File: reduce-add-float16.ispc

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#include "test_static.isph"
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
    float16 v = aFOO[programIndex];
    uniform float m;
    if (v < 3)
        m = reduce_add(-v);
    RET[programIndex] = m;
}

task void result(uniform float RET[]) { RET[programIndex] = (programCount == 1) ? -1 : -3; }