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<?
/* Launcher System. This file is part of JFFNMS
* Copyright (C) <2004-2005> Javier Szyszlican <javier@szysz.com>
* This program is licensed under the GNU GPL, full terms in the LICENSE file
*/
function launcher_empty_items () {
return array();
}
function launcher_system_init() {
return true;
}
function launcher_heartbeat() {
ob_end_clean();
echo ".";
flush();
ob_flush();
ob_start();
}
function read_child($child, $wait = 1) {
$r = array($child["output"]);
if (($wait===false) || ($nr = stream_select($r, $w = NULL, $e = NULL, $wait)) !== false) {
$ret1 = fgets($child["output"]);
if ($ret1!=false) $ret .= rtrim($ret1,"\n");
}
return $ret;
}
function write_child($child, $text) {
return fputs($child["input"], $text."\n");
}
function start_child ($heartbeat) {
$command = get_config_option("php_executable")." -q ".$_SERVER["argv"][0]." - $heartbeat";
$res = proc_open($command, array(0=> array("pipe","r"), 1=>array("pipe","w")), $pipes);
sleep(1); //PHP Startup wait time
if (is_resource($res)) {
stream_set_blocking($pipes[1], false);
$child = array("resource"=>$res, "input"=>$pipes[0], "output"=>$pipes[1], "status"=>READY);
list(,,$child["pid"]) = explode(" ",read_child($child,10));
logger(str_pad("START",10)."Started child with PID ".$child["pid"]."\n");
return $child;
}
return false;
}
function stop_child($child, $reason = "") {
$text = "Stopping child with PID ".$child["pid"].", reason: $reason and it";
fputs ($child["input"],"quit\n");
$goodbye = str_replace(".","",read_child($child));
if ($goodbye!=="")
$text .= " exited normally saying: $goodbye";
else {
$result = posix_kill($child["pid"], 9);
$text .= " had to be Killed!";
}
fclose($child["input"]);
fclose($child["output"]);
//proc_close($child["resource"]);
unset ($child["resource"]);
logger(str_pad("STOP",10).$text."\n");
sleep(1);
return ($result==0)?true:false;
}
function launcher_system_status ($time_passed, &$remaining_items, &$pending_items, &$bad_items,
&$done_items, &$childs, &$childs_ids, $running_childs, $number_of_items) {
for ($id = 0; $id < count($childs_ids); $id++)
if (is_array($childs[$childs_ids[$id]])) // Create a Scoreboard-type list of the childs status
$childs_status .= (($childs[$childs_ids[$id]]["status"]==READY)?"R":(($childs[$childs_ids[$id]]["status"]==BUSY)?"W":"I"));
//Output everything
logger (str_pad("STATUS",10)."Remaining/Pending/Done/Bad=Total items: ".
count($remaining_items)."/".count($pending_items)."/".
count($done_items)."/".count($bad_items)."=".$number_of_items.
", Childs: ".$running_childs.":".$childs_status.", Time ".$time_passed."\n");
}
function child_status ($child, $result) {
$status = (current(explode(" ",$result))=="OK")?true:false;
logger (str_pad("WORK",10)."Child ".str_pad($child["pid"],7)." ".
