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#pragma once
#if defined(WITH_IMGUI)
struct AInputEvent;
struct ANativeWindow;
namespace nCine::Backends
{
/// The class that handles Android input for ImGui
class ImGuiAndroidInput
{
public:
static void init(ANativeWindow* window);
static void shutdown();
static void newFrame();
static bool processEvent(const AInputEvent* event);
static inline void setInputEnabled(bool inputEnabled) {
inputEnabled_ = inputEnabled;
}
private:
static ANativeWindow* window_;
static bool inputEnabled_;
};
}
#endif
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