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#pragma once
#include "Stream.h"
#include "FileAccess.h"
#include "../Containers/String.h"
#include <memory>
#include <optional>
namespace Death { namespace IO {
//###==##====#=====--==~--~=~- --- -- - - - -
/**
@brief File system related methods
*/
class FileSystem
{
public:
/** @{ @name Constants */
// Windows 10 supports long paths everywhere and Unix systems usually also support at least 2048 characters
/** @brief Maximum path length supported */
static constexpr std::size_t MaxPathLength = 2048;
#if defined(DEATH_TARGET_WINDOWS)
/** @brief Native path separator */
static constexpr char PathSeparator[] = "\\";
#else
/** @brief Native path separator */
static constexpr char PathSeparator[] = "/";
#endif
/** @} */
/** @brief Available permissions to check or set, supports a bitwise combination of its member values */
enum class Permission
{
None = 0, /**< None */
Read = 0x01, /**< Read */
Write = 0x02, /**< Write */
Execute = 0x04 /**< Execute */
};
DEATH_PRIVATE_ENUM_FLAGS(Permission);
/** @brief Options that modify behavior of @ref Directory, supports a bitwise combination of its member values */
enum class EnumerationOptions
{
/** @brief Default behavior */
None = 0,
/** @brief Skip regular files */
SkipFiles = 0x01,
/** @brief Skip directories */
SkipDirectories = 0x02,
/** @brief Skip everything that is not a file or directory */
SkipSpecial = 0x04
};
DEATH_PRIVATE_ENUM_FLAGS(EnumerationOptions);
/** @brief Handles directory traversal, should be used as iterator */
class Directory
{
public:
#ifndef DOXYGEN_GENERATING_OUTPUT
class Proxy;
// Iterator defines
using iterator_category = std::input_iterator_tag;
using difference_type = std::ptrdiff_t;
//using reference = const Containers::StringView&;
using value_type = Containers::StringView;
#endif
Directory() noexcept;
Directory(Containers::StringView path, EnumerationOptions options = EnumerationOptions::None);
~Directory();
Directory(const Directory& other);
Directory& operator=(const Directory& other);
Directory(Directory&& other) noexcept;
Directory& operator=(Directory&& other) noexcept;
Containers::StringView operator*() const & noexcept;
Directory& operator++();
Proxy operator++(int);
bool operator==(const Directory& other) const;
bool operator!=(const Directory& other) const;
Directory begin() noexcept {
return *this;
}
Directory end() noexcept {
return Directory();
}
private:
class Impl;
std::shared_ptr<Impl> _impl;
};
FileSystem() = delete;
~FileSystem() = delete;
#if defined(DEATH_TARGET_WINDOWS) || defined(DEATH_TARGET_SWITCH)
/**
* @brief Returns path with correct case on case-sensitive platforms (or `{}` if path not found)
*
* Windows® is already case-insensitive by default, so no validation is performed.
*/
DEATH_ALWAYS_INLINE static Containers::StringView FindPathCaseInsensitive(Containers::StringView path) {
return path;
}
/** @overload */
DEATH_ALWAYS_INLINE static Containers::String FindPathCaseInsensitive(Containers::String&& path) {
return path;
}
#else
/**
* @brief Returns path with correct case on case-sensitive platforms (or `{}` if path not found)
*/
static Containers::String FindPathCaseInsensitive(Containers::StringView path);
/** @overload */
DEATH_ALWAYS_INLINE static Containers::String FindPathCaseInsensitive(Containers::String&& path) {
return FindPathCaseInsensitive(Containers::StringView{path});
}
#endif
/** @brief Combines together specified path components */
static Containers::String CombinePath(Containers::StringView first, Containers::StringView second);
/** @overload */
static Containers::String CombinePath(Containers::ArrayView<const Containers::StringView> paths);
/** @overload */
static Containers::String CombinePath(std::initializer_list<Containers::StringView> paths);
/** @brief Returns the path up to, but not including, the final separator */
static Containers::StringView GetDirectoryName(Containers::StringView path);
/** @brief Returns the path component after the final separator */
static Containers::StringView GetFileName(Containers::StringView path);
/** @brief Returns the path component after the final separator without extension */
static Containers::StringView GetFileNameWithoutExtension(Containers::StringView path);
/** @brief Returns the extension as lower-case string without dot or empty string if it is not found */
static Containers::String GetExtension(Containers::StringView path);
/** @brief Converts path using native separators to forward slashes */
#if defined(DEATH_TARGET_WINDOWS)
static Containers::String FromNativeSeparators(Containers::String path);
#else
DEATH_ALWAYS_INLINE static Containers::StringView FromNativeSeparators(Containers::StringView path) {
return path;
}
#endif
/** @brief Converts path using forward slashes to native separators */
#if defined(DEATH_TARGET_WINDOWS)
static Containers::String ToNativeSeparators(Containers::String path);
#else
DEATH_ALWAYS_INLINE static Containers::StringView ToNativeSeparators(Containers::StringView path) {
return path;
}
#endif
/** @brief Returns an absolute path from a relative one */
static Containers::String GetAbsolutePath(Containers::StringView path);
/** @brief Returns `true` if the specified path is not empty and is absolute */
static bool IsAbsolutePath(Containers::StringView path);
/** @brief Returns the path to the executable file for the running application */
static Containers::String GetExecutablePath();
/**
* @brief Returns the path to the application-specific writable directory for saving game state
*
* On macOS, the directory is usually equivalent to @cpp "~/Library/Application Support/<name>/" @ce. On Android,
* it's the internal data directory of the application. On other Unix systems, it usually points to
* @cb{.sh} "${XDG_CONFIG_HOME}/<name>/ @ce or @cpp "~/.config/<name>/" @ce. On Windows, it's usually
* @cpp "C:\\Users\\<user>\\Saved Games\\<name>\\" @ce. If the parent directory doesn't exist, @cb{.bat} %APPDATA% @ce
* will be used instead. On Windows RT, the local data folder of the package is returned, because
* the application doesn't have access to the user directories.
