPE uniform int8 *uniform,
                                                                        varying int32, uniform int32, varying int32,
                                                                        varying float, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_factored_base_offsets32_i64(ISPC_NOESCAPE uniform int8 *uniform,
                                                                      varying int32, uniform int32, varying int32,
                                                                      varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_factored_base_offsets32_double(ISPC_NOESCAPE uniform int8 *uniform,
                                                                         varying int32, uniform int32, varying int32,
                                                                         varying double, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_factored_base_offsets64_i8(ISPC_NOESCAPE uniform int8 *uniform, varying int64,
                                                                     uniform int32, varying int64, varying int8,
                                                                     UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_factored_base_offsets64_i16(ISPC_NOESCAPE uniform int8 *uniform,
                                                                      varying int64, uniform int32, varying int64,
                                                                      varying int16, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_factored_base_offsets64_half(ISPC_NOESCAPE uniform int8 *uniform,
                                                                       varying int64, uniform int32, varying int64,
                                                                       varying float16, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_factored_base_offsets64_i32(ISPC_NOESCAPE uniform int8 *uniform,
                                                                      varying int64, uniform int32, varying int64,
                                                                      varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_factored_base_offsets64_float(ISPC_NOESCAPE uniform int8 *uniform,
                                                                        varying int64, uniform int32, varying int64,
                                                                        varying float, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_factored_base_offsets64_i64(ISPC_NOESCAPE uniform int8 *uniform,
                                                                      varying int64, uniform int32, varying int64,
                                                                      varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_factored_base_offsets64_double(ISPC_NOESCAPE uniform int8 *uniform,
                                                                         varying int64, uniform int32, varying int64,
                                                                         varying double, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_base_offsets32_i8(ISPC_NOESCAPE uniform int8 *uniform, uniform int32,
                                                            varying int32, varying int8, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_base_offsets32_i16(ISPC_NOESCAPE uniform int8 *uniform, uniform int32,
                                                             varying int32, varying int16, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_base_offsets32_half(ISPC_NOESCAPE uniform int8 *uniform, uniform int32,
                                                              varying int32, varying float16, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_base_offsets32_i32(ISPC_NOESCAPE uniform int8 *uniform, uniform int32,
                                                             varying int32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_base_offsets32_float(ISPC_NOESCAPE uniform int8 *uniform, uniform int32,
                                                               varying int32, varying float, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_base_offsets32_i64(ISPC_NOESCAPE uniform int8 *uniform, uniform int32,
                                                             varying int32, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_base_offsets32_double(ISPC_NOESCAPE uniform int8 *uniform, uniform int32,
                                                                varying int32, varying double, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_base_offsets64_i8(ISPC_NOESCAPE uniform int8 *uniform, uniform int32,
                                                            varying int64, varying int8, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_base_offsets64_i16(ISPC_NOESCAPE uniform int8 *uniform, uniform int32,
                                                             varying int64, varying int16, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_base_offsets64_half(ISPC_NOESCAPE uniform int8 *uniform, uniform int32,
                                                              varying int64, varying float16, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_base_offsets64_i32(ISPC_NOESCAPE uniform int8 *uniform, uniform int32,
                                                             varying int64, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_base_offsets64_float(ISPC_NOESCAPE uniform int8 *uniform, uniform int32,
                                                               varying int64, varying float, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_base_offsets64_i64(ISPC_NOESCAPE uniform int8 *uniform, uniform int32,
                                                             varying int64, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_scatter_base_offsets64_double(ISPC_NOESCAPE uniform int8 *uniform, uniform int32,
                                                                varying int64, varying double, UIntMaskType);

ISPC_BUILTINS_ATTRS void __pseudo_prefetch_read_varying_1(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_prefetch_read_varying_1_native(uniform int8 *uniform, uniform int32, varying int32,
                                                                 UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_prefetch_read_varying_2(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_prefetch_read_varying_2_native(uniform int8 *uniform, uniform int32, varying int32,
                                                                 UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_prefetch_read_varying_3(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_prefetch_read_varying_3_native(uniform int8 *uniform, uniform int32, varying int32,
                                                                 UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_prefetch_read_varying_nt(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_prefetch_read_varying_nt_native(uniform int8 *uniform, uniform int32, varying int32,
                                                                  UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_prefetch_write_varying_1(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_prefetch_write_varying_1_native(uniform int8 *uniform, uniform int32, varying int32,
                                                                  UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_prefetch_write_varying_2(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_prefetch_write_varying_2_native(uniform int8 *uniform, uniform int32, varying int32,
                                                                  UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_prefetch_write_varying_3(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __pseudo_prefetch_write_varying_3_native(uniform int8 *uniform, uniform int32, varying int32,
                                                                  UIntMaskType);