($status
?"finished working on item ".str_pad($child["item"],3)
:"had a problem with item ".str_pad($child["item"],3))
." Status: $result\n");
return $status;
}
// Program Body
$jffnms_functions_include="engine";
include_once("../conf/config.php");
// Select the launcher mode
// TODO Windows expcetions to the new master
if (!isset($launcher_mode) && ($_SERVER["argv"][1]=="master")) $launcher_mode = "master";
if (!isset($launcher_mode) && (!isset($_SERVER["argv"][1]))) $launcher_mode = "old_master";
if (!isset($launcher_mode) && ($_SERVER["argv"][1]=="-")) $launcher_mode = "managed";
if (!isset($launcher_mode) && (count($_SERVER["argv"]) > 0)) $launcher_mode = "old_child";
if (!isset($launcher_item_source)) $launcher_item_source = "launcher_empty_items";
if (!isset($launcher_mode)) {
logger ("Launcher Mode could not be defined.\n");
exit;
}
if ($launcher_mode=="master") {
sleep(5);
if (is_process_running(join(" ", $_SERVER["argv"]),2))
die ("Process Already Running.\n");
$time_start = time();
set_time_limit(0);
// child Status
define ("READY", 0);
define ("BUSY", 1);
define ("RESTING", 2);
// Configuration
$number_of_childs_at_start = (!is_numeric($_SERVER["argv"][2])?5:$_SERVER["argv"][2]);
if (!isset($launcher_detach)) $launcher_detach = true;
if (!isset($timeout)) $timeout = 30;
if (!isset($max_tries)) $max_tries = 2;
if (!isset($rest_time)) $rest_time = 3;
if (!isset($read_timeout)) $read_timeout = 3;
if (!isset($heartbeat)) $heartbeat = 5;
if (!isset($refresh_time)) $refresh_time = 120;
if (!isset($refresh_items)) $refresh_items = true;
if (!isset($max_refresh_time)) $max_refresh_time = (60*60*1);
if (!isset($launcher_init)) $launcher_init = "launcher_system_init";
if (!isset($launcher_status)) $launcher_status = "launcher_system_status";
if (!isset($launcher_child_status)) $launcher_child_status = "child_status";
if (!isset($launcher_time_status)) $launcher_time_status = 1;
if (!isset($launcher_start_end_status)) $launcher_start_end_status = true;
if ($launcher_detach==true)
detach();
//internal data
$remaining_items = array();
$pending_items = array();
$done_items = array();
$bad_items = array();
$running_childs = 0;
$number_of_items = 0;
$childs = array();
$childs_ids = array();
$first_run = true;
call_user_func_array($launcher_init, array());
if ($launcher_start_end_status)
logger("Launcher Starting. Parameters: childs: $number_of_childs_at_start, Timeout: $timeout, ".
"item Retries: $max_tries, Rest Time: $rest_time secs, ".
"Read Timeout: $read_timeout, Child Hearbeat every $heartbeat secs.\n");
while (true) {
if ((!$refresh_items && $first_run) || ($refresh_items && ($old_refresh_time + $refresh_time) < $now)) {
//item List
db_close(); //DB is not longer needed
$items = call_user_func_array($launcher_item_source, array($refresh_items));
db_close(); //DB is not longer needed
$number_of_items = count($items);
foreach ($items as $item)
$remaining_items[$item]=0; //Put each item with 0 tries
unset ($items);
logger (str_pad("ITEMS",10)."Added ".$number_of_items." items\n");
$number_of_childs = ((count($remaining_items)>$number_of_childs_at_start) // we have more items than childs
?$number_of_childs_at_start // thats ok
:count($remaining_items)); // if we have more childs, then we will only need as much items we have
$old_refresh_time = $now;
$first_run = false;
}
$read_fd = array(); //Get the Output FDs from each child
for ($id = 0; $id < count($childs_ids); $id++)
if (is_array($childs[$childs_ids[$id]]) && is_resource($childs[$childs_ids[$id]]["output"]))
$read_fd[] = $childs[$childs_ids[$id]]["output"];
if (count($childs_ids) == 0)
sleep($read_timeout);
if (($running_childs > 0) && (false !== ($nr = stream_select($read_fd, $write = NULL, $except = NULL, $read_timeout))))
for ($o = 0; $o < count($childs_ids); $o++)
if (is_array($childs[$childs_ids[$o]]) && in_array($childs[$childs_ids[$o]]["output"], $read_fd)) { //to see if his FD had data
$id = $childs_ids[$o];
$data = read_child($childs[$id], false); // Read data from the child in question
if ($data!="")
$childs[$id]["time"] = $now; // Update the last communication timestamp
$data = str_replace(".","",$data); // Remove the dots from the input because it may also contain a response
if ($data!=="") { // If it had something else than the dots
$item = $childs[$id]["item"]; //get the running item
$childs[$id]["status"] = RESTING; //This child finished its work, now to rest
// Call Child Status function
$result = call_user_func_array($launcher_child_status, array($childs[$id], $data));
if ($result) { //if the response was OK and it did all the items
$done_items[$item]=$pending_items[$item]; // Copy the item to the done list
unset ($pending_items[$item]); // Remove it from the pending list
$childs[$id]["item"] = NULL; // This child is not working on this item now
