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require File.expand_path('../../../../spec_helper', __FILE__)
require File.expand_path('../../fixtures/classes', __FILE__)
describe "BasicSocket#send" do
before :each do
@server = TCPServer.new('127.0.0.1', SocketSpecs.port)
@socket = TCPSocket.new('127.0.0.1', SocketSpecs.port)
end
after :each do
@server.closed?.should be_false
@socket.closed?.should be_false
@server.close
@socket.close
end
it "sends a message to another socket and returns the number of bytes sent" do
data = ""
t = Thread.new do
client = @server.accept
loop do
got = client.recv(5)
break if got.empty?
data << got
end
client.close
end
Thread.pass while t.status and t.status != "sleep"
t.status.should_not be_nil
@socket.send('hello', 0).should == 5
@socket.shutdown(1) # indicate, that we are done sending
@socket.recv(10)
t.join
data.should == 'hello'
end
it "accepts flags to specify unusual sending behaviour" do
data = nil
peek_data = nil
t = Thread.new do
client = @server.accept
peek_data = client.recv(6, Socket::MSG_PEEK)
data = client.recv(6)
client.recv(10) # this recv is important
client.close
end
Thread.pass while t.status and t.status != "sleep"
t.status.should_not be_nil
@socket.send('helloU', Socket::MSG_PEEK | Socket::MSG_OOB).should == 6
@socket.shutdown # indicate, that we are done sending
t.join
peek_data.should == "hello"
data.should == 'hello'
end
it "accepts a sockaddr as recipient address" do
data = ""
t = Thread.new do
client = @server.accept
loop do
got = client.recv(5)
break if got.empty?
data << got
end
client.close
end
Thread.pass while t.status and t.status != "sleep"
t.status.should_not be_nil
sockaddr = Socket.pack_sockaddr_in(SocketSpecs.port, "127.0.0.1")
@socket.send('hello', 0, sockaddr).should == 5
@socket.shutdown # indicate, that we are done sending
t.join
data.should == 'hello'
end
end
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