ISPC_BUILTINS_ATTRS inline varying int8 __masked_load_i8(varying int8 *uniform, UIntMaskType);
ISPC_BUILTINS_ATTRS inline varying int16 __masked_load_i16(varying int16 *uniform, UIntMaskType);
ISPC_BUILTINS_ATTRS inline varying float16 __masked_load_half(varying float16 *uniform, UIntMaskType);
ISPC_BUILTINS_ATTRS inline varying int32 __masked_load_i32(varying int32 *uniform, UIntMaskType);
ISPC_BUILTINS_ATTRS inline varying float __masked_load_float(varying float *uniform, UIntMaskType);
ISPC_BUILTINS_ATTRS inline varying int64 __masked_load_i64(varying int64 *uniform, UIntMaskType);
ISPC_BUILTINS_ATTRS inline varying double __masked_load_double(varying double *uniform, UIntMaskType);

ISPC_BUILTINS_ATTRS inline void __masked_store_i8(ISPC_NOESCAPE varying int8 *uniform, varying int8, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __masked_store_i16(ISPC_NOESCAPE varying int16 *uniform, varying int16, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __masked_store_i32(ISPC_NOESCAPE varying int32 *uniform, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __masked_store_i64(ISPC_NOESCAPE varying int64 *uniform, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __masked_store_float(ISPC_NOESCAPE varying float *uniform, varying float, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __masked_store_double(ISPC_NOESCAPE varying double *uniform, varying double,
                                                      UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __masked_store_blend_float(ISPC_NOESCAPE varying float *uniform, varying float,
                                                           UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __masked_store_blend_double(ISPC_NOESCAPE varying double *uniform, varying double,
                                                            UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __masked_store_half(ISPC_NOESCAPE varying float16 *uniform, varying float16,
                                                    UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __masked_store_blend_half(ISPC_NOESCAPE varying float16 *uniform, varying float16,
                                                          UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __masked_store_blend_i8(ISPC_NOESCAPE varying int8 *uniform, varying int8,
                                                        UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __masked_store_blend_i16(ISPC_NOESCAPE varying int16 *uniform, varying int16,
                                                         UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __masked_store_blend_i32(ISPC_NOESCAPE varying int32 *uniform, varying int32,
                                                         UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __masked_store_blend_i64(ISPC_NOESCAPE varying int64 *uniform, varying int64,
                                                         UIntMaskType);

ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int8 __gather_factored_base_offsets32_i8(uniform int8 *uniform,
                                                                                          varying int32, uniform int32,
                                                                                          varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int8 __gather_factored_base_offsets64_i8(uniform int8 *uniform,
                                                                                          varying int64, uniform int32,
                                                                                          varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int8 __gather32_generic_i8(varying uint32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int8 __gather64_generic_i8(varying uint64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int8 __gather32_i8(varying uint32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int8 __gather64_i8(varying uint64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int8 __gather_base_offsets32_i8(uniform int8 *uniform, uniform int32,
                                                                                 varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int8 __gather_base_offsets64_i8(uniform int8 *uniform, uniform int32,
                                                                                 varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int16
__gather_factored_base_offsets32_i16(uniform int8 *uniform, varying int32, uniform int32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int16
__gather_factored_base_offsets64_i16(uniform int8 *uniform, varying int64, uniform int32, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int16 __gather32_generic_i16(varying uint32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int16 __gather64_generic_i16(varying uint64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int16 __gather32_i16(varying uint32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int16 __gather64_i16(varying uint64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int16 __gather_base_offsets32_i16(uniform int8 *uniform, uniform int32,
                                                                                   varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int16 __gather_base_offsets64_i16(uniform int8 *uniform, uniform int32,
                                                                                   varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float16
__gather_factored_base_offsets32_half(uniform int8 *uniform, varying int32, uniform int32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float16
__gather_factored_base_offsets64_half(uniform int8 *uniform, varying int64, uniform int32, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float16 __gather32_generic_half(varying uint32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float16 __gather64_generic_half(varying uint64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float16 __gather32_half(varying uint32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float16 __gather64_half(varying uint64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float16 __gather_base_offsets32_half(uniform int8 *uniform,
                                                                                      uniform int32, varying int32,
                                                                                      UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float16 __gather_base_offsets64_half(uniform int8 *uniform,
                                                                                      uniform int32, varying int64,
                                                                                      UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int32
__gather_factored_base_offsets32_i32(uniform int8 *uniform, varying int32, uniform int32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int32
__gather_factored_base_offsets64_i32(uniform int8 *uniform, varying int64, uniform int32, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int32 __gather32_generic_i32(varying uint32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int32 __gather64_generic_i32(varying uint64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int32 __gather32_i32(varying uint32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int32 __gather64_i32(varying uint64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int32 __gather_base_offsets32_i32(uniform int8 *uniform, uniform int32,
                                                                                   varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int32 __gather_base_offsets64_i32(uniform int8 *uniform, uniform int32,
                                                                                   varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float
__gather_factored_base_offsets32_float(uniform int8 *uniform, varying int32, uniform int32, varying int32,
                                       UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float
__gather_factored_base_offsets64_float(uniform int8 *uniform, varying int64, uniform int32, varying int64,
                                       UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float __gather32_generic_float(varying uint32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float __gather64_generic_float(varying uint64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float __gather32_float(varying uint32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float __gather64_float(varying uint64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float
__gather_base_offsets32_float(uniform int8 *uniform, uniform int32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying float
__gather_base_offsets64_float(uniform int8 *uniform, uniform int32, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int64
__gather_factored_base_offsets32_i64(uniform int8 *uniform, varying int32, uniform int32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int64
__gather_factored_base_offsets64_i64(uniform int8 *uniform, varying int64, uniform int32, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int64 __gather32_generic_i64(varying uint32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int64 __gather64_generic_i64(varying uint64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int64 __gather32_i64(varying uint32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int64 __gather64_i64(varying uint64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int64 __gather_base_offsets32_i64(uniform int8 *uniform, uniform int32,
                                                                                   varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying int64 __gather_base_offsets64_i64(uniform int8 *uniform, uniform int32,
                                                                                   varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying double
__gather_factored_base_offsets32_double(uniform int8 *uniform, varying int32, uniform int32, varying int32,
                                        UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying double
__gather_factored_base_offsets64_double(uniform int8 *uniform, varying int64, uniform int32, varying int64,
                                        UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying double __gather32_generic_double(varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying double __gather64_generic_double(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying double __gather32_double(varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying double __gather64_double(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying double
__gather_base_offsets32_double(uniform int8 *uniform, uniform int32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline ISPC_READONLY varying double
__gather_base_offsets64_double(uniform int8 *uniform, uniform int32, varying int64, UIntMaskType);

