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#pragma once
#include <CommonWindows.h>
#include <functional>
#include <memory>
#include <tuple>
#include <type_traits>
#if defined(WITH_THREADS) || defined(DOXYGEN_GENERATING_OUTPUT)
# if defined(DEATH_TARGET_APPLE)
# include <mach/mach_init.h>
# elif !defined(DEATH_TARGET_WINDOWS)
# include <pthread.h>
# endif
#endif
namespace nCine
{
#if (defined(WITH_THREADS) && !defined(DEATH_TARGET_ANDROID) && !defined(DEATH_TARGET_EMSCRIPTEN) && !defined(DEATH_TARGET_SWITCH)) || defined(DOXYGEN_GENERATING_OUTPUT)
/** @brief CPU affinity mask for a thread */
class ThreadAffinityMask
{
friend class Thread;
public:
ThreadAffinityMask()
{
Zero();
}
ThreadAffinityMask(std::int32_t cpuNum)
: ThreadAffinityMask()
{
Set(cpuNum);
}
/** @brief Clears the CPU set */
void Zero();
/** @brief Includes the specified CPU number into the set */
void Set(std::int32_t cpuNum);
/** @brief Excludes the specified CPU number from the set */
void Clear(std::int32_t cpuNum);
/** @brief Returns `true` if the specified CPU number belongs to the set */
bool IsSet(std::int32_t cpuNum);
private:
# if defined(DEATH_TARGET_WINDOWS)
DWORD_PTR affinityMask_;
# elif defined(DEATH_TARGET_APPLE)
integer_t affinityTag_;
# else
cpu_set_t cpuSet_;
# endif
};
#endif
/** @brief Thread */
class Thread
{
public:
/** @brief Puts the current thread to sleep for the specified number of milliseconds */
static void Sleep(std::uint32_t milliseconds);
#if defined(WITH_THREADS) || defined(DOXYGEN_GENERATING_OUTPUT)
using ThreadFuncDelegate = void (*)(void*);
/** @brief Default constructor */
Thread();
/** @brief Creates a thread around a function and runs it immediately */
explicit Thread(ThreadFuncDelegate threadFunc, void* threadArg);
/** @overload */
template<class Fn, class ...Args, std::enable_if_t<!std::is_same<std::remove_cv_t<std::remove_reference_t<Fn>>, Thread>::value && !std::is_convertible<std::decay_t<Fn>, ThreadFuncDelegate>::value, int> = 0>
explicit Thread(Fn&& fn, Args&&... args) : _sharedBlock(nullptr) {
RunTemplate(std::forward<Fn>(fn), std::forward<Args>(args)...);
}
~Thread();
Thread(const Thread& other);
Thread& operator=(const Thread& other);
Thread(Thread&& other) noexcept;
Thread& operator=(Thread&& other) noexcept;
/** @brief Whether the thread is running */
explicit operator bool() const;
/** @brief Returns the number of processors in the machine */
static std::uint32_t GetProcessorCount();
/** @brief Joins the thread */
bool Join();
/** @brief Detaches the running thread from the object */
void Detach();
/** @brief Sets the thread name (not supported on Apple, Emscripten and Switch) */
void SetName(const char* name);
/** @brief Sets the calling thread name (not supported on Emscripten and Switch) */
static void SetCurrentName(const char* name);
# if !defined(DEATH_TARGET_SWITCH)
/** @brief Gets the thread priority */
std::int32_t GetPriority() const;
/** @brief Sets the thread priority */
void SetPriority(std::int32_t priority);
# endif
/** @brief Returns the calling thread ID */
static std::uintptr_t GetCurrentId();
/** @brief Terminates the calling thread */
[[noreturn]] static void Exit();
/** @brief Yields the calling thread in favour of another one with the same priority */
static void YieldExecution();
/** @brief Tries to cancel or terminate the thread (depending on operating system) */
bool Abort();
# if !defined(DEATH_TARGET_ANDROID) && !defined(DEATH_TARGET_EMSCRIPTEN) && !defined(DEATH_TARGET_SWITCH)
/** @brief Gets the thread affinity mask */
ThreadAffinityMask GetAffinityMask() const;
/** @brief Sets the thread affinity mask*/
void SetAffinityMask(ThreadAffinityMask affinityMask);
# endif
private:
struct SharedBlock;
Thread(SharedBlock* sharedBlock);
SharedBlock* _sharedBlock;
/** @brief Spawns a new thread if the object hasn't one already associated */
bool Run(ThreadFuncDelegate threadFunc, void* threadArg);
template<class Tuple, std::size_t... Indices>
static void Invoke(void* rawVals) noexcept {
const std::unique_ptr<Tuple> fnVals(static_cast<Tuple*>(rawVals));
Tuple& tup = *fnVals;
std::invoke(std::move(std::get<Indices>(tup))...);
}
template<class Tuple, std::size_t... Indices>
static constexpr auto GetInvoke(std::index_sequence<Indices...>) noexcept {
return &Invoke<Tuple, Indices...>;
}
template<class Fn, class ...Args>
void RunTemplate(Fn&& fn, Args&&... args) {
using Tuple = std::tuple<std::decay_t<Fn>, std::decay_t<Args>...>;
auto decayCopied = std::make_unique<Tuple>(std::forward<Fn>(fn), std::forward<Args>(args)...);
constexpr auto invokerProc = GetInvoke<Tuple>(std::make_index_sequence<1 + sizeof...(args)>{});
if (Run(invokerProc, decayCopied.get())) {
// Ownership transferred to the thread
decayCopied.release();
}
}
# if defined(DEATH_TARGET_WINDOWS)
# if defined(DEATH_TARGET_MINGW)
static unsigned int(__attribute__((__stdcall__)) Process)(void* arg);
# else
static unsigned int __stdcall Process(void* arg);
# endif
# else
static void* Process(void* arg);
# endif
#else
Thread() = delete;
~Thread() = delete;
#endif
};
}
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