File: MainApplication.cpp

package info (click to toggle)
jazz2-native 3.5.0-2
  • links: PTS, VCS
  • area: contrib
  • in suites: forky, sid
  • size: 16,912 kB
  • sloc: cpp: 172,557; xml: 113; python: 36; makefile: 5; sh: 2
file content (566 lines) | stat: -rw-r--r-- 15,823 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
#include "MainApplication.h"
#include "IAppEventHandler.h"
#include "Input/IInputManager.h"
#include "../Main.h"

#include <IO/FileSystem.h>

#if defined(WITH_SDL)
#	include "Backends/SdlGfxDevice.h"
#	include "Backends/SdlInputManager.h"
#elif defined(WITH_GLFW)
#	include "Backends/GlfwGfxDevice.h"
#	include "Backends/GlfwInputManager.h"
#elif defined(WITH_QT5)
#	include "Backends/Qt5GfxDevice.h"
#	include "Backends/Qt5InputManager.h"
#endif

#if defined(DEATH_TARGET_EMSCRIPTEN)
#	include <emscripten/emscripten.h>
#elif defined(DEATH_TARGET_SWITCH)
#	include <switch.h>
#elif defined(DEATH_TARGET_UNIX)
#	include <pwd.h>
#	include <unistd.h>
#elif defined(DEATH_TARGET_WINDOWS)
#	include <timeapi.h>
#	include <Utf8.h>
#endif

#include "tracy.h"

using namespace Death;
using namespace Death::Containers::Literals;
using namespace Death::IO;
#if defined(WITH_SDL) || defined(WITH_GLFW) || defined(WITH_QT5)
using namespace nCine::Backends;
#endif

#if defined(DEATH_TARGET_WINDOWS_RT)
#	error "For DEATH_TARGET_WINDOWS_RT, UwpApplication should be used instead of MainApplication"
#endif

#if defined(DEATH_TARGET_WINDOWS)
#	include <shellapi.h>
#	include <unknwn.h>

// {4ce576fa-83dc-4F88-951c-9d0782b4e376}
static const GUID CLSID_UIHostNoLaunch = { 0x4CE576FA, 0x83DC, 0x4f88, { 0x95, 0x1C, 0x9D, 0x07, 0x82, 0xB4, 0xE3, 0x76 } };
// {37c994e7_432b_4834_a2f7_dce1f13b834b}
static const GUID IID_ITipInvocation = { 0x37c994e7, 0x432b, 0x4834, { 0xa2, 0xf7, 0xdc, 0xe1, 0xf1, 0x3b, 0x83, 0x4b } };

struct ITipInvocation : IUnknown
{
	virtual HRESULT STDMETHODCALLTYPE Toggle(HWND wnd) = 0;
};

static DWORD GetTabTipPathFromRegistry(wchar_t* dstPath, DWORD dstSize)
{
	HKEY hKey;
	if (::RegOpenKeyEx(HKEY_LOCAL_MACHINE, TEXT("SOFTWARE\\Classes\\CLSID\\{054AAE20-4BEA-4347-8A35-64A533254A9D}\\LocalServer32"), 0, KEY_READ, &hKey) != ERROR_SUCCESS) {
		return 0;
	}

	DWORD type, cbData;
	if (::RegQueryValueEx(hKey, NULL, NULL, &type, NULL, &cbData) != ERROR_SUCCESS) {
		::RegCloseKey(hKey);
		return 0;
	}

	if ((type != REG_SZ && type != REG_EXPAND_SZ) || dstSize <= (cbData / sizeof(wchar_t))) {
		::RegCloseKey(hKey);
		return 0;
	}

	if (::RegQueryValueEx(hKey, NULL, NULL, NULL, reinterpret_cast<LPBYTE>(dstPath), &cbData) != ERROR_SUCCESS) {
		::RegCloseKey(hKey);
		return 0;
	}

	::RegCloseKey(hKey);
	return DWORD(wcsnlen(dstPath, dstSize));
}
#endif

namespace nCine
{
	Application& theApplication()
	{
		static MainApplication instance;
		return instance;
	}

	int MainApplication::Run(CreateAppEventHandlerDelegate createAppEventHandler, int argc, NativeArgument* argv)
	{
		if (createAppEventHandler == nullptr) {
			return EXIT_FAILURE;
		}