ISPC_BUILTINS_ATTRS inline void __scatter_factored_base_offsets32_i8(uniform int8 *uniform, varying int32,
                                                                     uniform int32, varying int32, varying int8,
                                                                     UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_factored_base_offsets64_i8(uniform int8 *uniform, varying int64,
                                                                     uniform int32, varying int64, varying int8,
                                                                     UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter32_generic_i8(varying uint32, varying int8, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter64_generic_i8(varying uint64, varying int8, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter32_i8(varying uint32, varying int8, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter64_i8(varying uint64, varying int8, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_factored_base_offsets32_i16(uniform int8 *uniform, varying int32,
                                                                      uniform int32, varying int32, varying int16,
                                                                      UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_factored_base_offsets64_i16(uniform int8 *uniform, varying int64,
                                                                      uniform int32, varying int64, varying int16,
                                                                      UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter32_generic_i16(varying uint32, varying int16, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter64_generic_i16(varying uint64, varying int16, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter32_i16(varying uint32, varying int16, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter64_i16(varying uint64, varying int16, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_factored_base_offsets32_half(uniform int8 *uniform, varying int32,
                                                                       uniform int32, varying int32, varying float16,
                                                                       UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_factored_base_offsets64_half(uniform int8 *uniform, varying int64,
                                                                       uniform int32, varying int64, varying float16,
                                                                       UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter32_generic_half(varying uint32, varying float16, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter64_generic_half(varying uint64, varying float16, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter32_half(varying uint32, varying float16, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter64_half(varying uint64, varying float16, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_factored_base_offsets32_i32(uniform int8 *uniform, varying int32,
                                                                      uniform int32, varying int32, varying int32,
                                                                      UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_factored_base_offsets64_i32(uniform int8 *uniform, varying int64,
                                                                      uniform int32, varying int64, varying int32,
                                                                      UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter32_generic_i32(varying uint32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter64_generic_i32(varying uint64, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter32_i32(varying uint32, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter64_i32(varying uint64, varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_factored_base_offsets32_float(uniform int8 *uniform, varying int32,
                                                                        uniform int32, varying int32, varying float,
                                                                        UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_factored_base_offsets64_float(uniform int8 *uniform, varying int64,
                                                                        uniform int32, varying int64, varying float,
                                                                        UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter32_generic_float(varying uint32, varying float, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter64_generic_float(varying uint64, varying float, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter32_float(varying uint32, varying float, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter64_float(varying uint64, varying float, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_factored_base_offsets32_i64(uniform int8 *uniform, varying int32,
                                                                      uniform int32, varying int32, varying int64,
                                                                      UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_factored_base_offsets64_i64(uniform int8 *uniform, varying int64,
                                                                      uniform int32, varying int64, varying int64,
                                                                      UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter32_generic_i64(varying uint32, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter64_generic_i64(varying uint64, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter32_i64(varying uint32, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter64_i64(varying uint64, varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_factored_base_offsets32_double(uniform int8 *uniform, varying int32,
                                                                         uniform int32, varying int32, varying double,
                                                                         UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_factored_base_offsets64_double(uniform int8 *uniform, varying int64,
                                                                         uniform int32, varying int64, varying double,
                                                                         UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter32_generic_double(varying uint32, varying double, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter64_generic_double(varying uint64, varying double, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter32_double(varying uint32, varying double, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter64_double(varying uint64, varying double, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_base_offsets32_i8(uniform int8 *uniform, uniform int32, varying int32,
                                                            varying int8, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_base_offsets64_i8(uniform int8 *uniform, uniform int32, varying int64,
                                                            varying int8, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_base_offsets32_i16(uniform int8 *uniform, uniform int32, varying int32,
                                                             varying int16, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_base_offsets64_i16(uniform int8 *uniform, uniform int32, varying int64,
                                                             varying int16, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_base_offsets32_half(uniform int8 *uniform, uniform int32, varying int32,
                                                              varying float16, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_base_offsets64_half(uniform int8 *uniform, uniform int32, varying int64,
                                                              varying float16, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_base_offsets32_i32(uniform int8 *uniform, uniform int32, varying int32,
                                                             varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_base_offsets64_i32(uniform int8 *uniform, uniform int32, varying int64,
                                                             varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_base_offsets32_float(uniform int8 *uniform, uniform int32, varying int32,
                                                               varying float, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_base_offsets64_float(uniform int8 *uniform, uniform int32, varying int64,
                                                               varying float, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_base_offsets32_i64(uniform int8 *uniform, uniform int32, varying int32,
                                                             varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_base_offsets64_i64(uniform int8 *uniform, uniform int32, varying int64,
                                                             varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_base_offsets32_double(uniform int8 *uniform, uniform int32, varying int32,
                                                                varying double, UIntMaskType);
ISPC_BUILTINS_ATTRS inline void __scatter_base_offsets64_double(uniform int8 *uniform, uniform int32, varying int64,
                                                                varying double, UIntMaskType);

ISPC_BUILTINS_ATTRS void __prefetch_read_varying_1(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __prefetch_read_varying_2(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __prefetch_read_varying_3(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __prefetch_read_varying_nt(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __prefetch_write_varying_1(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __prefetch_write_varying_2(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __prefetch_write_varying_3(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __prefetch_write_varying_3_native(uniform int8 *uniform, uniform int32, varying int32,
                                                           UIntMaskType);

