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#include "Algorithms.h"
#include <stdarg.h>
#include <cstring>
#if defined(DEATH_TARGET_MSVC)
# include <intrin.h>
#endif
#if !defined(DEATH_TARGET_WINDOWS) || defined(DEATH_TARGET_MINGW)
# include <cstdio>
#endif
#if defined(WITH_ZLIB)
# if !defined(CMAKE_BUILD) && defined(__has_include)
# if __has_include("zlib/zlib.h")
# define __HAS_LOCAL_ZLIB
# endif
# endif
# ifdef __HAS_LOCAL_ZLIB
# include "zlib/zlib.h"
# else
# include <zlib.h>
# endif
#endif
namespace nCine
{
std::int32_t copyStringFirst(char* dest, std::int32_t destSize, const char* source, std::int32_t count)
{
if (destSize == 0) {
return 0;
}
std::int32_t n = 0;
while (destSize > 0) {
if (count == 0) {
*dest = '\0';
return n;
}
*dest = *source;
if (*dest == '\0') {
return n;
}
destSize--;
count--;
dest++;
source++;
n++;
}
// Not enough space
dest--;
n--;
*dest = '\0';
return n;
}
std::int32_t formatString(char* buffer, std::size_t maxLen, const char* format, ...)
{
va_list args;
va_start(args, format);
#if defined(DEATH_TARGET_WINDOWS) && !defined(DEATH_TARGET_MINGW)
const std::int32_t writtenChars = vsnprintf_s(buffer, maxLen, maxLen - 1, format, args);
const std::int32_t result = (writtenChars > -1 ? writtenChars : maxLen - 1);
#else
const std::int32_t result = ::vsnprintf(buffer, maxLen, format, args);
#endif
va_end(args);
return result;
}
inline std::uint32_t CountDecimalDigit32(std::uint32_t n)
{
#if defined(DEATH_TARGET_MSVC) || defined(DEATH_TARGET_GCC)
static constexpr std::uint32_t powers_of_10[] = {
0,
10,
100,
1000,
10000,
100000,
1000000,
10000000,
100000000,
1000000000
};
# if defined(DEATH_TARGET_MSVC)
unsigned long i = 0;
_BitScanReverse(&i, n | 1);
std::uint32_t t = (i + 1) * 1233 >> 12;
# elif defined(DEATH_TARGET_GCC)
std::uint32_t t = (32 - __builtin_clz(n | 1)) * 1233 >> 12;
# endif
return t - (n < powers_of_10[t]) + 1;
#else
// Simple pure C++ implementation
if (n < 10) return 1;
if (n < 100) return 2;
if (n < 1000) return 3;
if (n < 10000) return 4;
if (n < 100000) return 5;
if (n < 1000000) return 6;
if (n < 10000000) return 7;
if (n < 100000000) return 8;
if (n < 1000000000) return 9;
return 10;
#endif
}
inline std::uint32_t CountDecimalDigit64(std::uint64_t n)
{
#if defined(DEATH_TARGET_MSVC) || defined(DEATH_TARGET_GCC)
static constexpr std::uint64_t powers_of_10[] = {
0,
10,
100,
1000,
10000,
100000,
1000000,
10000000,
100000000,
1000000000,
10000000000,
100000000000,
1000000000000,
10000000000000,
100000000000000,
1000000000000000,
10000000000000000,
100000000000000000,
1000000000000000000,
10000000000000000000U
};
# if defined(DEATH_TARGET_GCC)
std::uint32_t t = (64 - __builtin_clzll(n | 1)) * 1233 >> 12;
# elif defined(DEATH_TARGET_32BIT)
unsigned long i = 0;
std::uint64_t m = n | 1;
if (_BitScanReverse(&i, m >> 32)) {
i += 32;
} else {
_BitScanReverse(&i, m & 0xFFFFFFFF);
}
std::uint32_t t = (i + 1) * 1233 >> 12;
# else
unsigned long i = 0;
_BitScanReverse64(&i, n | 1);
std::uint32_t t = (i + 1) * 1233 >> 12;
# endif
return t - (n < powers_of_10[t]) + 1;
#else
// Simple pure C++ implementation
if (n < 10) return 1;
if (n < 100) return 2;
if (n < 1000) return 3;
if (n < 10000) return 4;
if (n < 100000) return 5;
if (n < 1000000) return 6;
if (n < 10000000) return 7;
if (n < 100000000) return 8;
if (n < 1000000000) return 9;
if (n < 10000000000) return 10;
if (n < 100000000000) return 11;
if (n < 1000000000000) return 12;
if (n < 10000000000000) return 13;
if (n < 100000000000000) return 14;
if (n < 1000000000000000) return 15;
if (n < 10000000000000000) return 16;
if (n < 100000000000000000) return 17;
