File: TextureSaverPng.h

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//#ifndef CLASS_NCINE_TEXTURESAVERPNG
//#define CLASS_NCINE_TEXTURESAVERPNG
//
//#include "ITextureSaver.h"
//
//namespace nCine {
//
///// PNG texture saver
//class TextureSaverPng : public ITextureSaver
//{
//  public:
//	struct PngProperties
//	{
//		PngProperties()
//		    : title(nullptr) {}
//
//		char *title;
//	};
//
//	bool saveToFile(const Properties &properties, const char *filename) override;
//	bool saveToFile(const Properties &properties, std::unique_ptr<IFile> fileHandle) override;
//
//	bool saveToFile(const Properties &properties, const PngProperties &pngProperties, const char *filename);
//	bool saveToFile(const Properties &properties, const PngProperties &pngProperties, std::unique_ptr<IFile> fileHandle);
//};
//
//}
//
//#endif