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/*
Copyright (c) 2025, Intel Corporation
SPDX-License-Identifier: BSD-3-Clause
*/
#include <filesystem>
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <vector>
#include "ispc/ispc.h"
int main() {
// Initialize ISPC
std::cout << "Initializing ISPC...\n";
if (!ispc::Initialize()) {
std::cerr << "Error: Failed to initialize ISPC\n";
return 1;
}
std::cout << "Compiling simple.ispc using library mode...\n";
std::vector<std::string> args1 = {"simple.ispc", "--target=host", "-O2", "-o",
"simple_ispc.o", "-h", "simple_ispc.h"};
int result = ispc::CompileFromArgs(args1);
if (result == 0) {
std::cout << "ISPC compilation successful!\n";
} else {
std::cerr << "ISPC compilation failed with code: " << result << "\n";
ispc::Shutdown();
return result;
}
std::cout << "Compiling simple.ispc using library mode with different options...\n";
// Set up a second compilation with different options
std::vector<std::string> args2 = {"simple.ispc", "--target=host", "-O0", "--emit-asm", "-o",
"simple_debug.s", "-h", "simple_debug.h", "-g"};
// Execute second compilation
int result2 = ispc::CompileFromArgs(args2);
if (result2 == 0) {
std::cout << "Second compilation successful with different options\n";
// Verify that files with different extensions were created
if (std::filesystem::exists("simple_ispc.o") && std::filesystem::exists("simple_debug.s")) {
std::cout << "SUCCESS: Both compilations produced different output files:\n";
std::cout << " - First compilation: simple_ispc.o\n";
std::cout << " - Second compilation: simple_debug.s\n";
} else {
std::cout << "Note: Output files may not be visible in current directory\n";
}
} else {
std::cerr << "Second ISPC compilation failed with code: " << result2 << "\n";
}
std::cout << "\nTesting multiple engines...\n";
// Create multiple engines with different targets that would conflict
std::vector<std::string> engineArgs1 = {"simple.ispc", "--target=sse2-i32x4", "-O2", "-o",
"simple_sse2.o", "-h", "simple_sse2.h"};
std::vector<std::string> engineArgs2 = {"simple.ispc", "--target=avx2-i32x8", "-O0", "-o",
"simple_avx2.o", "-h", "simple_avx2.h"};
std::vector<std::string> engineArgs3 = {"simple.ispc", "--target=host", "--emit-asm", "-o",
"simple_host.s", "-h", "simple_host.h"};
// Create engines but don't execute yet - this tests target state isolation
auto engine1 = ispc::ISPCEngine::CreateFromArgs(engineArgs1);
auto engine2 = ispc::ISPCEngine::CreateFromArgs(engineArgs2);
auto engine3 = ispc::ISPCEngine::CreateFromArgs(engineArgs3);
if (!engine1 || !engine2 || !engine3) {
std::cerr << "Failed to create one or more ISPC engines\n";
} else {
std::cout << "Created 3 engines with different targets\n";
// Execute engines in sequence
std::cout << "Executing engine 1 (SSE2)...\n";
int result1 = engine1->Execute();
std::cout << "Executing engine 2 (AVX2)...\n";
int result2 = engine2->Execute();
std::cout << "Executing engine 3 (Host ASM)...\n";
int result3 = engine3->Execute();
if (result1 == 0 && result2 == 0 && result3 == 0) {
std::cout << "SUCCESS\n";
std::cout << " - SSE2 compilation: simple_sse2.o\n";
std::cout << " - AVX2 compilation: simple_avx2.o\n";
std::cout << " - Host ASM compilation: simple_host.s\n";
} else {
std::cerr << "FAILURE\n";
std::cerr << " Engine 1 result: " << result1 << "\n";
std::cerr << " Engine 2 result: " << result2 << "\n";
std::cerr << " Engine 3 result: " << result3 << "\n";
}
}
std::cout << "\nCleaning up...\n";
ispc::Shutdown();
std::cout << "ISPC shutdown complete\n";
return 0;
}
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