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<html><head><TITLE>Description of LeakChecker</TITLE><BASE TARGET="_parent" ></head>
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class
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<FONT SIZE=5><B>LeakChecker</B></FONT>
<A HREF="index.html">(Return to index)</A>
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utility for counting undestroyed instances of a class.<br><br>
<B>Type:</B><br>
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Instantiable
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<A HREF=derivedclasses.html#LeakChecker><B>Derived Classes</B></A>
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<B>Include file:</B><br>
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OverlayUnidraw/leakchecker.h
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<B>Description:</B><P> To use create a static instance initialized with the class name, i.e.
'static <A HREF="LeakChecker.html" >LeakChecker</A> checker("<A HREF="OverlayRaster.html" >OverlayRaster</A>")', then add a 'checker.create()'
call to each constructor and a 'checker.destroy()' call to each
destructor. When the program is terminated the static instance of the
leak checker will be destructed, and a count of un-destructed (alive)
instances will be printed to stderr.
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<FONT FACE=Times SIZE=4><B>Public:</B></FONT><br><br><UL>
<DT><FONT FACE=Helvetica>
<A NAME="LeakChecker(constchar*c)">
<B>LeakChecker</B> (const char* c) </FONT>
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<DT><FONT FACE=Helvetica>void
<A NAME="create()">
<B>create</B> () </FONT>
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increment count of instances, to be called from constructors.
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<DT><FONT FACE=Helvetica>void
<A NAME="destroy()">
<B>destroy</B> () </FONT>
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decrement count of instances, to be called from destructors.
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<DT><FONT FACE=Helvetica>
<A NAME="~LeakChecker()">
<B>~LeakChecker</B> () </FONT>
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<br>
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</UL><br><br>
<A HREF="../index.html">(more documentation)</A>
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