File: soa-16.ispc

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#include "test_static.isph"
// rule: skip on cpu=tgllp
// rule: skip on cpu=dg2

struct Point { double x; double y[3], z; };

task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
    #pragma ignore warning(perf)
    soa<4> Point pts[30];
    for (uniform int i = 0; i < 120; ++i) {
        pts[i].x = b*i;
        pts[i].y[0] = 2*b*i;
        pts[i].y[1] = 2*b*i+1;
        pts[i].y[2] = 2*b*i+2;
        pts[i].z = 3*b*i;
    }

    float a = aFOO[programIndex];
    a *= -1;
    Point vp = { a, { 2*a, 3*a, 4*a }, {5*a} };
    assert(programCount + 2 < 120);
    #pragma ignore warning(perf)
    pts[2+programIndex] = vp;

    #pragma ignore warning(perf)
    RET[programIndex] = pts[programIndex].y[2];
}

task void result(uniform float RET[]) {
    RET[programIndex] = -4 * (programIndex-1);
    RET[0] = 2;
    RET[1] = 12;
}