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/*
Copyright (C) 2004-2008 Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "JackGenericClientChannel.h"
#include "JackClient.h"
#include "JackGlobals.h"
#include "JackError.h"
namespace Jack
{
JackGenericClientChannel::JackGenericClientChannel()
{}
JackGenericClientChannel::~JackGenericClientChannel()
{}
int JackGenericClientChannel::ServerCheck(const char* server_name)
{
jack_log("JackGenericClientChannel::ServerCheck = %s", server_name);
// Connect to server
if (fRequest->Connect(jack_server_dir, server_name, 0) < 0) {
jack_error("Cannot connect to server request channel");
return -1;
} else {
return 0;
}
}
void JackGenericClientChannel::ServerSyncCall(JackRequest* req, JackResult* res, int* result)
{
// Check call context
if (jack_tls_get(JackGlobals::fNotificationThread)) {
jack_error("Cannot callback the server in notification thread!");
*result = -1;
return;
}
if (!JackGlobals::fServerRunning) {
jack_error("Server is not running");
*result = -1;
return;
}
if (req->Write(fRequest) < 0) {
jack_error("Could not write request type = %ld", req->fType);
*result = -1;
return;
}
if (res->Read(fRequest) < 0) {
jack_error("Could not read result type = %ld", req->fType);
*result = -1;
return;
}
*result = res->fResult;
}
void JackGenericClientChannel::ServerAsyncCall(JackRequest* req, JackResult* res, int* result)
{
// Check call context
if (jack_tls_get(JackGlobals::fNotificationThread)) {
jack_error("Cannot callback the server in notification thread!");
*result = -1;
return;
}
if (!JackGlobals::fServerRunning) {
jack_error("Server is not running");
*result = -1;
return;
}
if (req->Write(fRequest) < 0) {
jack_error("Could not write request type = %ld", req->fType);
*result = -1;
} else {
*result = 0;
}
}
void JackGenericClientChannel::ClientCheck(const char* name, int uuid, char* name_res, int protocol, int options, int* status, int* result, int open)
{
JackClientCheckRequest req(name, protocol, options, uuid, open);
JackClientCheckResult res;
ServerSyncCall(&req, &res, result);
*status |= res.fStatus;
strcpy(name_res, res.fName);
}
void JackGenericClientChannel::ClientOpen(const char* name, int pid, int uuid, int* shared_engine, int* shared_client, int* shared_graph, int* result)
{
JackClientOpenRequest req(name, pid, uuid);
JackClientOpenResult res;
ServerSyncCall(&req, &res, result);
*shared_engine = res.fSharedEngine;
*shared_client = res.fSharedClient;
*shared_graph = res.fSharedGraph;
}
void JackGenericClientChannel::ClientClose(int refnum, int* result)
{
JackClientCloseRequest req(refnum);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::ClientActivate(int refnum, int is_real_time, int* result)
{
JackActivateRequest req(refnum, is_real_time);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::ClientDeactivate(int refnum, int* result)
{
JackDeactivateRequest req(refnum);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result)
{
JackPortRegisterRequest req(refnum, name, type, flags, buffer_size);
JackPortRegisterResult res;
ServerSyncCall(&req, &res, result);
*port_index = res.fPortIndex;
}
void JackGenericClientChannel::PortUnRegister(int refnum, jack_port_id_t port_index, int* result)
{
JackPortUnRegisterRequest req(refnum, port_index);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::PortConnect(int refnum, const char* src, const char* dst, int* result)
{
JackPortConnectNameRequest req(refnum, src, dst);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::PortDisconnect(int refnum, const char* src, const char* dst, int* result)
{
JackPortDisconnectNameRequest req(refnum, src, dst);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
{
JackPortConnectRequest req(refnum, src, dst);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
{
JackPortDisconnectRequest req(refnum, src, dst);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::PortRename(int refnum, jack_port_id_t port, const char* name, int* result)
{
JackPortRenameRequest req(refnum, port, name);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::SetBufferSize(jack_nframes_t buffer_size, int* result)
{
JackSetBufferSizeRequest req(buffer_size);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::SetFreewheel(int onoff, int* result)
{
JackSetFreeWheelRequest req(onoff);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::ComputeTotalLatencies(int* result)
{
JackComputeTotalLatenciesRequest req;
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::SessionNotify(int refnum, const char* target, jack_session_event_type_t type, const char* path, jack_session_command_t** result)
{
JackSessionNotifyRequest req(refnum, path, type, target);
JackSessionNotifyResult res;
int intresult;
ServerSyncCall(&req, &res, &intresult);
*result = res.GetCommands();
}
void JackGenericClientChannel::SessionReply(int refnum, int* result)
{
JackSessionReplyRequest req(refnum);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::GetUUIDForClientName(int refnum, const char* client_name, char* uuid_res, int* result)
{
JackGetUUIDRequest req(client_name);
JackUUIDResult res;
ServerSyncCall(&req, &res, result);
strncpy(uuid_res, res.fUUID, JACK_UUID_SIZE);
}
void JackGenericClientChannel::GetClientNameForUUID(int refnum, const char* uuid, char* name_res, int* result)
{
JackGetClientNameRequest req(uuid);
JackClientNameResult res;
ServerSyncCall(&req, &res, result);
strncpy(name_res, res.fName, JACK_CLIENT_NAME_SIZE);
}
void JackGenericClientChannel::ClientHasSessionCallback(const char* client_name, int* result)
{
JackClientHasSessionCallbackRequest req(client_name);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::ReserveClientName(int refnum, const char* client_name, const char* uuid, int* result)
{
JackReserveNameRequest req(refnum, client_name, uuid);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::ReleaseTimebase(int refnum, int* result)
{
JackReleaseTimebaseRequest req(refnum);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::SetTimebaseCallback(int refnum, int conditional, int* result)
{
JackSetTimebaseCallbackRequest req(refnum, conditional);
JackResult res;
ServerSyncCall(&req, &res, result);
}
void JackGenericClientChannel::GetInternalClientName(int refnum, int int_ref, char* name_res, int* result)
{
JackGetInternalClientNameRequest req(refnum, int_ref);
JackGetInternalClientNameResult res;
ServerSyncCall(&req, &res, result);
strcpy(name_res, res.fName);
}
void JackGenericClientChannel::InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result)
{
JackInternalClientHandleRequest req(refnum, client_name);
JackInternalClientHandleResult res;
ServerSyncCall(&req, &res, result);
*int_ref = res.fIntRefNum;
*status = res.fStatus;
}
void JackGenericClientChannel::InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, int uuid, int* result)
{
JackInternalClientLoadRequest req(refnum, client_name, so_name, objet_data, options, uuid);
JackInternalClientLoadResult res;
ServerSyncCall(&req, &res, result);
*int_ref = res.fIntRefNum;
*status = res.fStatus;
}
void JackGenericClientChannel::InternalClientUnload(int refnum, int int_ref, int* status, int* result)
{
JackInternalClientUnloadRequest req(refnum, int_ref);
JackInternalClientUnloadResult res;
ServerSyncCall(&req, &res, result);
*status = res.fStatus;
}
} // end of namespace
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