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#include "TCPClient.h"
#include <QDebug>
#include <QTcpSocket>
#include "JS8_Include/pimpl_impl.h"
#include "moc_TCPClient.cpp"
class TCPClient::impl : public QTcpSocket {
Q_OBJECT
public:
using port_type = quint16;
impl(TCPClient *self) : self_{self} {}
~impl() {}
bool isConnected(QString host, port_type port) {
if (host_ != host || port_ != port) {
disconnectFromHost();
return false;
}
return state() == QTcpSocket::ConnectedState;
}
void connectToHostPort(QString host, port_type port) {
host_ = host;
port_ = port;
QTcpSocket::connectToHost(host_, port_);
}
qint64 send(QByteArray const &message, bool crlf) {
return write(message + (crlf ? "\r\f" : ""));
}
TCPClient *self_;
QString host_;
port_type port_;
};
#include "TCPClient.moc"
TCPClient::TCPClient(QObject *parent) : QObject(parent), m_{this} {}
bool TCPClient::ensureConnected(QString host, port_type port, int msecs) {
if (!m_->isConnected(host, port)) {
m_->connectToHostPort(host, port);
}
return m_->waitForConnected(msecs);
}
bool TCPClient::sendNetworkMessage(QString host, port_type port,
QByteArray const &message, bool crlf,
int msecs) {
if (!ensureConnected(host, port, msecs)) {
return false;
}
qint64 n = m_->send(message, crlf);
if (n <= 0) {
return false;
}
return m_->flush();
}
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