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#pragma once
#include "IThreadCommand.h"
#include <memory>
namespace nCine
{
/// Thread pool interface
class IThreadPool
{
public:
virtual ~IThreadPool() = 0;
/// Enqueues a command request for a worker thread
virtual void EnqueueCommand(std::unique_ptr<IThreadCommand>&& threadCommand) = 0;
};
inline IThreadPool::~IThreadPool() { }
#ifndef DOXYGEN_GENERATING_OUTPUT
/// A fake thread pool which doesn't execute any commands
class NullThreadPool : public IThreadPool
{
public:
void EnqueueCommand(std::unique_ptr<IThreadCommand>&& threadCommand) override { }
};
#endif
}
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