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/*
* java-gnome, a UI library for writing GTK and GNOME programs from Java!
*
* Copyright © 2006-2010 Operational Dynamics Consulting, Pty Ltd
*
* The code in this file, and the program it is a part of, is made available
* to you by its authors as open source software: you can redistribute it
* and/or modify it under the terms of the GNU General Public License version
* 2 ("GPL") as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GPL for more details.
*
* You should have received a copy of the GPL along with this program. If not,
* see http://www.gnu.org/licenses/. The authors of this program may be
* contacted through http://java-gnome.sourceforge.net/.
*/
import org.gnome.gdk.Event;
import org.gnome.gtk.Button;
import org.gnome.gtk.Gtk;
import org.gnome.gtk.Label;
import org.gnome.gtk.VBox;
import org.gnome.gtk.Widget;
import org.gnome.gtk.Window;
/**
* Examine multi-threading issues. Yet another derivation of the original
* Experiment class. If you run this in a terminal, say with
*
* <pre>
* java -client -ea -classpath tmp/tests:tmp/gtk-4.0.jar WorkerThreads
* </pre>
*
* you can press Ctrl+\ to get the thread dump to study the lock contention
* when one or more worker threads are running. Or you can just run it in an
* IDE debugger.
*
* @author Andrew Cowie
*/
public final class WorkerThreads implements Runnable
{
/**
* Simple reference to the created class that can be used when this is
* blocked.
*/
private static WorkerThreads self;
private final Label l;
private final Button b;
private int j;
private WorkerThreads() {
final Window w;
final VBox x;
self = this;
j = 65;
w = new Window();
x = new VBox(false, 3);
l = new Label("Ready");
x.packStart(l, false, false, 0);
b = new Button("Start");
x.packStart(b, false, false, 0);
w.add(x);
w.setTitle("Worker Threads");
w.showAll();
b.connect(new Button.Clicked() {
public void onClicked(Button source) {
String name = "" + (char) j;
System.out.println(name + " launching.");
b.setLabel(name + " running");
new Thread(self, name).start();
j++;
}
});
w.connect(new Window.DeleteEvent() {
public boolean onDeleteEvent(Widget source, Event event) {
System.out.println("I was deleted!");
Gtk.mainQuit();
return false;
}
});
}
public static void main(String[] args) {
Gtk.init(args);
new WorkerThreads();
Gtk.main();
System.out.println("Bye now.");
/*
* There's probably all kinds of threads still running if the button
* was clicked numerous times, but if the person has closed the
* window, kill off the app already.
*/
System.exit(0);
}
/*
* This could have been nested in the callback above. Whatever.
*/
public void run() {
final String name;
name = Thread.currentThread().getName();
for (int i = 1; i <= 50000; i++) {
l.setLabel(name + "->" + i);
/*
* Interestingly, this loop is tight enough, and the contention
* sufficient if you fire up multiple threads that you actually
* get the otherwise rare condition of "lock starvation". If you
* stick a yield here the balance is more like you would expect.
*/
// Thread.yield();
}
b.setLabel("Restart?");
System.out.println(name + " done.");
}
}
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