File: EglGfxDevice.cpp

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#include "EglGfxDevice.h"
#include "../../../Main.h"
#include "AndroidJniHelper.h"
#include "AndroidApplication.h"

#include <android_native_app_glue.h> // for android_app
#include <android/configuration.h>
#if __ANDROID_API__ >= 30
#	include <android/native_window.h>
#endif

#if defined(DEATH_TARGET_ANDROID)
#include <jni.h>

extern "C"
{
	namespace nc = nCine;

	/** @brief Called by `jnicall_functions.cpp` */
	void nativeUpdateMonitors(JNIEnv* env, jclass clazz)
	{
		nc::AndroidApplication& androidApp = static_cast<nc::AndroidApplication&>(nc::theApplication());
		if (androidApp.IsInitialized()) {
			JNIEnv* oldEnv = nc::Backends::AndroidJniHelper::jniEnv;
			nc::Backends::AndroidJniHelper::jniEnv = env;

			nc::Backends::EglGfxDevice::updateMonitorsFromJni();

			nc::Backends::AndroidJniHelper::jniEnv = oldEnv;
		}
	}
}
#endif

namespace nCine::Backends
{
	char EglGfxDevice::monitorNames_[MaxMonitors][MaxMonitorNameLength];

	EglGfxDevice::EglGfxDevice(struct android_app* state, const GLContextInfo& glContextInfo, const DisplayMode& displayMode)
		: IGfxDevice(WindowMode(0, 0, 0, 0, true, false, false), glContextInfo, displayMode), state_(state)
	{
		updateMonitors();
		initDevice();
	}

	EglGfxDevice::~EglGfxDevice()
	{
		if (display_ != EGL_NO_DISPLAY) {
			eglMakeCurrent(display_, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);

			if (context_ != EGL_NO_CONTEXT) {
				eglDestroyContext(display_, context_);
			}

			if (surface_ != EGL_NO_SURFACE) {
				eglDestroySurface(display_, surface_);
			}

			eglTerminate(display_);
		}

		display_ = EGL_NO_DISPLAY;
		context_ = EGL_NO_CONTEXT;
		surface_ = EGL_NO_SURFACE;
	}

	void EglGfxDevice::update()
	{
		eglSwapBuffers(display_, surface_);
	}

	const IGfxDevice::VideoMode& EglGfxDevice::currentVideoMode(unsigned int monitorIndex) const
	{
		if (monitorIndex >= numMonitors_) {
			monitorIndex = 0;
		}

		AndroidJniClass_Display display = AndroidJniWrap_DisplayManager::getDisplay(monitorIndex);
		AndroidJniClass_DisplayMode mode = display.getMode();
		convertVideoModeInfo(mode, currentVideoMode_);

		return currentVideoMode_;
	}

	bool EglGfxDevice::setVideoMode(unsigned int modeIndex)
	{
		const int monitorIndex = windowMonitorIndex();
		DEATH_ASSERT(monitorIndex >= 0);

		const unsigned int numVideoModes = monitors_[monitorIndex].numVideoModes;
		DEATH_ASSERT(modeIndex < numVideoModes);

#if defined(DEATH_TARGET_ANDROID) && __ANDROID_API__ >= 30
		if (modeIndex < monitors_[monitorIndex].numVideoModes) {
			const float refreshRate = monitors_[monitorIndex].videoModes[modeIndex].refreshRate;
			const int8_t compatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT;
#	if __ANDROID_API__ >= 31
			const int8_t changeFrameRateStrategy = ANATIVEWINDOW_CHANGE_FRAME_RATE_ALWAYS;
			const int result = ANativeWindow_setFrameRateWithChangeStrategy(state_->window, refreshRate, compatibility, changeFrameRateStrategy);
#	else
			const int result = ANativeWindow_setFrameRate(state_->window, refreshRate, compatibility);
#	endif
			return (result == 0);
		}
#endif
		return false;
	}

	void EglGfxDevice::createSurface()
	{
		if (state_->window != nullptr) {
			surface_ = eglCreateWindowSurface(display_, config_, state_->window, nullptr);
			FATAL_ASSERT_MSG(surface_ != EGL_NO_SURFACE, "eglCreateWindowSurface() returned EGL_NO_SURFACE");
		}
	}

	void EglGfxDevice::bindContext()
	{
		const EGLBoolean ret = eglMakeCurrent(display_, surface_, surface_, context_);
		FATAL_ASSERT_MSG(ret != EGL_FALSE, "eglMakeCurrent() returned EGL_FALSE");
	}