*/
static Containers::String GetSavePath(Containers::StringView applicationName);
/** @brief Returns the path of the current working directory */
static Containers::String GetWorkingDirectory();
/** @brief Sets the current working directory, the starting point for interpreting relative paths */
static bool SetWorkingDirectory(Containers::StringView path);
/**
* @brief Returns the path of the user home directory
*
* On Unix and macOS, the directory is equivalent to @cb{.sh} ${HOME} @ce environment variable. On Windows,
* the directory is equivalent to @cb{.bat} %USERPROFILE% @ce, which usually points to @cpp "C:\\Users\\<user>\\" @ce.
*/
static Containers::String GetHomeDirectory();
/**
* @brief Returns the path of the directory for temporary files
*
* On Unix and macOS, the directory is usually equivalent to @cpp "/tmp/" @ce. On Windows, the directory is
* equivalent to @cb{.bat} %TEMP% @ce. On Android, the directory is usually equivalent to the cache
* directory of the package (for example @cpp "/data/user/0/<package>/cache/" @ce).
*/
static Containers::String GetTempDirectory();
#if defined(DEATH_TARGET_ANDROID) || defined(DOXYGEN_GENERATING_OUTPUT)
/**
* @brief Returns the path of the Android external storage directory
*
* @partialsupport Available only on @ref DEATH_TARGET_ANDROID "Android" platform.
*/
static Containers::String GetExternalStorage();
#endif
#if defined(DEATH_TARGET_UNIX) || defined(DOXYGEN_GENERATING_OUTPUT)
/**
* @brief Returns the path pointing to `${XDG_DATA_HOME}` environment variable
*
* If @cb{.sh} ${XDG_DATA_HOME} @ce environment variable is not set, @cpp "~/.local/share/" @ce
* will be used instead.
*
* @partialsupport Available only on @ref DEATH_TARGET_UNIX "Unix" platform.
*/
static Containers::String GetLocalStorage();
#endif
#if defined(DEATH_TARGET_WINDOWS) || defined(DOXYGEN_GENERATING_OUTPUT)
/**
* @brief Returns the path of Windows® directory
*
* @partialsupport Available only on @ref DEATH_TARGET_WINDOWS "Windows" platform.
*/
static Containers::String GetWindowsDirectory();
#endif
/** @brief Returns `true` if the specified path is a directory */
static bool DirectoryExists(Containers::StringView path);
/** @brief Returns `true` if the specified path is a file */
static bool FileExists(Containers::StringView path);
/** @brief Returns `true` if the file or directory exists */
static bool Exists(Containers::StringView path);
/** @brief Returns `true` if the file or directory is readable */
static bool IsReadable(Containers::StringView path);
/** @brief Returns `true` if the file or directory is writeable */
static bool IsWritable(Containers::StringView path);
/** @brief Returns `true` if the file or directory is executable */
static bool IsExecutable(Containers::StringView path);
/** @brief Returns `true` if the path is a file and is readable */
static bool IsReadableFile(Containers::StringView path);
/** @brief Returns `true` if the path is a file and is writeable */
static bool IsWritableFile(Containers::StringView path);
/** @brief Returns `true` if the path is a symbolic link */
static bool IsSymbolicLink(Containers::StringView path);
/** @brief Returns `true` if the file or directory is hidden */
static bool IsHidden(Containers::StringView path);
/** @brief Makes a file or directory hidden or not */
static bool SetHidden(Containers::StringView path, bool hidden);
/** @brief Returns `true` if the file or directory is read-only */
static bool IsReadOnly(Containers::StringView path);
/** @brief Makes a file or directory read-only or not */
static bool SetReadOnly(Containers::StringView path, bool readonly);
/** @brief Creates a new directory */
static bool CreateDirectories(Containers::StringView path);
/** @brief Deletes an directory and all its content */
static bool RemoveDirectoryRecursive(Containers::StringView path);
/** @brief Deletes a file */
static bool RemoveFile(Containers::StringView path);
/** @brief Renames or moves a file or a directory */
static bool Move(Containers::StringView oldPath, Containers::StringView newPath);
/** @brief Moves a file or a directory to trash */
static bool MoveToTrash(Containers::StringView path);
/** @brief Copies a file */
static bool Copy(Containers::StringView oldPath, Containers::StringView newPath, bool overwrite = true);
/** @brief Returns the file size in bytes */
static std::int64_t GetFileSize(Containers::StringView path);
/** @brief Returns the creation time of the file or directory (if available) */
static Containers::DateTime GetCreationTime(Containers::StringView path);
/** @brief Returns the last time the file or directory was modified */
static Containers::DateTime GetLastModificationTime(Containers::StringView path);
/** @brief Returns the last time the file or directory was accessed */
static Containers::DateTime GetLastAccessTime(Containers::StringView path);
/** @brief Returns permissions of a given file or directory */
static Permission GetPermissions(Containers::StringView path);
/** @brief Sets the file or directory permissions to those of the mask */
static bool ChangePermissions(Containers::StringView path, Permission mode);
/** @brief Adds permissions in the mask to a file or a directory */
static bool AddPermissions(Containers::StringView path, Permission mode);
/** @brief Removes permissions in the mask from a file or a directory */
static bool RemovePermissions(Containers::StringView path, Permission mode);
/** @brief Tries to open specified directory in operating system's file manager */
static bool LaunchDirectoryAsync(Containers::StringView path);
#if defined(DEATH_TARGET_EMSCRIPTEN) || defined(DOXYGEN_GENERATING_OUTPUT)
/**
* @brief Mounts specified path to persistent file system
*
* @partialsupport Available only on @ref DEATH_TARGET_EMSCRIPTEN "Emscripten" platform.