#if defined(DEATH_TARGET_SWITCH)
		socketInitializeDefault();
		nxlinkStdio();
		romfsInit();
#elif defined(DEATH_TARGET_WINDOWS)
		// Force set current directory, so everything is loaded correctly, because it's not usually intended
		wchar_t workingDir[fs::MaxPathLength];
		DWORD workingDirLength = ::GetModuleFileNameW(NULL, workingDir, (DWORD)arraySize(workingDir));
		if (workingDirLength > 0) {
			wchar_t* lastSlash = wcsrchr(workingDir, L'\\');
			if (lastSlash == nullptr) {
				lastSlash = wcsrchr(workingDir, L'/');
			}
			if (lastSlash != nullptr) {
				lastSlash++;
				workingDirLength = (DWORD)(lastSlash - workingDir);
				*lastSlash = '\0';
				if (!::SetCurrentDirectoryW(workingDir)) {
					LOGE("Failed to change working directory with error 0x{:.8x}", ::GetLastError());
					workingDirLength = 0;
				}
			} else {
				workingDirLength = 0;
			}
		}

		timeBeginPeriod(1);
#endif

		MainApplication& app = static_cast<MainApplication&>(theApplication());
		app.Init(createAppEventHandler, argc, argv);

#if defined(DEATH_TARGET_WINDOWS)
		if (workingDirLength > 0) {
			LOGI("Using working directory: \"{}\"", Utf8::FromUtf16(workingDir, workingDirLength));
		}
#endif

#if defined(DEATH_TARGET_EMSCRIPTEN)
		emscripten_set_main_loop(MainApplication::EmscriptenStep, 0, 1);
		emscripten_set_main_loop_timing(EM_TIMING_RAF, 1);
#else
		while (!app.shouldQuit_) {
			app.ProcessStep();
		}
#endif

		app.ShutdownCommon();

#if defined(DEATH_TARGET_SWITCH)
		romfsExit();
		socketExit();
#elif defined(DEATH_TARGET_WINDOWS)
		timeEndPeriod(1);
#endif
		return EXIT_SUCCESS;
	}

	void MainApplication::Quit()
	{
		Application::Quit();

#if defined(DEATH_TARGET_EMSCRIPTEN)
		// `window.close()` usually works only in PWA/standalone environment
		EM_ASM({
			window.close();
		});
#endif
	}

	bool MainApplication::EnablePlayStationExtendedSupport(bool enable)
	{
#if defined(WITH_SDL)
		SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, enable ? "1" : "0");
		// SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE inherits value from SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE
		//SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, enable ? "1" : "0");
		return true;
#else
		return false;
#endif
	}

	String MainApplication::GetUserName()
	{
#if defined(DEATH_TARGET_SWITCH)
		AccountUid uid;
		AccountProfile profile;
		if (R_SUCCEEDED(accountInitialize(AccountServiceType_Application))) {
			String userName;
			if (R_SUCCEEDED(accountGetPreselectedUser(&uid)) && R_SUCCEEDED(accountGetProfile(&profile, uid))) {
				AccountProfileBase profileBase;
				AccountUserData userData;
				accountProfileGet(&profile, &userData, &profileBase);
				String userName = profileBase.nickname;
				accountProfileClose(&profile);
			}
			accountExit();

			if (!userName.empty()) {
				return userName;
			}
		}
#elif defined(DEATH_TARGET_WINDOWS)
		wchar_t userName[64];
		DWORD userNameLength = (DWORD)arraySize(userName);
		if (::GetUserName(userName, &userNameLength) && userNameLength > 0) {
			return Utf8::FromUtf16(userName);
		}
#elif defined(DEATH_TARGET_APPLE)
		StringView userName = ::getenv("USER");
		if (!userName.empty()) {
			return userName;
		}
#elif defined(DEATH_TARGET_UNIX)
		struct passwd* pw = ::getpwuid(::getuid());
		if (pw != nullptr) {
			StringView userName = pw->pw_gecos;	// Display name
			if (!userName.empty()) {
				return userName;
			}
			userName = pw->pw_name;	// Plain name
			if (!userName.empty()) {
				return userName;
			}
		}

