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/*
Copyright (C) 2008 Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __JackCoreAudioAdapter__
#define __JackCoreAudioAdapter__
#include "JackAudioAdapterInterface.h"
#include "jack.h"
#include "jslist.h"
#include <AudioToolbox/AudioConverter.h>
#include <CoreAudio/CoreAudio.h>
#include <AudioUnit/AudioUnit.h>
#include <vector>
using namespace std;
namespace Jack
{
typedef UInt8 CAAudioHardwareDeviceSectionID;
#define kAudioDeviceSectionInput ((CAAudioHardwareDeviceSectionID)0x01)
#define kAudioDeviceSectionOutput ((CAAudioHardwareDeviceSectionID)0x00)
#define kAudioDeviceSectionGlobal ((CAAudioHardwareDeviceSectionID)0x00)
#define kAudioDeviceSectionWildcard ((CAAudioHardwareDeviceSectionID)0xFF)
#define WAIT_COUNTER 60
/*!
\brief Audio adapter using CoreAudio API.
*/
class JackCoreAudioAdapter : public JackAudioAdapterInterface
{
private:
AudioUnit fAUHAL;
AudioBufferList* fInputData;
char fCaptureUID[256];
char fPlaybackUID[256];
bool fCapturing;
bool fPlaying;
AudioDeviceID fDeviceID; // Used "duplex" device
AudioObjectID fPluginID; // Used for aggregate device
vector<int> fInputLatencies;
vector<int> fOutputLatencies;
bool fState;
AudioUnitRenderActionFlags* fActionFags;
AudioTimeStamp* fCurrentTime;
bool fClockDriftCompensate;
static OSStatus Render(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList *ioData);
static OSStatus AudioHardwareNotificationCallback(AudioHardwarePropertyID inPropertyID,void* inClientData);
static OSStatus SRNotificationCallback(AudioDeviceID inDevice,
UInt32 inChannel,
Boolean isInput,
AudioDevicePropertyID inPropertyID,
void* inClientData);
static OSStatus DeviceNotificationCallback(AudioDeviceID inDevice,
UInt32 inChannel,
Boolean isInput,
AudioDevicePropertyID inPropertyID,
void* inClientData);
OSStatus GetDefaultDevice(AudioDeviceID* id);
OSStatus GetTotalChannels(AudioDeviceID device, int& channelCount, bool isInput);
OSStatus GetDeviceIDFromUID(const char* UID, AudioDeviceID* id);
OSStatus GetDefaultInputDevice(AudioDeviceID* id);
OSStatus GetDefaultOutputDevice(AudioDeviceID* id);
OSStatus GetDeviceNameFromID(AudioDeviceID id, char* name);
AudioDeviceID GetDeviceIDFromName(const char* name);
// Setup
OSStatus CreateAggregateDevice(AudioDeviceID captureDeviceID, AudioDeviceID playbackDeviceID, jack_nframes_t samplerate, AudioDeviceID* outAggregateDevice);
OSStatus CreateAggregateDeviceAux(vector<AudioDeviceID> captureDeviceID, vector<AudioDeviceID> playbackDeviceID, jack_nframes_t samplerate, AudioDeviceID* outAggregateDevice);
OSStatus DestroyAggregateDevice();
bool IsAggregateDevice(AudioDeviceID device);
int SetupDevices(const char* capture_driver_uid,
const char* playback_driver_uid,
char* capture_driver_name,
char* playback_driver_name,
jack_nframes_t samplerate);
int SetupChannels(bool capturing,
bool playing,
int& inchannels,
int& outchannels,
int& in_nChannels,
int& out_nChannels,
bool strict);
int OpenAUHAL(bool capturing,
bool playing,
int inchannels,
int outchannels,
int in_nChannels,
int out_nChannels,
jack_nframes_t buffer_size,
jack_nframes_t samplerate);
int SetupBufferSize(jack_nframes_t buffer_size);
int SetupSampleRate(jack_nframes_t samplerate);
int SetupSampleRateAux(AudioDeviceID inDevice, jack_nframes_t samplerate);
int SetupBuffers(int inchannels);
void DisposeBuffers();
void CloseAUHAL();
int AddListeners();
void RemoveListeners();
int GetLatency(int port_index, bool input);
OSStatus GetStreamLatencies(AudioDeviceID device, bool isInput, vector<int>& latencies);
OSStatus Render(AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inNumberFrames,
AudioBufferList *ioData);
public:
JackCoreAudioAdapter(jack_nframes_t buffer_size, jack_nframes_t sample_rate, const JSList* params);
~JackCoreAudioAdapter()
{}
virtual int Open();
virtual int Close();
virtual int SetSampleRate(jack_nframes_t sample_rate);
virtual int SetBufferSize(jack_nframes_t buffer_size);
virtual int GetInputLatency(int port_index);
virtual int GetOutputLatency(int port_index);
};
} // end of namepace
#ifdef __cplusplus
extern "C"
{
#endif
#include "JackCompilerDeps.h"
#include "driver_interface.h"
SERVER_EXPORT jack_driver_desc_t* jack_get_descriptor();
#ifdef __cplusplus
}
#endif
#endif
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