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#pragma once
#include "../Main.h"
namespace Jazz2
{
/** Warp flags, supports a bitwise combination of its member values */
enum class WarpFlags
{
Default = 0, /**< Standard warp */
Fast = 0x01, /**< Fast warp, without transitions */
Freeze = 0x02, /**< Freezes the player at the end of transition */
SkipWarpIn = 0x04, /**< Skips warp-in transition, the player disappears instantly */
IncrementLaps = 0x10 /**< Number of laps will be incremented (in race levels) */
};
DEATH_ENUM_FLAGS(WarpFlags);
}
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