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/*
==============================================================================
This file was auto-generated!
It contains the basic framework code for a JUCE plugin editor.
==============================================================================
*/
%%editor_cpp_headers%%
//==============================================================================
%%editor_class_name%%::%%editor_class_name%% (%%filter_class_name%%& p)
: AudioProcessorEditor (&p), processor (p)
{
// Make sure that before the constructor has finished, you've set the
// editor's size to whatever you need it to be.
setSize (400, 300);
}
%%editor_class_name%%::~%%editor_class_name%%()
{
}
//==============================================================================
void %%editor_class_name%%::paint (Graphics& g)
{
// (Our component is opaque, so we must completely fill the background with a solid colour)
g.fillAll (getLookAndFeel().findColour (ResizableWindow::backgroundColourId));
g.setColour (Colours::white);
g.setFont (15.0f);
g.drawFittedText ("Hello World!", getLocalBounds(), Justification::centred, 1);
}
void %%editor_class_name%%::resized()
{
// This is generally where you'll want to lay out the positions of any
// subcomponents in your editor..
}
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