} else { // If it was not OK, then it was an error
$remaining_items[$item] = $pending_items[$item]; // Get the item back to the remaining list
unset ($pending_items[$item]); // Remove it from the pending list
stop_child($childs[$id]);
}
} else // Data was just dots (ie it has been doing something), so we only needed to update the timestamp
;//logger (str_pad("WORK",10)."child $id, is working on item $item\n");
}
$items_put_to_work = 0;
for ($o = 0; $o < count($childs_ids); $o++)
if (is_array($childs[$childs_ids[$o]])) {
$id = $childs_ids[$o];
// Let the childs rest
if (($childs[$id]["status"]==RESTING) && // its busy
(($childs[$id]["time"] + $rest_time) < $now)) // it has passed the rest time
$childs[$id]["status"] = READY; // mark it as ready
// Give childs Work
if (($childs[$id]["status"]==READY) && (count($remaining_items) > 0)) { // if its ready and we've remaining items
reset($remaining_items);
while (list($item) = each ($remaining_items))
if (!isset($pending_items[$item]) && // it was not in the pending list
($remaining_items[$item] < $max_tries)) { // tries not excedded
$remaining_items[$item]++; // count that we're trying this item one more time
logger(str_pad("WORK",10)."Child ".str_pad($childs[$id]["pid"],7)." was ready, putting it to work on item $item, Try: ".($remaining_items[$item])."\n");
write_child($childs[$id], $item); // Tell this child to do this item
$pending_items[$item]=$remaining_items[$item]; // Copy this item data to the pending list
unset ($remaining_items[$item]); // Remove it from the Remaining List
$childs[$id]["item"] = $item; // Save that this child is working on this item
$childs[$id]["status"] = BUSY; // Mark it as busy
$childs[$id]["time"] = $now; // Update the last communication with the child timestamp
if (++$items_put_to_work > 10) break 2;
break;
}
}
// Restart hanged childs
if (($timeout!==false) && // TimeOut Enabled
//($childs[$id]["status"]==BUSY) && // its busy
(($childs[$id]["time"] + $timeout) < $now)) { // it has passed timeout
$item = $childs[$id]["item"];
$remaining_items[$item] = $pending_items[$item]; // Copy this item from the pending to the remaining list
unset ($pending_items[$item]); // Remove it from the pending list
stop_child($childs[$id], "timeout"); // Stop this child
unset ($childs[$id]); // Remove it from the childs list
$running_childs--; // count one less
break; // Don't do anything else
}
// Stop useless childs
if (($refresh_items==false) && ($childs[$id]["status"]!=BUSY) && // its ready and we're not going to refresh
((count($pending_items) + count($remaining_items)) < $running_childs)) {// Less pending than childs
stop_child($childs[$id], "is not needded"); // kill a child
unset ($childs[$id]);
$running_childs--; // count one less
$number_of_childs--; // We will need only child less
}
}
// Bad items
foreach ($remaining_items as $item=>$aux)
if ($remaining_items[$item] >= $max_tries) { //If this item has been tried more than our max.
logger(str_pad("WORK",10)."Item $item re-tries excedded (".$remaining_items[$item]."), giving up.\n");
$bad_items[$item]=$remaining_items[$item]; // Copy it to the bad items list
unset ($remaining_items[$item]); // Remove it from the Remaining list
}
// Start childs
$number_of_childs_started = 0;
if ((count($pending_items) + count($remaining_items)) > $running_childs) // if there are more reaminign items than needed childs
while ($running_childs < $number_of_childs) { // If we have less running childs than we should
$child = start_child($heartbeat); // Start one more
if (is_array($child)) {
$childs[]=$child; // Add it to the childs list
$running_childs++; // Count one more
}
if (++$number_of_childs_started > 5) break;
}
$now = time();
$childs_ids = array_keys($childs);
// Status output
if ($time_status_old + $launcher_time_status < $now) { // if more than X seconds passed since last
$time_passed = $now - $time_start; // Count how much time has passed
if (isset($launcher_status))
call_user_func_array($launcher_status,
array($time_passed, $remaining_items, $pending_items, $bad_items, $done_items,
$childs, $childs_ids, $running_childs, $number_of_items));
$time_status_old = $now;
}
if (!$refresh_items && (count($remaining_items)==0) && (count($pending_items)==0)) // While we have Remaining or Pending items
break;
if (($max_refresh_time!==false) && ($time_start + $max_refresh_time < $now)) // While we have Remaining or Pending items
break;
} //while (true)
for ($o = 0; $o < count($childs_ids); $o++)
if (is_array($childs[$childs_ids[$o]])) {
$id = $childs_ids[$o];
stop_child($childs[$id], "is not needded"); // kill a child
unset ($childs[$id]);
}
if ($launcher_start_end_status) {
$time_passed = $now - $time_start; // Count how much time has passed
ksort($bad_items);
logger("Launcher Ended. Parameters: childs: $number_of_childs_at_start, Timeout: $timeout, ".
