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#if defined(WITH_AUDIO)
# define NCINE_INCLUDE_OPENAL
# include "../CommonHeaders.h"
#endif
#include "AudioBuffer.h"
#include "IAudioLoader.h"
#include "../../Main.h"
#include <Containers/String.h>
namespace nCine
{
#if defined(WITH_AUDIO)
namespace
{
ALenum alFormat(int bytesPerSample, int numChannels)
{
ALenum format = AL_FORMAT_MONO8;
if (bytesPerSample == 1 && numChannels == 2) {
format = AL_FORMAT_STEREO8;
} else if (bytesPerSample == 2 && numChannels == 1) {
format = AL_FORMAT_MONO16;
} else if (bytesPerSample == 2 && numChannels == 2) {
format = AL_FORMAT_STEREO16;
}
return format;
}
}
#endif
AudioBuffer::AudioBuffer()
: Object(ObjectType::AudioBuffer), bufferId_(0), bytesPerSample_(0), numChannels_(0), frequency_(0),
numSamples_(0), duration_(0.0f)
{
#if defined(WITH_AUDIO)
alGetError();
alGenBuffers(1, &bufferId_);
const ALenum error = alGetError();
if DEATH_UNLIKELY(error != AL_NO_ERROR) {
LOGW("alGenBuffers() failed with error 0x{:x}", error);
}
#endif
}
/*AudioBuffer::AudioBuffer(const unsigned char* bufferPtr, unsigned long int bufferSize)
: AudioBuffer()
{
#if defined(WITH_AUDIO)
const bool hasLoaded = loadFromMemory(bufferPtr, bufferSize);
if (!hasLoaded) {
LOGE("Audio buffer cannot be loaded");
}
#endif
}*/
AudioBuffer::AudioBuffer(StringView filename)
: AudioBuffer()
{
#if defined(WITH_AUDIO)
const bool hasLoaded = loadFromFile(filename);
if (!hasLoaded) {
LOGE("Audio file \"{}\" cannot be loaded", filename);
}
#endif
}
AudioBuffer::AudioBuffer(std::unique_ptr<Death::IO::Stream> fileHandle, StringView filename)
: AudioBuffer()
{
#if defined(WITH_AUDIO)
const bool hasLoaded = loadFromStream(std::move(fileHandle), filename);
if (!hasLoaded) {
LOGE("Audio file \"{}\" cannot be loaded", filename);
}
#endif
}
AudioBuffer::~AudioBuffer()
{
#if defined(WITH_AUDIO)
// Moved out objects have their buffer id set to zero
alDeleteBuffers(1, &bufferId_);
#endif
}
AudioBuffer::AudioBuffer(AudioBuffer&& other) noexcept
: Object(std::move(other)), bufferId_(other.bufferId_), bytesPerSample_(other.bytesPerSample_), numChannels_(other.numChannels_),
frequency_(other.frequency_), numSamples_(other.numSamples_), duration_(other.duration_)
{
other.bufferId_ = 0;
}
AudioBuffer& AudioBuffer::operator=(AudioBuffer&& other) noexcept
{
Object::operator=(std::move(other));
bufferId_ = other.bufferId_;
bytesPerSample_ = other.bytesPerSample_;
numChannels_ = other.numChannels_;
frequency_ = other.frequency_;
numSamples_ = other.numSamples_;
duration_ = other.duration_;
other.bufferId_ = 0;
return *this;
}
void AudioBuffer::init(Format format, std::int32_t frequency)
{
#if defined(WITH_AUDIO)
switch (format) {
case Format::Mono8:
bytesPerSample_ = 1;
numChannels_ = 1;
break;
case Format::Stereo8:
bytesPerSample_ = 1;
numChannels_ = 2;
break;
case Format::Mono16:
bytesPerSample_ = 2;
numChannels_ = 1;
break;
case Format::Stereo16:
bytesPerSample_ = 2;
numChannels_ = 2;
break;
}
frequency_ = frequency;
loadFromSamples(nullptr, 0);
#endif
}
/*bool AudioBuffer::loadFromMemory(const unsigned char* bufferPtr, unsigned long int bufferSize)
{
#if defined(WITH_AUDIO)
std::unique_ptr<IAudioLoader> audioLoader = IAudioLoader::createFromMemory(bufferPtr, bufferSize);
if (audioLoader->hasLoaded()) {
return load(*audioLoader.get());
}
#endif
return false;
}*/
bool AudioBuffer::loadFromFile(StringView filename)
{
#if defined(WITH_AUDIO)
std::unique_ptr<IAudioLoader> audioLoader = IAudioLoader::createFromFile(filename);
if (audioLoader->hasLoaded()) {
return load(*audioLoader);
}
#endif
return false;
}
bool AudioBuffer::loadFromStream(std::unique_ptr<Death::IO::Stream> fileHandle, StringView filename)
{
#if defined(WITH_AUDIO)
std::unique_ptr<IAudioLoader> audioLoader = IAudioLoader::createFromStream(std::move(fileHandle), filename);
if (audioLoader->hasLoaded()) {
return load(*audioLoader);
}
#endif
return false;
}
bool AudioBuffer::loadFromSamples(const unsigned char* bufferPtr, std::int32_t bufferSize)
{
#if defined(WITH_AUDIO)
if (bytesPerSample_ != 0 && numChannels_ != 0 && frequency_ != 0) {
if (bufferSize % (bytesPerSample_ * numChannels_) != 0) {
LOGW("Buffer size is incompatible with format");
}
const ALenum format = alFormat(bytesPerSample_, numChannels_);
alGetError();
// On iOS `alBufferDataStatic()` could be used instead
alBufferData(bufferId_, format, bufferPtr, bufferSize, frequency_);
const ALenum error = alGetError();
DEATH_ASSERT(error == AL_NO_ERROR, ("alBufferData() failed with error 0x{:x}", error), false);
numSamples_ = bufferSize / (numChannels_ * bytesPerSample_);
duration_ = float(numSamples_) / frequency_;
return (error == AL_NO_ERROR);
}
#endif
return false;
}
bool AudioBuffer::load(IAudioLoader& audioLoader)
{
#if defined(WITH_AUDIO)
DEATH_ASSERT(audioLoader.bytesPerSample() == 1 || audioLoader.bytesPerSample() == 2,
("Unsupported number of bytes per sample: {}", audioLoader.bytesPerSample()), false);
DEATH_ASSERT(audioLoader.numChannels() == 1 || audioLoader.numChannels() == 2,
("Unsupported number of channels: {}", audioLoader.numChannels()), false);
bytesPerSample_ = audioLoader.bytesPerSample();
numChannels_ = audioLoader.numChannels();
frequency_ = audioLoader.frequency();
// Buffer size calculated as samples * channels * bytes per samples
const unsigned long int bufferSize = audioLoader.bufferSize();
std::unique_ptr<unsigned char[]> buffer = std::make_unique<unsigned char[]>(bufferSize);
std::unique_ptr<IAudioReader> audioReader = audioLoader.createReader();
audioReader->read(buffer.get(), bufferSize);
return loadFromSamples(buffer.get(), bufferSize);
#else
return false;
#endif
}
}
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