	void EglGfxDevice::unbindContext()
	{
		const EGLBoolean ret = eglMakeCurrent(display_, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
		FATAL_ASSERT_MSG(ret != EGL_FALSE, "eglMakeCurrent() returned EGL_FALSE");
	}

	void EglGfxDevice::querySurfaceSize()
	{
		eglQuerySurface(display_, surface_, EGL_WIDTH, &width_);
		eglQuerySurface(display_, surface_, EGL_HEIGHT, &height_);
		drawableWidth_ = width_;
		drawableHeight_ = height_;
	}

	bool EglGfxDevice::isModeSupported(struct android_app* state, const GLContextInfo& glContextInfo, const DisplayMode& mode)
	{
		const EGLint renderableTypeBit = (glContextInfo.majorVersion == 3) ? EGL_OPENGL_ES3_BIT_KHR : EGL_OPENGL_ES2_BIT;

		const EGLint attribs[] = {
			EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
			EGL_RENDERABLE_TYPE, renderableTypeBit,
			EGL_BLUE_SIZE, static_cast<int>(mode.blueBits()),
			EGL_GREEN_SIZE, static_cast<int>(mode.greenBits()),
			EGL_RED_SIZE, static_cast<int>(mode.redBits()),
			EGL_ALPHA_SIZE, static_cast<int>(mode.alphaBits()),
			EGL_DEPTH_SIZE, static_cast<int>(mode.depthBits()),
			EGL_STENCIL_SIZE, static_cast<int>(mode.stencilBits()),
			EGL_NONE
		};

		EGLint format, numConfigs;
		EGLConfig config;

		EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);

		eglInitialize(display, 0, 0);
		eglChooseConfig(display, attribs, &config, 1, &numConfigs);
		eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &format);

#if defined(DEATH_TARGET_ANDROID)
		ANativeWindow_setBuffersGeometry(state->window, 0, 0, format);
#endif

		EGLSurface surface = eglCreateWindowSurface(display, config, state->window, nullptr);

		const bool modeIsSupported = (surface != EGL_NO_SURFACE);

		if (surface != EGL_NO_SURFACE) {
			eglDestroySurface(display, surface);
		}

		eglTerminate(display);

		return modeIsSupported;
	}

#if defined(DEATH_TARGET_ANDROID)
	void EglGfxDevice::updateMonitorsFromJni()
	{
		EglGfxDevice& gfxDevice = static_cast<EglGfxDevice&>(theApplication().GetGfxDevice());
		gfxDevice.updateMonitors();
	}
#endif

	void EglGfxDevice::initDevice()
	{
		const EGLint renderableTypeBit = (glContextInfo_.majorVersion == 3) ? EGL_OPENGL_ES3_BIT_KHR : EGL_OPENGL_ES2_BIT;

		const EGLint attribs[] = {
			EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
			EGL_RENDERABLE_TYPE, renderableTypeBit,
			EGL_BLUE_SIZE, static_cast<int>(displayMode_.blueBits()),
			EGL_GREEN_SIZE, static_cast<int>(displayMode_.greenBits()),
			EGL_RED_SIZE, static_cast<int>(displayMode_.redBits()),
			EGL_ALPHA_SIZE, static_cast<int>(displayMode_.alphaBits()),
			EGL_DEPTH_SIZE, static_cast<int>(displayMode_.depthBits()),
			EGL_STENCIL_SIZE, static_cast<int>(displayMode_.stencilBits()),
			EGL_NONE
		};

		//const EGLint glProfileMaskBit = glContextInfo_.coreProfile ? EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR :
		//	EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR; // disabled

		EGLint attribList[] = {
			EGL_CONTEXT_MAJOR_VERSION_KHR, static_cast<EGLint>(glContextInfo_.majorVersion),
			EGL_CONTEXT_MINOR_VERSION_KHR, static_cast<EGLint>(glContextInfo_.minorVersion),
			//EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, glProfileMaskBit, // disabled
			EGL_NONE, EGL_NONE,
			EGL_NONE
		};

#if !defined(DEATH_TARGET_ANDROID) || (GL_ES_VERSION_3_0 && __ANDROID_API__ >= 21)
		if (glContextInfo_.forwardCompatible || glContextInfo_.debugContext) {
			attribList[4] = EGL_CONTEXT_FLAGS_KHR;
			EGLint contextFlagsMask = 0;
			contextFlagsMask |= (glContextInfo_.forwardCompatible) ? EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR : 0;
			contextFlagsMask |= (glContextInfo_.debugContext) ? EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR : 0;
			attribList[5] = contextFlagsMask;
		}
#endif

