File: double-sqrt.ispc

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ispc 1.28.2-1
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#include "test_static.isph"
// rule: skip on cpu=tgllp
// rule: skip on cpu=dg2

task void f_f(uniform float RET[], uniform float aFOO[]) {
    double a = aFOO[programIndex];
    if (programIndex & 1) {
        a *= a;
        RET[programIndex] = sqrt(a);
    }
    else
        RET[programIndex] = a;
}

task void result(uniform float RET[]) {
    RET[programIndex] = 1 + programIndex;
}