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#pragma once
#ifndef DOXYGEN_GENERATING_OUTPUT
#define NCINE_INCLUDE_OPENGL
#include "../../CommonHeaders.h"
#endif
#include "../../Primitives/Colorf.h"
namespace nCine
{
/// Handles OpenGL clear color
class GLClearColor
{
public:
GLClearColor() = delete;
~GLClearColor() = delete;
/// Holds the clear color state
struct State
{
Colorf color = Colorf(0.0f, 0.0f, 0.0f, 0.0f);
};
static Colorf GetColor() {
return state_.color;
}
static void SetColor(const Colorf& color);
static void SetColor(float red, float green, float blue, float alpha);
static State GetState() {
return state_;
}
static void SetState(State newState);
private:
static State state_;
};
}
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