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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2015 - ROLI Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#ifndef PROJUCER_PROJUCERLICENSES_H_INCLUDED
#define PROJUCER_PROJUCERLICENSES_H_INCLUDED
//==============================================================================
struct ProjucerLicenses : private DeletedAtShutdown
{
ProjucerLicenses()
{
dll.initialise (crashCallback, quitCallback, false);
}
juce_DeclareSingleton (ProjucerLicenses, false);
//==============================================================================
struct LoginCallback
{
virtual ~LoginCallback() {}
// always called on message thread
virtual void loginError (const String& errorMessage, bool hiliteUserID) = 0;
virtual void loginSuccess (const String& username, const String& apiKey) = 0;
};
// Log the user in. This will return immedietely
void login (const String& userLoginName, const String& userPassword,
bool remainLoggedIn, LoginCallback* callback)
{
if (dll.isLoaded())
{
jassert (callback != nullptr);
jassert (MessageManager::getInstance()->isThisTheMessageThread());
userCallback = callback;
dll.projucer_login (userLoginName.toRawUTF8(), userPassword.toRawUTF8(),
remainLoggedIn, staticCallbackFunction, this);
}
else
{
callback->loginError ("The Projucer DLL is missing", false);
}
}
// Log the user out. Only call on the message thread!
void logout()
{
jassert (MessageManager::getInstance()->isThisTheMessageThread());
if (dll.isLoaded())
dll.projucer_logout();
}
bool isLoggedIn() const noexcept
{
return dll.isLoaded() && dll.projucer_isLoggedIn();
}
String getLoginName() const noexcept
{
if (dll.isLoaded())
{
char name[256] = { 0 };
dll.projucer_getLoginName (name);
return String::fromUTF8 (name);
}
return String();
}
bool isDLLPresent() const
{
return dll.isLoaded();
}
bool hasLiveCodingLicence() const
{
return isDLLPresent() && dll.projucer_hasLiveCodingLicence();
}
bool hasFreeToUseLicense() const
{
return isDLLPresent() && dll.projucer_hasLicense ("ProjucerFreeToUse");
}
bool retryLoadDll()
{
dll.tryLoadDll();
return dll.isLoaded();
}
private:
CompileEngineDLL dll;
LoginCallback* userCallback = nullptr;
void callbackFunction (const char* errorMessage, const char* username, const char* apiKey)
{
jassert (userCallback != nullptr);
if (userCallback != nullptr)
{
if (errorMessage != nullptr)
userCallback->loginError (String::fromUTF8 (errorMessage), false);
else
userCallback->loginSuccess (String::fromUTF8 (username), String::fromUTF8 (apiKey));
}
}
static void staticCallbackFunction (void* userInfo, const char* errorMessage, const char* username, const char* apiKey)
{
static_cast<ProjucerLicenses*> (userInfo)->callbackFunction (errorMessage, username, apiKey);
}
static void crashCallback (const char*) {}
static void quitCallback() {}
};
#endif // PROJUCER_PROJUCERLICENSES_H_INCLUDED
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