		StringView userName = ::getenv("USER");
		if (!userName.empty()) {
			return userName;
		}
#endif
		return {};
	}

	bool MainApplication::OpenUrl(StringView url)
	{
		if (!url.empty()) {
#if defined(DEATH_TARGET_EMSCRIPTEN)
			EM_ASM({
				var url = UTF8ToString($0, $1);
				if (url) window.open(url, '_blank');
			}, url.data(), url.size());
			return true;
#elif defined(WITH_SDL)
#	if SDL_VERSION_ATLEAST(2, 0, 14)
			return SDL_OpenURL(String::nullTerminatedView(url).data()) == 0;
#	endif
#endif
		}

		// TODO: Not implemented in GLFW
		return false;
	}
	
	bool MainApplication::CanShowScreenKeyboard()
	{
#if defined(DEATH_TARGET_WINDOWS)
		return true;
#else
		return false;
#endif
	}

	bool MainApplication::ToggleScreenKeyboard()
	{
#if defined(DEATH_TARGET_WINDOWS)
		if (HideScreenKeyboard()) {
			return true;
		}

		return ShowScreenKeyboard();
#else
		return false;
#endif
	}

	bool MainApplication::ShowScreenKeyboard()
	{
#if defined(DEATH_TARGET_WINDOWS)
		if (::FindWindowEx(NULL, NULL, L"IPTip_Main_Window", NULL) != NULL) {
			// IID_ITipInvocation is supported only on Windows 10 and later
			ITipInvocation* tip;
			if (::CoCreateInstance(CLSID_UIHostNoLaunch, nullptr,
				CLSCTX_INPROC_HANDLER | CLSCTX_LOCAL_SERVER, IID_ITipInvocation, (void**)&tip) == S_OK) {
				HRESULT hr = tip->Toggle(::GetDesktopWindow());
				tip->Release();
				return SUCCEEDED(hr);
			}
		}

		// Create the process directly if the above fails on Windows 7
#	if defined(DEATH_TARGET_32BIT)
		PVOID redirectOldValue = nullptr;
		BOOL redirectSuccess = ::Wow64DisableWow64FsRedirection(&redirectOldValue);
#	endif
		bool success = false;
		wchar_t rawPath[MAX_PATH];
		if (GetTabTipPathFromRegistry(rawPath, DWORD(arraySize(rawPath))) == 0) {
			wcscpy_s(rawPath, L"\"%CommonProgramFiles%\\Microsoft Shared\\Ink\\TabTip.exe\"");
		}
		wchar_t path[MAX_PATH];
		DWORD pathLength = ::ExpandEnvironmentStringsW(rawPath, path, DWORD(arraySize(path)));
		if (pathLength > 0 && pathLength < DWORD(arraySize(path))) {
			HINSTANCE hinst = ::ShellExecuteW(NULL, L"open", path,
				nullptr, nullptr, SW_SHOWNORMAL);
			success = ((INT_PTR)hinst > 32);
		}
#	if defined(DEATH_TARGET_32BIT)
		if (redirectSuccess) {
			::Wow64RevertWow64FsRedirection(redirectOldValue);
		}
#	endif
		return success;
#else
		return false;
#endif
	}

	bool MainApplication::HideScreenKeyboard()
	{
#if defined(DEATH_TARGET_WINDOWS)
		HWND hwnd = ::FindWindowEx(NULL, NULL, L"IPTip_Main_Window", NULL);
		if (hwnd != NULL && ::IsWindowVisible(hwnd)) {
			// IID_ITipInvocation is supported only on Windows 10 and later
			ITipInvocation* tip;
			if (::CoCreateInstance(CLSID_UIHostNoLaunch, nullptr,
				CLSCTX_INPROC_HANDLER | CLSCTX_LOCAL_SERVER, IID_ITipInvocation, (void**)&tip) == S_OK) {
				HRESULT hr = tip->Toggle(::GetDesktopWindow());
				tip->Release();
				return SUCCEEDED(hr);
			}

			// Close the window if the above fails on Windows 7
			::PostMessage(hwnd, WM_SYSCOMMAND, SC_CLOSE, 0);
			return true;
		}
#endif

		return false;
	}

	void MainApplication::Init(CreateAppEventHandlerDelegate createAppEventHandler, int argc, NativeArgument* argv)
	{
		ZoneScopedC(0x81A861);
#if defined(NCINE_PROFILING)
		profileStartTime_ = TimeStamp::now();
#endif
		wasSuspended_ = ShouldSuspend();