ISPC_BUILTINS_ATTRS void __prefetch_read_varying_nt_native(uniform int8 *uniform, uniform int32, varying int32,
                                                           UIntMaskType);
ISPC_BUILTINS_ATTRS void __prefetch_write_varying_1_native(uniform int8 *uniform, uniform int32, varying int32,
                                                           UIntMaskType);
ISPC_BUILTINS_ATTRS void __prefetch_write_varying_2_native(uniform int8 *uniform, uniform int32, varying int32,
                                                           UIntMaskType);
ISPC_BUILTINS_ATTRS void __prefetch_read_varying_1_native(uniform int8 *uniform, uniform int32, varying int32,
                                                          UIntMaskType);
ISPC_BUILTINS_ATTRS void __prefetch_read_varying_2_native(uniform int8 *uniform, uniform int32, varying int32,
                                                          UIntMaskType);
ISPC_BUILTINS_ATTRS void __prefetch_read_varying_3_native(uniform int8 *uniform, uniform int32, varying int32,
                                                          UIntMaskType);

// int8/int16 avg builtins
ISPC_BUILTINS_ATTRS varying int8 __avg_up_uint8(varying int8, varying int8);
ISPC_BUILTINS_ATTRS varying int8 __avg_up_int8(varying int8, varying int8);
ISPC_BUILTINS_ATTRS varying int16 __avg_up_uint16(varying int16, varying int16);
ISPC_BUILTINS_ATTRS varying int16 __avg_up_int16(varying int16, varying int16);
ISPC_BUILTINS_ATTRS varying int8 __avg_down_uint8(varying int8, varying int8);
ISPC_BUILTINS_ATTRS varying int8 __avg_down_int8(varying int8, varying int8);
ISPC_BUILTINS_ATTRS varying int16 __avg_down_uint16(varying int16, varying int16);
ISPC_BUILTINS_ATTRS varying int16 __avg_down_int16(varying int16, varying int16);

// FTZ/DAZ functions
#if ISPC_TARGET_NEON
ISPC_BUILTINS_ATTRS inline uniform SizeType __set_ftz_daz_flags();
ISPC_BUILTINS_ATTRS inline void __restore_ftz_daz_flags(uniform SizeType);
#else  // ISPC_TARGET_NEON
ISPC_BUILTINS_ATTRS inline uniform int32 __set_ftz_daz_flags();
ISPC_BUILTINS_ATTRS inline void __restore_ftz_daz_flags(uniform int32);
#endif // ISPC_TARGET_NEON

// new/delete
ISPC_BUILTINS_ATTRS uniform int8 *uniform __new_uniform_32rt(uniform int64);
ISPC_BUILTINS_ATTRS varying int64 __new_varying32_32rt(varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS void __delete_uniform_32rt(uniform int8 *uniform);
ISPC_BUILTINS_ATTRS void __delete_varying_32rt(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS uniform int8 *uniform __new_uniform_64rt(uniform int64);
ISPC_BUILTINS_ATTRS varying int64 __new_varying32_64rt(varying int32, UIntMaskType);
ISPC_BUILTINS_ATTRS varying int64 __new_varying64_64rt(varying int64, UIntMaskType);
ISPC_BUILTINS_ATTRS void __delete_uniform_64rt(uniform int8 *uniform);
ISPC_BUILTINS_ATTRS void __delete_varying_64rt(varying int64, UIntMaskType);

// TODO: rewrite using --enable-llvm-intrinsics in stdlib.ispc
// assume
ISPC_BUILTINS_ATTRS inline void __do_assume_uniform(uniform bool);

// assert
#ifdef ISPC_TARGET_XE
ISPC_BUILTINS_ATTRS void __do_assert_uniform(ISPC_ADDRSPACE(2) uniform int8 *uniform, uniform bool, UIntMaskType);
ISPC_BUILTINS_ATTRS void __do_assert_varying(ISPC_ADDRSPACE(2) uniform int8 *uniform, UIntMaskType, UIntMaskType);
#else  // ISPC_TARGET_XE
ISPC_BUILTINS_ATTRS void __do_assert_uniform(uniform int8 *uniform, uniform bool, UIntMaskType);
ISPC_BUILTINS_ATTRS void __do_assert_varying(uniform int8 *uniform, UIntMaskType, UIntMaskType);
#endif // ISPC_TARGET_XE

