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#include "TimeStamp.h"
#include "../../Main.h"
namespace nCine
{
TimeStamp::TimeStamp()
: _counter(0)
{
}
TimeStamp::TimeStamp(std::uint64_t counter)
:_counter(counter)
{
}
bool TimeStamp::operator>(const TimeStamp& other) const
{
return _counter > other._counter;
}
bool TimeStamp::operator<(const TimeStamp& other) const
{
return _counter < other._counter;
}
TimeStamp& TimeStamp::operator+=(const TimeStamp& other)
{
_counter += other._counter;
return *this;
}
TimeStamp& TimeStamp::operator-=(const TimeStamp& other)
{
DEATH_ASSERT(_counter >= other._counter);
_counter -= other._counter;
return *this;
}
TimeStamp TimeStamp::operator+(const TimeStamp& other) const
{
return TimeStamp(_counter + other._counter);
}
TimeStamp TimeStamp::operator-(const TimeStamp& other) const
{
DEATH_ASSERT(_counter >= other._counter);
return TimeStamp(_counter - other._counter);
}
TimeStamp TimeStamp::timeSince() const
{
return TimeStamp(clock().now() - _counter);
}
float TimeStamp::secondsSince() const
{
return TimeStamp(clock().now() - _counter).seconds();
}
float TimeStamp::millisecondsSince() const
{
return TimeStamp(clock().now() - _counter).milliseconds();
}
float TimeStamp::microsecondsSince() const
{
return TimeStamp(clock().now() - _counter).microseconds();
}
float TimeStamp::nanosecondsSince() const
{
return TimeStamp(clock().now() - _counter).nanoseconds();
}
float TimeStamp::seconds() const
{
return static_cast<float>(_counter) / clock().frequency();
}
float TimeStamp::milliseconds() const
{
return (static_cast<float>(_counter) / clock().frequency()) * 1000.0f;
}
float TimeStamp::microseconds() const
{
return (static_cast<float>(_counter) / clock().frequency()) * 1000000.0f;
}
float TimeStamp::nanoseconds() const
{
return (static_cast<float>(_counter) / clock().frequency()) * 1000000000.0f;
}
}
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