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#include "TCPClient.h"
#include <QTcpSocket>
#include <QDebug>
#include "pimpl_impl.hpp"
#include "moc_TCPClient.cpp"
class TCPClient::impl
: public QTcpSocket
{
Q_OBJECT
public:
using port_type = quint16;
impl (TCPClient * self)
: self_ {self}
{
}
~impl ()
{
}
bool isConnected(QString host, port_type port){
if(host_ != host || port_ != port){
disconnectFromHost();
return false;
}
return state() == QTcpSocket::ConnectedState ;
}
void connectToHost(QString host, port_type port){
host_ = host;
port_ = port;
QTcpSocket::connectToHost(host_, port_);
}
qint64 send(QByteArray const &message, bool crlf){
return write(message + (crlf ? "\r\f" : ""));
}
TCPClient * self_;
QString host_;
port_type port_;
};
#include "TCPClient.moc"
TCPClient::TCPClient(QObject *parent) : QObject(parent)
, m_ {this}
{
}
bool TCPClient::ensureConnected(QString host, port_type port, int msecs){
if(!m_->isConnected(host, port)){
m_->connectToHost(host, port);
}
return m_->waitForConnected(msecs);
}
bool TCPClient::sendNetworkMessage(QString host, port_type port, QByteArray const &message, bool crlf, int msecs){
if(!ensureConnected(host, port, msecs)){
return false;
}
qint64 n = m_->send(message, crlf);
if(n <= 0){
return false;
}
return m_->flush();
}
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