ISPC_BUILTINS_ATTRS uniform int32 __count_leading_zeros_uniform_i32(uniform int32);
ISPC_BUILTINS_ATTRS uniform int64 __count_leading_zeros_uniform_i64(uniform int64);
ISPC_BUILTINS_ATTRS uniform int32 __count_trailing_zeros_uniform_i32(uniform int32);
ISPC_BUILTINS_ATTRS uniform int64 __count_trailing_zeros_uniform_i64(uniform int64);

ISPC_BUILTINS_ATTRS varying int32 __count_leading_zeros_varying_i32(varying int32);
ISPC_BUILTINS_ATTRS varying int64 __count_leading_zeros_varying_i64(varying int64);
ISPC_BUILTINS_ATTRS varying int32 __count_trailing_zeros_varying_i32(varying int32);
ISPC_BUILTINS_ATTRS varying int64 __count_trailing_zeros_varying_i64(varying int64);

ISPC_BUILTINS_ATTRS uniform int64 __movmsk(UIntMaskType);
ISPC_BUILTINS_ATTRS uniform bool __any(UIntMaskType);
ISPC_BUILTINS_ATTRS uniform bool __all(UIntMaskType);
ISPC_BUILTINS_ATTRS uniform bool __none(UIntMaskType);

ISPC_BUILTINS_ATTRS uniform int8 *uniform ISPCAlloc(uniform int8 *uniform *uniform, uniform int64, uniform int32);
ISPC_BUILTINS_ATTRS void ISPCLaunch(uniform int8 *uniform *uniform, uniform int8 *uniform, uniform int8 *uniform,
                                    uniform int32, uniform int32, uniform int32);
ISPC_BUILTINS_ATTRS void ISPCSync(uniform int8 *uniform);
ISPC_BUILTINS_ATTRS void ISPCInstrument(uniform int8 *uniform, uniform int8 *uniform, uniform int32, uniform int64);

ISPC_BUILTINS_ATTRS void __do_print(uniform int8 *uniform, uniform int8 *uniform, uniform int32, uniform int64,
                                    uniform int8 *uniform *uniform);
ISPC_BUILTINS_ATTRS uniform int32 __num_cores();

ISPC_BUILTINS_ATTRS void __set_system_isa();

#ifdef ISPC_TARGET_XE
ISPC_BUILTINS_ATTRS inline ISPC_READNONE uniform int32 __task_index0();
ISPC_BUILTINS_ATTRS inline ISPC_READNONE uniform int32 __task_index1();
ISPC_BUILTINS_ATTRS inline ISPC_READNONE uniform int32 __task_index2();
ISPC_BUILTINS_ATTRS inline ISPC_READNONE uniform int32 __task_index();
ISPC_BUILTINS_ATTRS inline ISPC_READNONE uniform int32 __task_count0();
ISPC_BUILTINS_ATTRS inline ISPC_READNONE uniform int32 __task_count1();
ISPC_BUILTINS_ATTRS inline ISPC_READNONE uniform int32 __task_count2();
ISPC_BUILTINS_ATTRS inline ISPC_READNONE uniform int32 __task_count();
#endif // ISPC_TARGET_XE

#ifdef ISPC_TARGET_WASM
ISPC_BUILTINS_ATTRS uniform bool __wasm_cmp_msk_eq(UIntMaskType, UIntMaskType);
#endif

ISPC_BUILTINS_ATTRS uniform bool __is_compile_time_constant_mask(UIntMaskType);
ISPC_BUILTINS_ATTRS uniform bool __is_compile_time_constant_uniform_int32(uniform int32);
ISPC_BUILTINS_ATTRS uniform bool __is_compile_time_constant_varying_int32(varying int32);

#undef ISPC_NOESCAPE
#undef ISPC_ADDRSPACE
#undef ISPC_READONLY
#undef ISPC_READNONE
#undef ISPC_BUILTINS_ATTRS