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#ifndef NOTIFICATIONAUDIO_H
#define NOTIFICATIONAUDIO_H
#include <QAudioDevice>
#include <QBuffer>
#include <QByteArray>
#include <QHash>
#include <QPair>
#include <QScopedPointer>
class SoundOutput;
class NotificationAudio : public QObject {
Q_OBJECT
public:
explicit NotificationAudio(QObject *parent = nullptr);
~NotificationAudio();
public slots:
void status(QString message);
void error(QString message);
void setDevice(const QAudioDevice &device, unsigned msBuffer = 0);
void play(const QString &filePath);
void stop();
private:
using Entry = QPair<QAudioFormat, QByteArray>;
using Cache = QHash<QString, Entry>;
void playEntry(Cache::const_iterator);
QScopedPointer<SoundOutput> m_stream;
Cache m_cache;
QAudioDevice m_device;
QBuffer m_buffer;
unsigned m_msBuffer;
};
#endif // NOTIFICATIONAUDIO_H
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