1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254
|
#pragma once
#include "Algorithms.h"
#include <cstdint>
namespace nCine
{
/// A sequence of bits to be manipulated with logical operators
template<class T>
class BitSet
{
public:
BitSet();
explicit BitSet(T value);
bool operator==(const BitSet& other) const;
bool operator!=(const BitSet& other) const;
/// \returns True if the bit at the specified position is set
bool test(std::uint32_t pos) const;
/// \returns True if all bits are set
bool all() const;
/// \returns True if at least one bit is set
bool any() const;
/// \returns True if all bits are not set
bool none() const;
/// \returns The number of bits that are set
std::uint32_t count() const;
/// \returns The total number of bits in the bitset
std::uint32_t size() const;
BitSet& operator&=(const BitSet& other);
BitSet& operator|=(const BitSet& other);
BitSet& operator^=(const BitSet& other);
BitSet operator~() const;
BitSet& operator<<=(std::uint32_t pos);
BitSet& operator>>=(std::uint32_t pos);
BitSet operator<<(std::uint32_t pos) const;
BitSet operator>>(std::uint32_t pos) const;
/// Sets all bits in the bitset
void set();
/// Sets the bit at the specified position
void set(std::uint32_t pos);
/// Sets the bit at the specified position with the specified value
void set(std::uint32_t pos, bool value);
/// Resets all bits in the bitset
void reset();
/// Resets the bit at the specified position
void reset(std::uint32_t pos);
/// Flips the bit at the specified position
void flip(std::uint32_t pos);
friend BitSet operator&(const BitSet& lhs, const BitSet& rhs) {
return BitSet(lhs.bits_ & rhs.bits_);
}
friend BitSet operator|(const BitSet& lhs, const BitSet& rhs) {
return BitSet(lhs.bits_ | rhs.bits_);
}
friend BitSet operator^(const BitSet& lhs, const BitSet& rhs) {
return BitSet(lhs.bits_ ^ rhs.bits_);
}
private:
T bits_;
};
template<class T>
BitSet<T>::BitSet()
: bits_(T(0))
{
static_assert(isIntegral<T>::value, "Integral type is required");
static_assert(T(0) < T(-1), "Unsigned type is required");
}
template<class T>
BitSet<T>::BitSet(T value)
: bits_(value)
{
static_assert(isIntegral<T>::value, "Integral type is required");
static_assert(T(0) < T(-1), "Unsigned type is required");
}
template<class T>
inline bool BitSet<T>::operator==(const BitSet& other) const
{
return other.bits_ == bits_;
}
template<class T>
inline bool BitSet<T>::operator!=(const BitSet& other) const
{
return other.bits_ != bits_;
}
template<class T>
inline bool BitSet<T>::test(std::uint32_t pos) const
{
return ((bits_ >> pos) & T(1)) != T(0);
}
template<class T>
inline bool BitSet<T>::all() const
{
return ~bits_ == T(0);
}
template<class T>
inline bool BitSet<T>::any() const
{
return bits_ != T(0);
}
template<class T>
inline bool BitSet<T>::none() const
{
return bits_ == T(0);
}
template<>
inline std::uint32_t BitSet<uint8_t>::count() const
{
static const uint8_t splitLookup[] = { 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4 };
return splitLookup[bits_ & 0xF] + splitLookup[bits_ >> 4];
}
template<>
inline std::uint32_t BitSet<uint16_t>::count() const
{
return BitSet<uint8_t>(bits_ & 0xFF).count() + BitSet<uint8_t>(bits_ >> 8).count();
}
template<>
inline std::uint32_t BitSet<uint32_t>::count() const
{
uint32_t bits = bits_;
bits = bits - ((bits >> 1) & 0x55555555);
bits = (bits & 0x33333333) + ((bits >> 2) & 0x33333333);
return (((bits + (bits >> 4)) & 0x0F0F0F0F) * 0x01010101) >> 24;
}
template<>
inline std::uint32_t BitSet<uint64_t>::count() const
{
uint64_t bits = bits_;
bits = bits - ((bits >> 1) & 0x5555555555555555);
bits = (bits & 0x3333333333333333) + ((bits >> 2) & 0x3333333333333333);
return (((bits + (bits >> 4)) & 0x0F0F0F0F0F0F0F0F) * 0x0101010101010101) >> 56;
}
template<class T>
inline std::uint32_t BitSet<T>::size() const
{
return sizeof(T) * 8;
}
template<class T>
inline BitSet<T>& BitSet<T>::operator&=(const BitSet& other)
{
bits_ &= other.bits_;
return *this;
}
template<class T>
inline BitSet<T>& BitSet<T>::operator|=(const BitSet& other)
{
bits_ |= other.bits_;
return *this;
}
template<class T>
inline BitSet<T>& BitSet<T>::operator^=(const BitSet& other)
{
bits_ ^= other.bits_;
return *this;
}
template<class T>
inline BitSet<T> BitSet<T>::operator~() const
{
return BitSet(~bits_);
}
template<class T>
inline BitSet<T>& BitSet<T>::operator<<=(std::uint32_t pos)
{
bits_ <<= pos;
return *this;
}
template<class T>
inline BitSet<T>& BitSet<T>::operator>>=(std::uint32_t pos)
{
bits_ >>= pos;
return *this;
}
template<class T>
inline BitSet<T> BitSet<T>::operator<<(std::uint32_t pos) const
{
return BitSet(bits_ << pos);
}
template<class T>
inline BitSet<T> BitSet<T>::operator>>(std::uint32_t pos) const
{
return BitSet(bits_ >> pos);
}
template<class T>
inline void BitSet<T>::set()
{
bits_ = ~T(0);
}
template<class T>
inline void BitSet<T>::set(std::uint32_t pos)
{
bits_ |= T(1) << pos;
}
template<class T>
inline void BitSet<T>::set(std::uint32_t pos, bool value)
{
value ? set(pos) : reset(pos);
}
template<class T>
inline void BitSet<T>::reset()
{
bits_ = T(0);
}
template<class T>
inline void BitSet<T>::reset(std::uint32_t pos)
{
bits_ &= ~(T(1) << pos);
}
template<class T>
inline void BitSet<T>::flip(std::uint32_t pos)
{
bits_ ^= (T(1) << pos);
}
}
|