if (n < 1000000000000000000) return 18;
if (n < 10000000000000000000) return 19;
return 20;
#endif
}
void u32tos(std::uint32_t value, char* buffer)
{
std::uint32_t digit = CountDecimalDigit32(value);
buffer += digit;
*buffer = '\0';
do {
*--buffer = char(value % 10) + '0';
value /= 10;
} while (value > 0);
}
void i32tos(std::int32_t value, char* buffer)
{
std::uint32_t u = static_cast<std::uint32_t>(value);
if (value < 0) {
*buffer++ = '-';
u = ~u + 1;
}
u32tos(u, buffer);
}
void u64tos(std::uint64_t value, char* buffer)
{
std::uint32_t digit = CountDecimalDigit64(value);
buffer += digit;
*buffer = '\0';
do {
*--buffer = char(value % 10) + '0';
value /= 10;
} while (value > 0);
}
void i64tos(std::int64_t value, char* buffer)
{
std::uint64_t u = static_cast<std::uint64_t>(value);
if (value < 0) {
*buffer++ = '-';
u = ~u + 1;
}
u64tos(u, buffer);
}
void ftos(double value, char* buffer, std::int32_t bufferSize)
{
#if defined(DEATH_TARGET_WINDOWS) && !defined(DEATH_TARGET_MINGW)
std::int32_t length = sprintf_s(buffer, bufferSize, "%f", value);
#else
std::int32_t length = snprintf(buffer, bufferSize, "%f", value);
#endif
if (length <= 0) {
buffer[0] = '\0';
return;
}
std::int32_t n = length - 1;
while (n >= 0 && buffer[n] == '0') {
n--;
}
n++;
bool separatorFound = false;
for (std::int32_t i = 0; i < n; i++) {
if (buffer[i] == '.' || buffer[i] == ',') {
separatorFound = true;
break;
}
}
if (separatorFound) {
if (buffer[n - 1] == '.' || buffer[n - 1] == ',') {
buffer[n] = '0';
n++;
}
buffer[n] = '\0';
}
}
static inline std::uint32_t as_uint32(const float x)
{
union {float f; uint32_t i;} u;
u.f = x;
return u.i;
}
static inline float as_float(const std::uint32_t x)
{
union {float f; uint32_t i;} u;
u.i = x;
return u.f;
}
float halfToFloat(std::uint16_t value)
{
// IEEE-754 16-bit floating-point format (without infinity): 1-5-10, exp-15, +-131008.0, +-6.1035156E-5, +-5.9604645E-8, 3.311 digits
const std::uint32_t e = (value & 0x7C00) >> 10; // Exponent
const std::uint32_t m = (value & 0x03FF) << 13; // Mantissa
const std::uint32_t v = as_uint32((float)m) >> 23; // Evil log2 bit hack to count leading zeros in denormalized format
return as_float((value & 0x8000) << 16 | (e != 0) * ((e + 112) << 23 | m) | ((e == 0) & (m != 0)) * ((v - 37) << 23 | ((m << (150 - v)) & 0x007FE000))); // sign : normalized : denormalized
}
std::uint16_t floatToHalf(float value)
{
// IEEE-754 16-bit floating-point format (without infinity): 1-5-10, exp-15, +-131008.0, +-6.1035156E-5, +-5.9604645E-8, 3.311 digits
const std::uint32_t b = as_uint32(value) + 0x00001000; // Round-to-nearest-even: add last bit after truncated mantissa
const std::uint32_t e = (b & 0x7F800000) >> 23; // Exponent
const std::uint32_t m = b & 0x007FFFFF; // Mantissa; in line below: 0x007FF000 = 0x00800000-0x00001000 = decimal indicator flag - initial rounding
return (b & 0x80000000) >> 16 | (e > 112) * ((((e - 112) << 10) & 0x7C00) | m >> 13) | ((e < 113) & (e > 101)) * ((((0x007FF000 + m) >> (125 - e)) + 1) >> 1) | (e > 143) * 0x7FFF; // sign : normalized : denormalized : saturate
}
#if defined(WITH_ZLIB)
std::uint32_t crc32(Containers::ArrayView<std::uint8_t> data)
{
return ::crc32(0L, data.data(), static_cast<std::uint32_t>(data.size()));
}
std::uint32_t crc32(IO::Stream& stream)
{
if (!stream.IsValid()) {
return 0;
}
std::uint8_t buffer[8192];
std::uint32_t crc = ::crc32(0L, Z_NULL, 0);
std::int64_t bytesRead;
while ((bytesRead = stream.Read(buffer, sizeof(buffer))) > 0) {
crc = ::crc32(crc, buffer, bytesRead);
}
return crc;
}
#endif
}
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