1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222
|
#pragma once
/** @file
@brief Namespace @ref Death::Environment
*/
#include "CommonWindows.h"
#if defined(DEATH_TARGET_APPLE) || defined(DEATH_TARGET_UNIX)
# include "Containers/String.h"
#endif
#if !defined(DEATH_TARGET_WINDOWS)
# include <time.h>
#endif
namespace Death {
#if defined(DEATH_TARGET_WINDOWS_RT)
enum class DeviceType {
Unknown,
Desktop,
Mobile,
Iot,
Xbox
};
#endif
}
namespace Death { namespace Environment {
//###==##====#=====--==~--~=~- --- -- - - - -
/** @brief Elevation state */
enum class ElevationState {
Unknown, /**< Unknown, the elevation state could not be obtained */
Limited, /**< Limited, the process has limited privileges */
Full /**< Full, the process has elevated privileges */
};
/**
* @brief Returns elevation state of the current process
*/
ElevationState GetCurrentElevation() noexcept;
#if defined(DEATH_TARGET_EMSCRIPTEN) || defined(DOXYGEN_GENERATING_OUTPUT)
/**
* @brief Returns whether the application is embedded in another application (or in an `<iframe>` element)
*
* @partialsupport Available only on @ref DEATH_TARGET_EMSCRIPTEN "Emscripten" platform.
*/
bool IsEmbedded() noexcept;
#endif
/**
* @brief Returns whether the application is currently running in a sandboxed environment
*
* Returns @cpp true @ce if running on @ref DEATH_TARGET_IOS "iOS", @ref DEATH_TARGET_ANDROID "Android",
* as a @ref DEATH_TARGET_APPLE "macOS" app bundle, @ref DEATH_TARGET_WINDOWS_RT "Windows Phone/Store"
* application or in a browser through @ref DEATH_TARGET_EMSCRIPTEN "Emscripten", @cpp false @ce otherwise.
*/
bool IsSandboxed() noexcept;
#if defined(DEATH_TARGET_APPLE) || defined(DOXYGEN_GENERATING_OUTPUT)
/**
* @brief Returns version of Apple operating system currently running this application
*
* @partialsupport Available only on @ref DEATH_TARGET_APPLE "Apple" platforms.
*/
Containers::String GetAppleVersion();
#endif
#if defined(DEATH_TARGET_SWITCH) || defined(DOXYGEN_GENERATING_OUTPUT)
/**
* @brief Returns version of Nintendo Switch firmware currently running this application
*
* @partialsupport Available only on @ref DEATH_TARGET_SWITCH "Nintendo Switch" platform.
*/
std::uint32_t GetSwitchVersion();
/**
* @brief Returns `true` if this device is running Atmosphère custom firmware
*
* @partialsupport Available only on @ref DEATH_TARGET_SWITCH "Nintendo Switch" platform.
*/
bool HasSwitchAtmosphere();
#endif
#if defined(DEATH_TARGET_UNIX) || defined(DOXYGEN_GENERATING_OUTPUT)
/**
* @brief Returns name and version of Unix system currently running this application
*
* @partialsupport Available only on @ref DEATH_TARGET_UNIX "Unix" platform.
*/
Containers::String GetUnixFlavor();
#endif
#if defined(DEATH_TARGET_WINDOWS) || defined(DOXYGEN_GENERATING_OUTPUT)
/** @{ @name Properties */
/**
* @brief Version of Windows® operating system currently running this application
*
* @partialsupport Available only on @ref DEATH_TARGET_WINDOWS "Windows" platform.
*/
extern const std::uint64_t WindowsVersion;
# if defined(DEATH_TARGET_WINDOWS_RT) || defined(DOXYGEN_GENERATING_OUTPUT)
/**
* @brief Type of device currently running this application
*
* @partialsupport Available only on @ref DEATH_TARGET_WINDOWS_RT "Windows RT" platform.
*/
extern const DeviceType CurrentDeviceType;
# endif
/** @} */
/**
* @brief Returns `true` if this application is currently running on Windows® Vista or later
*
* @partialsupport Available only on @ref DEATH_TARGET_WINDOWS "Windows" platform.
