File: short-vec-3.ispc

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#include "test_static.isph"
typedef int<3> int3;


task void f_fu(uniform float ret[], uniform float aa[], uniform float b) {
    float a = aa[programIndex];
    int3 v0 = { b, 2*b, 3*b };
    int3 v1 = { a, 2*a, 3*a };
    ret[programIndex] = (v0+v1).y;
}

task void result(uniform float ret[]) {
    ret[programIndex] = 10 + 2 * (programIndex+1);
}