		// Only `OnPreInit()` can modify the application configuration
		if (argc > 1) {
#if defined(DEATH_TARGET_WINDOWS)
			appCfg_.argv_ = Array<String>(argc - 1);
			for (std::int32_t i = 1; i < argc; i++) {
				appCfg_.argv_[i - 1] = Utf8::FromUtf16(argv[i]);
			}
#elif defined(DEATH_TARGET_APPLE)
			// Cocoa supports -Key value options which set the user defaults key "Key" to the value "value",
			// skip them here, because they are handled internally by the operating system
			std::int32_t count = 0;
			std::int32_t i = 1;
			while (i < argc) {
				const char* arg = argv[i];
				if (arg[0] == '-' && arg[1] == 'N' && arg[2] == 'S') {
					i += 2; // Skip key and value
				} else {
					count++;
					i++;
				}
			}

			if (count > 0) {
				appCfg_.argv_ = Array<StringView>(count);
				count = 0;
				i = 1;
				while (i < argc) {
					const char* arg = argv[i];
					if (arg[0] == '-' && arg[1] == 'N' && arg[2] == 'S') {
						i += 2; // Skip key and value
					} else {
						appCfg_.argv_[count++] = arg;
						i++;
					}
				}
			}
#else
			appCfg_.argv_ = Array<StringView>(argc - 1);
			for (std::int32_t i = 1; i < argc; i++) {
				appCfg_.argv_[i - 1] = argv[i];
			}
#endif
		}

		PreInitCommon(createAppEventHandler());

		if (shouldQuit_) {
			// If the app was quit from OnPreInit(), skip further initialization
			return;
		}

#if defined(DEATH_DEBUG)
#	define INIT_MESSAGE_SUFFIX " in debug configuration"
#else
#	define INIT_MESSAGE_SUFFIX ""
#endif

		if (appCfg_.withGraphics) {
#if defined(WITH_GLFW)
			LOGI(NCINE_APP_NAME " v" NCINE_VERSION " (GLFW) initializing" INIT_MESSAGE_SUFFIX "...");
#elif defined(WITH_SDL)
			LOGI(NCINE_APP_NAME " v" NCINE_VERSION " (SDL2) initializing" INIT_MESSAGE_SUFFIX "...");
#else
			LOGI(NCINE_APP_NAME " v" NCINE_VERSION " initializing" INIT_MESSAGE_SUFFIX "...");
#endif

			LOGB("Initializing graphics device and input manager...");

			// Graphics device should always be created before the input manager
			IGfxDevice::GLContextInfo glContextInfo(appCfg_);
			const DisplayMode::VSync vSyncMode = (appCfg_.withVSync ? DisplayMode::VSync::Enabled : DisplayMode::VSync::Disabled);
			DisplayMode displayMode(8, 8, 8, 8, 24, 8, DisplayMode::DoubleBuffering::Enabled, vSyncMode);

			const IGfxDevice::WindowMode windowMode(appCfg_.resolution.X, appCfg_.resolution.Y, appCfg_.windowPosition.X,
				appCfg_.windowPosition.Y, appCfg_.fullscreen, appCfg_.resizable, appCfg_.windowScaling);

#if defined(WITH_SDL)
			gfxDevice_ = std::make_unique<SdlGfxDevice>(windowMode, glContextInfo, displayMode);
			inputManager_ = std::make_unique<SdlInputManager>();
#elif defined(WITH_GLFW)
			gfxDevice_ = std::make_unique<GlfwGfxDevice>(windowMode, glContextInfo, displayMode);
			inputManager_ = std::make_unique<GlfwInputManager>();
#elif defined(WITH_QT5)
			FATAL_ASSERT_MSG(qt5Widget_, "The Qt5 widget has not been assigned");
			gfxDevice_ = std::make_unique<Qt5GfxDevice>(windowMode, glContextInfo, displayMode, *qt5Widget_);
			inputManager_ = std::make_unique<Qt5InputManager>(*qt5Widget_);
#endif
			gfxDevice_->setWindowTitle(appCfg_.windowTitle.data());
			if (!appCfg_.windowIconFilename.empty()) {
				String windowIconFilePath = fs::CombinePath(GetDataPath(), appCfg_.windowIconFilename);
				if (fs::IsReadableFile(windowIconFilePath)) {
					gfxDevice_->setWindowIcon(windowIconFilePath);
				}
			}
		} else {
			LOGI(NCINE_APP_NAME " v" NCINE_VERSION " initializing" INIT_MESSAGE_SUFFIX "...");

			gfxDevice_ = std::make_unique<NullGfxDevice>();
			inputManager_ = std::make_unique<NullInputManager>();
		}