*/
DEATH_ALWAYS_INLINE bool IsWindowsVista() noexcept {
return WindowsVersion >= 0x06000000000000; // 6.0.0
}
/**
* @brief Returns `true` if this application is currently running on Windows® 7 or later
*
* @partialsupport Available only on @ref DEATH_TARGET_WINDOWS "Windows" platform.
*/
DEATH_ALWAYS_INLINE bool IsWindows7() noexcept {
return WindowsVersion >= 0x06000100000000; // 6.1.0
}
/**
* @brief Returns `true` if this application is currently running on Windows® 8 or later
*
* @partialsupport Available only on @ref DEATH_TARGET_WINDOWS "Windows" platform.
*/
DEATH_ALWAYS_INLINE bool IsWindows8() noexcept {
return WindowsVersion >= 0x06000300000000; // 6.3.0
}
/**
* @brief Returns `true` if this application is currently running on Windows® 10 or later
*
* @partialsupport Available only on @ref DEATH_TARGET_WINDOWS "Windows" platform.
*/
DEATH_ALWAYS_INLINE bool IsWindows10() noexcept {
return WindowsVersion >= 0x0a0000000047ba; // 10.0.18362
}
/**
* @brief Returns `true` if this application is currently running on Windows® 11 or later
*
* @partialsupport Available only on @ref DEATH_TARGET_WINDOWS "Windows" platform.
*/
DEATH_ALWAYS_INLINE bool IsWindows11() noexcept {
return WindowsVersion >= 0x0a0000000055f0; // 10.0.22000
}
/**
* @brief Returns `true` if this application is currently running under Wine compatibility layer
*
* @partialsupport Available only on @ref DEATH_TARGET_WINDOWS "Windows" platform.
*/
bool IsWine() noexcept;
#endif
/**
* @brief Returns the current unbiased interrupt-time count, in units of 100 nanoseconds
*
* The unbiased interrupt-time count is monotonic time source that does not include time the system
* spends in sleep or hibernation. Falls back to another monotonic time source if not supported.
*/
DEATH_ALWAYS_INLINE std::uint64_t QueryUnbiasedInterruptTime() noexcept {
#if defined(DEATH_TARGET_WINDOWS)
ULONGLONG now = {};
::QueryUnbiasedInterruptTime(&now);
return now;
#elif defined(DEATH_TARGET_APPLE)
return clock_gettime_nsec_np(CLOCK_UPTIME_RAW) / 100ULL;
#else
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return std::uint64_t(ts.tv_sec) * 10000000ULL + std::uint64_t(ts.tv_nsec) / 100ULL;
#endif
}
/**
* @brief Returns the current unbiased interrupt-time count, in milliseconds
*
* The unbiased interrupt-time count is monotonic time source that does not include time the system
* spends in sleep or hibernation. Falls back to another monotonic time source if not supported.
*/
DEATH_ALWAYS_INLINE std::uint64_t QueryUnbiasedInterruptTimeAsMs() noexcept {
return QueryUnbiasedInterruptTime() / 10000LL;
}
/**
* @brief Returns the current coarse interrupt-time count, in milliseconds
*
* The coarse interrupt-time count is fast, monotonic time source with a resolution typically limited
* to 16 milliseconds. Falls back to another monotonic time source if not supported.
*/
DEATH_ALWAYS_INLINE std::uint64_t QueryCoarseInterruptTimeAsMs() noexcept {
#if defined(DEATH_TARGET_WINDOWS)
return ::GetTickCount64();
#elif defined(DEATH_TARGET_APPLE)
return clock_gettime_nsec_np(CLOCK_MONOTONIC_RAW) / 1000000ULL;
#elif defined(DEATH_TARGET_SWITCH) || defined(DEATH_TARGET_VITA)
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return std::uint64_t(ts.tv_sec) * 1000ULL + std::uint64_t(ts.tv_nsec) / 1000000ULL;
#else
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC_COARSE, &ts);
return std::uint64_t(ts.tv_sec) * 1000ULL + std::uint64_t(ts.tv_nsec) / 1000000ULL;
#endif
}
}}
|