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#pragma once
#include <CommonWindows.h>
#if defined(WITH_THREADS) || defined(DOXYGEN_GENERATING_OUTPUT)
#if !defined(DEATH_TARGET_WINDOWS)
# include <pthread.h>
#endif
namespace nCine
{
/// Mutex for threads synchronization
class Mutex
{
friend class CondVariable;
public:
Mutex();
~Mutex();
Mutex(const Mutex&) = delete;
Mutex& operator=(const Mutex&) = delete;
void Lock();
void Unlock();
int TryLock();
#if defined(WITH_TRACY)
inline int try_lock() {
return TryLock();
}
#endif
private:
#if defined(DEATH_TARGET_WINDOWS)
CRITICAL_SECTION handle_;
#else
pthread_mutex_t mutex_;
#endif
};
/// Condition variable for threads synchronization
/*! Windows version based on the <em>TinyThread++</em> library implementation.
* More info at: http://www.cs.wustl.edu/~schmidt/win32-cv-1.html */
class CondVariable
{
public:
CondVariable();
~CondVariable();
CondVariable(const CondVariable&) = delete;
CondVariable& operator=(const CondVariable&) = delete;
void Wait(Mutex& mutex);
void Signal();
void Broadcast();
private:
#if defined(DEATH_TARGET_WINDOWS)
HANDLE events_[2];
unsigned int waitersCount_;
CRITICAL_SECTION waitersCountLock_;
void WaitEvents();
#else
pthread_cond_t cond_;
#endif
};
/// Read/write lock for threads synchronization
class ReadWriteLock
{
public:
ReadWriteLock();
~ReadWriteLock();
ReadWriteLock(const ReadWriteLock&) = delete;
ReadWriteLock& operator=(const ReadWriteLock&) = delete;
inline void EnterReadLock() {
#if defined(DEATH_TARGET_WINDOWS)
::AcquireSRWLockShared(&rwlock_);
#else
pthread_rwlock_rdlock(&rwlock_);
#endif
}
inline void EnterWriteLock() {
#if defined(DEATH_TARGET_WINDOWS)
::AcquireSRWLockExclusive(&rwlock_);
#else
pthread_rwlock_wrlock(&rwlock_);
#endif
}
inline int TryEnterReadLock() {
#if defined(DEATH_TARGET_WINDOWS)
return ::TryAcquireSRWLockShared(&rwlock_);
#else
return pthread_rwlock_tryrdlock(&rwlock_);
#endif
}
inline int TryEnterWriteLock() {
#if defined(DEATH_TARGET_WINDOWS)
return ::TryAcquireSRWLockExclusive(&rwlock_);
#else
return pthread_rwlock_trywrlock(&rwlock_);
#endif
}
inline void ExitReadLock() {
#if defined(DEATH_TARGET_WINDOWS)
::ReleaseSRWLockShared(&rwlock_);
#else
pthread_rwlock_unlock(&rwlock_);
#endif
}
inline void ExitWriteLock() {
#if defined(DEATH_TARGET_WINDOWS)
::ReleaseSRWLockExclusive(&rwlock_);
#else
pthread_rwlock_unlock(&rwlock_);
#endif
}
private:
#if defined(DEATH_TARGET_WINDOWS)
SRWLOCK rwlock_;
#else
pthread_rwlock_t rwlock_;
#endif
};
#if !defined(DEATH_TARGET_ANDROID) && !defined(DEATH_TARGET_APPLE) && !defined(DEATH_TARGET_WINDOWS)
/// Barrier for threads synchronization
class Barrier
{
public:
/// Creates a barrier for the specified amount of waiting threads
explicit Barrier(std::uint32_t count);
~Barrier();
Barrier(const Barrier&) = delete;
Barrier& operator=(const Barrier&) = delete;
/// The calling thread waits at the barrier
inline std::int32_t Wait() {
return pthread_barrier_wait(&barrier_);
}
private:
pthread_barrier_t barrier_;
};
#endif
}
#endif
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