#if defined(NCINE_PROFILING)
		timings_[(std::int32_t)Timings::PreInit] = profileStartTime_.secondsSince();
#endif
#if !defined(WITH_QT5)
		// Common initialization on Qt5 is performed later, when OpenGL can be used
		InitCommon();
#endif
	}

	void MainApplication::ProcessStep()
	{
		if (appCfg_.withGraphics) {
#if defined(WITH_GLFW) || defined(WITH_SDL)
			ProcessEvents();
#elif defined(WITH_QT5GAMEPAD)
			static_cast<Qt5InputManager&>(*inputManager_).updateJoystickStates();
#endif
		}

		const bool suspended = ShouldSuspend();
		if (wasSuspended_ != suspended) {
			if (suspended) {
				Suspend();
			} else {
				Resume();
			}
			wasSuspended_ = suspended;
		}

		if (!suspended) {
			Step();
		}
	}

#if defined(WITH_SDL)
	void MainApplication::ProcessEvents()
	{
		ZoneScoped;

		SDL_Event event;
#	if !defined(DEATH_TARGET_EMSCRIPTEN)
		if (ShouldSuspend()) {
			SDL_WaitEvent(&event);
			SDL_PushEvent(&event);
			// Don't lose any events when resuming
			while (SDL_PollEvent(&event)) {
				SDL_PushEvent(&event);
			}
		}
#	endif
		
		while (SDL_PollEvent(&event)) {
			switch (event.type) {
				case SDL_QUIT:
					if (SdlInputManager::shouldQuitOnRequest()) {
						shouldQuit_ = true;
					}
					break;
				case SDL_DISPLAYEVENT:
					gfxDevice_->updateMonitors();
					break;
				case SDL_WINDOWEVENT: {
					if (SdlGfxDevice::isMainWindow(event.window.windowID)) {
						switch (event.window.event) {
							case SDL_WINDOWEVENT_FOCUS_GAINED:
								SetFocus(true);
								break;
							case SDL_WINDOWEVENT_FOCUS_LOST:
								SetFocus(false);
								break;
							case SDL_WINDOWEVENT_SIZE_CHANGED:
								gfxDevice_->width_ = event.window.data1;
								gfxDevice_->height_ = event.window.data2;
								SDL_Window* windowHandle = SDL_GetWindowFromID(event.window.windowID);
								gfxDevice_->isFullscreen_ = (SDL_GetWindowFlags(windowHandle) & SDL_WINDOW_FULLSCREEN) != 0;
								SDL_GL_GetDrawableSize(windowHandle, &gfxDevice_->drawableWidth_, &gfxDevice_->drawableHeight_);
								ResizeScreenViewport(gfxDevice_->drawableWidth_, gfxDevice_->drawableHeight_);
								break;
						}
					}
					break;
				}
				default:
					if (appCfg_.withGraphics) {
						SdlInputManager::parseEvent(event);
					}
					break;
			}
		}
	}
#elif defined(WITH_GLFW)
	void MainApplication::ProcessEvents()
	{
		// GLFW does not seem to correctly handle Emscripten focus and blur events
#	if !defined(DEATH_TARGET_EMSCRIPTEN)
		SetFocus(GlfwInputManager::hasFocus());
#	endif

		if (ShouldSuspend()) {
			glfwWaitEvents();
		} else {
			glfwPollEvents();
		}

		if (appCfg_.withGraphics) {
			GlfwInputManager::updateJoystickStates();
		}
	}
#endif

#if defined(DEATH_TARGET_EMSCRIPTEN)
	void MainApplication::EmscriptenStep()
	{
		static_cast<MainApplication&>(theApplication()).ProcessStep();
	}
#endif
}