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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2015 - ROLI Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#include "../../jucer_Headers.h"
#include "jucer_ComponentDocument.h"
//==============================================================================
ComponentDocument::ComponentDocument (SourceCodeDocument* c)
: JucerDocument (c)
{
components = new ComponentLayout();
components->setDocument (this);
backgroundGraphics = new PaintRoutine();
backgroundGraphics->setDocument (this);
}
ComponentDocument::~ComponentDocument()
{
}
//==============================================================================
String ComponentDocument::getTypeName() const
{
return "Component";
}
JucerDocument* ComponentDocument::createCopy()
{
ComponentDocument* newOne = new ComponentDocument (cpp);
newOne->resources = resources;
ScopedPointer<XmlElement> xml (createXml());
newOne->loadFromXml (*xml);
return newOne;
}
XmlElement* ComponentDocument::createXml() const
{
XmlElement* const doc = JucerDocument::createXml();
doc->addChildElement (backgroundGraphics->createXml());
components->addToXml (*doc);
return doc;
}
bool ComponentDocument::loadFromXml (const XmlElement& xml)
{
if (JucerDocument::loadFromXml (xml))
{
components->clearComponents();
forEachXmlChildElement (xml, e)
{
if (e->hasTagName (PaintRoutine::xmlTagName))
backgroundGraphics->loadFromXml (*e);
else
components->addComponentFromXml (*e, false);
}
changed();
getUndoManager().clearUndoHistory();
return true;
}
return false;
}
//==============================================================================
class NormalTestComponent : public Component
{
public:
NormalTestComponent (ComponentDocument* const doc, const bool fillBackground)
: document (doc),
alwaysFillBackground (fillBackground)
{
ComponentLayout* const layout = document->getComponentLayout();
for (int i = 0; i < layout->getNumComponents(); ++i)
addAndMakeVisible (layout->getComponent (i));
}
~NormalTestComponent()
{
for (int i = getNumChildComponents(); --i >= 0;)
removeChildComponent (i);
}
void paint (Graphics& g) override
{
document->getPaintRoutine (0)->fillWithBackground (g, alwaysFillBackground);
document->getPaintRoutine (0)->drawElements (g, getLocalBounds());
}
void resized() override
{
if (! getBounds().isEmpty())
{
int numTimesToTry = 10;
while (--numTimesToTry >= 0)
{
bool anyCompsMoved = false;
for (int i = 0; i < getNumChildComponents(); ++i)
{
Component* comp = getChildComponent (i);
if (ComponentTypeHandler* const type = ComponentTypeHandler::getHandlerFor (*comp))
{
const Rectangle<int> newBounds (type->getComponentPosition (comp)
.getRectangle (getLocalBounds(),
document->getComponentLayout()));
anyCompsMoved = anyCompsMoved || (comp->getBounds() != newBounds);
comp->setBounds (newBounds);
}
}
// repeat this loop until they've all stopped shuffling (might require a few
// loops for all the relative positioned comps to settle down)
if (! anyCompsMoved)
break;
}
}
}
private:
ComponentDocument* const document;
const bool alwaysFillBackground;
};
Component* ComponentDocument::createTestComponent (const bool alwaysFillBackground)
{
return new NormalTestComponent (this, alwaysFillBackground);
}
void ComponentDocument::fillInGeneratedCode (GeneratedCode& code) const
{
JucerDocument::fillInGeneratedCode (code);
}
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