		EGLint format, numConfigs;

		display_ = eglGetDisplay(EGL_DEFAULT_DISPLAY);

		eglInitialize(display_, 0, 0);
		eglChooseConfig(display_, attribs, &config_, 1, &numConfigs);
		eglGetConfigAttrib(display_, config_, EGL_NATIVE_VISUAL_ID, &format);

#if defined(DEATH_TARGET_ANDROID)
		ANativeWindow_setBuffersGeometry(state_->window, 0, 0, format);
#endif

		createSurface();
		context_ = eglCreateContext(display_, config_, nullptr, attribList);
		FATAL_ASSERT_MSG(context_ != EGL_NO_CONTEXT, "eglCreateContext() returned EGL_NO_CONTEXT");

		bindContext();
		querySurfaceSize();

#if !defined(DEATH_TARGET_ANDROID)
		const EGLint swapInterval = mode_.hasVSync() ? 1 : 0;
		eglSwapInterval(display_, swapInterval);
#endif

		EGLint red, blue, green, alpha, depth, stencil, samples;
		eglGetConfigAttrib(display_, config_, EGL_RED_SIZE, &red);
		eglGetConfigAttrib(display_, config_, EGL_GREEN_SIZE, &green);
		eglGetConfigAttrib(display_, config_, EGL_BLUE_SIZE, &blue);
		eglGetConfigAttrib(display_, config_, EGL_ALPHA_SIZE, &alpha);
		eglGetConfigAttrib(display_, config_, EGL_DEPTH_SIZE, &depth);
		eglGetConfigAttrib(display_, config_, EGL_STENCIL_SIZE, &stencil);
		eglGetConfigAttrib(display_, config_, EGL_SAMPLES, &samples);

		LOGI("Surface configuration is size:{}x{}, RGBA:{}{}{}{}, depth:{}, stencil:{}, samples:{}", width_, height_, red, green, blue, alpha, depth, stencil, samples);
	}

	void EglGfxDevice::updateMonitors()
	{
		const int32_t densityEnum = AConfiguration_getDensity(state_->config);
		unsigned int density = ACONFIGURATION_DENSITY_LOW;
		if (densityEnum != ACONFIGURATION_DENSITY_ANY && densityEnum != ACONFIGURATION_DENSITY_NONE) {
			density = static_cast<unsigned int>(densityEnum);
		}

		const float densityScale = density / static_cast<float>(ACONFIGURATION_DENSITY_LOW);

		AndroidJniClass_Display displays[MaxMonitors];
		const int monitorCount = AndroidJniWrap_DisplayManager::getDisplays(displays, MaxMonitors);
		DEATH_ASSERT(monitorCount >= 1);
		numMonitors_ = (monitorCount < MaxMonitors) ? monitorCount : MaxMonitors;

		for (unsigned int i = 0; i < numMonitors_; i++) {
			displays[i].getName(monitorNames_[i], MaxMonitorNameLength);
			monitors_[i].name = monitorNames_[i];

			monitors_[i].position.X = 0;
			monitors_[i].position.Y = 0;
			monitors_[i].scale.X = densityScale;
			monitors_[i].scale.Y = densityScale;

			AndroidJniClass_DisplayMode modes[MaxVideoModes];
			const int modeCount = displays[i].getSupportedModes(modes, MaxVideoModes);
			monitors_[i].numVideoModes = (modeCount < MaxVideoModes) ? modeCount : MaxVideoModes;

			for (unsigned int j = 0; j < monitors_[i].numVideoModes; j++) {
				convertVideoModeInfo(modes[j], monitors_[i].videoModes[j]);
			}
		}
	}

	void EglGfxDevice::convertVideoModeInfo(const AndroidJniClass_DisplayMode& javaDisplayMode, IGfxDevice::VideoMode& videoMode) const
	{
		videoMode.width = static_cast<unsigned int>(javaDisplayMode.getPhysicalWidth());
		videoMode.height = static_cast<unsigned int>(javaDisplayMode.getPhysicalHeight());
		videoMode.refreshRate = javaDisplayMode.getRefreshRate();
		// `android.view.Display.getPixelFormat()` has been deprecated in API level 17.
		// It now always returns `android.graphics.PixelFormat.RGBA_8888`.
		videoMode.redBits = 8;
		videoMode.greenBits = 8;
		videoMode.blueBits = 8;
	}
}