*/
static bool MountAsPersistent(Containers::StringView path);
/**
* @brief Saves all changes to all persistent file systems
*
* @partialsupport Available only on @ref DEATH_TARGET_EMSCRIPTEN "Emscripten" platform.
*/
static void SyncToPersistent();
#endif
/** @brief Opens a file stream with specified access mode */
static std::unique_ptr<Stream> Open(Containers::StringView path, FileAccess mode, std::int32_t bufferSize = 8192);
# if defined(DEATH_TARGET_ANDROID) || defined(DEATH_TARGET_APPLE) || defined(DEATH_TARGET_UNIX) || (defined(DEATH_TARGET_WINDOWS) && !defined(DEATH_TARGET_WINDOWS_RT)) || defined(DOXYGEN_GENERATING_OUTPUT)
/**
@brief Memory-mapped file deleter
@partialsupport Available on all platforms except @ref DEATH_TARGET_EMSCRIPTEN "Emscripten",
@ref DEATH_TARGET_SWITCH "Nintendo Switch" and @ref DEATH_TARGET_WINDOWS_RT "Windows RT".
*/
class MapDeleter
{
# if defined(DEATH_TARGET_ANDROID) || defined(DEATH_TARGET_APPLE) || defined(DEATH_TARGET_UNIX)
public:
constexpr explicit MapDeleter() : _fd{} {}
constexpr explicit MapDeleter(int fd) noexcept : _fd{fd} {}
void operator()(const char* data, std::size_t size);
private:
int _fd;
# elif defined(DEATH_TARGET_WINDOWS) && !defined(DEATH_TARGET_WINDOWS_RT)
public:
constexpr explicit MapDeleter() : _hFile{}, _hMap{} {}
constexpr explicit MapDeleter(void* hFile, void* hMap) noexcept : _hFile{hFile}, _hMap{hMap} {}
void operator()(const char* data, std::size_t size);
private:
void* _hFile;
void* _hMap;
# endif
};
/**
* @brief Maps a file for reading and/or writing
*
* Maps the file as a read-write memory. The array deleter takes care of unmapping. If the file doesn't exist
* or an error occurs while mapping, returns @ref std::nullopt_t. If the file is empty it's only opened
* but not mapped and a zero-sized @cpp nullptr @ce array is returned, with the deleter containing the
* open file handle.
*
* @m_class{m-block m-warning}
*
* @par Reading and writing a file while it's mapped
* On @ref DEATH_TARGET_UNIX "Unix"-like systems, it's possible to write to a file that's currently
* mapped with this function and the changes will be reflected to the mapping. The mapped size
* however cannot change --- if the file gets longer, the additional data will not be present
* in the mapping, if it gets shorter, the suffix gets filled with @cpp '\0' @ce bytes.
* @par
* On @ref DEATH_TARGET_WINDOWS "Windows", it's not possible to open a file for writing while it's
* mapped with this function. Doing so will result in an *Invalid Argument* error.
* @par
* Opening a file for reading while it's mapped with this function works on all platforms and gives
* back the same contents as the (potentially updated) mapped memory.
*
* @partialsupport Available on all platforms except @ref DEATH_TARGET_EMSCRIPTEN "Emscripten",
* @ref DEATH_TARGET_SWITCH "Nintendo Switch" and @ref DEATH_TARGET_WINDOWS_RT "Windows RT".
*/
static std::optional<Containers::Array<char, MapDeleter>> OpenAsMemoryMapped(Containers::StringView path, FileAccess mode);
#endif
};
/** @brief Convenient shortcut to @ref FileSystem */
using fs = FileSystem;
}}
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