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#pragma once
#if defined(WITH_MULTIPLAYER) || defined(DOXYGEN_GENERATING_OUTPUT)
#include "ScrollableMenuSection.h"
#include "../../Multiplayer/MpGameMode.h"
namespace Jazz2::UI::Menu
{
#ifndef DOXYGEN_GENERATING_OUTPUT
struct MultiplayerGameModeItem {
Jazz2::Multiplayer::MpGameMode Mode;
StringView DisplayName;
};
#endif
class MultiplayerGameModeSelectSection : public ScrollableMenuSection<MultiplayerGameModeItem>
{
public:
MultiplayerGameModeSelectSection();
void OnShow(IMenuContainer* root) override;
void OnDraw(Canvas* canvas) override;
protected:
void OnExecuteSelected() override;
void OnDrawItem(Canvas* canvas, ListViewItem& item, std::int32_t& charOffset, bool isSelected) override;
};
}
#endif
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