"item Retries: $max_tries, Rest Time: $rest_time secs, ".
"Read Timeout: $read_timeout, child Hearbeat every $heartbeat secs. ".
"Total Time: $time_passed sec\n".
((count($bad_items) > 0)
?"We couldn't finish processing the following items: ".join(", ",array_keys($bad_items))
:"All Items were processed correctly.").
"\n");
}
}
// OLD child system
if ($launcher_mode == "old_master") {
$items = call_user_func_array($launcher_item_source, array($refresh_items));
$cant = count($items);
if (!isset($items_per_child)) $items_per_child = 2;
//$number_of_childs = 3;
//$items_per_child = round($cant/$number_of_childs)+1;
for ($i = 0; $i < $cant; $i += $items_per_child) {
spawn (false, join(",",array_slice($items, $i, $items_per_child))." 0 0 0"); //fork myself with this paremeters
sleep(2); //wait before spawning new proceses
}
}
// Managed child
if ($launcher_mode == "managed") {
$heartbeat = is_numeric($_SERVER["argv"][2])?$_SERVER["argv"][2]:5;
if (!isset($read_timeout)) $read_timeout = 3;
if (!isset($launcher_goodbye)) $launcher_goodbye = true;
set_time_limit(0);
$fp = fopen("php://stdin","r");
echo "READY PID ".posix_getpid()."\n";
$gc_save_vars = array();
while (!feof($fp) && ($input!="QUIT")) {
$read_fd = array($fp);
$input = "";
if (false !== ($nr = stream_select($read_fd, $write = NULL, $except = NULL, $read_timeout)))
if ($nr > 0) {
$input = strtoupper(trim(fgets($fp)));
$heartbeat_timer = time();
}
if (($heartbeat_timer > 0) && ($heartbeat_timer + ($heartbeat*50)) < time()) {
$input = "QUIT";
$launcher_goodbye = false;
}
if (($input!=="") && ($input!="QUIT")) {
$input = "POLL ".trim(str_replace("POLL","",$input));
$params = array_slice(explode(" ",$input),1); //remove the first item
if (count($gc_save_vars)==0) { //GC: save all tue current variables
foreach ($GLOBALS as $key=>$val)
$gc_save_vars[$key]=$key;
$gc_save_vars["gc_save_vars"]=true;
}
if (count ($params) > 0) {
if (isset ($launcher_function)) {
if (isset($launcher_param_managed_handler))
$params = call_user_func($launcher_param_managed_handler, $params);
$result = call_user_func_array($launcher_function, $params);
$result = "OK ".join(" ",$result);
} else
$result = "ERROR Function not set";
} else
$result = "ERROR item not set";
echo $result."\n";
$heartbeat_timer = time();
//GC: unset all globals that are not in the gc_save_vars array
foreach ($GLOBALS as $key=>$val)
if (!isset($gc_save_vars[$key])) {
unset($GLOBALS[$key]);
unset($$key);
}
}
}
if ($launcher_goodbye)
echo "BYE Quit.\n";
}
// Old System Child
if ($launcher_mode == "old_child") {
if (isset ($launcher_function)) {
$params = array_slice($_SERVER["argv"],1); //remove the first item
if (isset($launcher_param_normal_handler))
$params = call_user_func($launcher_param_normal_handler, $params);
call_user_func_array($launcher_function,$params);
}
}
?>
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