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/*
==============================================================================
This file was auto-generated!
It contains the basic framework code for a JUCE plugin editor.
==============================================================================
*/
#ifndef HEADERGUARD
#define HEADERGUARD
EDITORHEADERS
//==============================================================================
/**
*/
class EDITORCLASSNAME : public AudioProcessorEditor
{
public:
EDITORCLASSNAME (FILTERCLASSNAME&);
~EDITORCLASSNAME();
//==============================================================================
void paint (Graphics&) override;
void resized() override;
private:
// This reference is provided as a quick way for your editor to
// access the processor object that created it.
FILTERCLASSNAME& processor;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (EDITORCLASSNAME)
};
#endif // HEADERGUARD
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