File: juce_audio_processors.cpp

package info (click to toggle)
juce 5.4.1%2Breally5.4.1~repack-3
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 45,912 kB
  • sloc: cpp: 359,335; java: 15,402; ansic: 796; xml: 243; sh: 192; makefile: 146; cs: 132; python: 117
file content (172 lines) | stat: -rw-r--r-- 5,511 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
/*
  ==============================================================================

   This file is part of the JUCE library.
   Copyright (c) 2017 - ROLI Ltd.

   JUCE is an open source library subject to commercial or open-source
   licensing.

   By using JUCE, you agree to the terms of both the JUCE 5 End-User License
   Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
   27th April 2017).

   End User License Agreement: www.juce.com/juce-5-licence
   Privacy Policy: www.juce.com/juce-5-privacy-policy

   Or: You may also use this code under the terms of the GPL v3 (see
   www.gnu.org/licenses).

   JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
   EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
   DISCLAIMED.

  ==============================================================================
*/

#ifdef JUCE_AUDIO_PROCESSORS_H_INCLUDED
 /* When you add this cpp file to your project, you mustn't include it in a file where you've
    already included any other headers - just put it inside a file on its own, possibly with your config
    flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
    header files that the compiler may be using.
 */
 #error "Incorrect use of JUCE cpp file"
#endif

#define JUCE_CORE_INCLUDE_NATIVE_HEADERS 1
#define JUCE_CORE_INCLUDE_OBJC_HELPERS 1

#include "juce_audio_processors.h"
#include <juce_gui_extra/juce_gui_extra.h>

//==============================================================================
#if JUCE_MAC
 #if JUCE_SUPPORT_CARBON \
      && ((JUCE_PLUGINHOST_VST || JUCE_PLUGINHOST_AU) \
           || ! (defined (MAC_OS_X_VERSION_10_6) && MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_6))
  #include <Carbon/Carbon.h>
  #include "../juce_gui_extra/native/juce_mac_CarbonViewWrapperComponent.h"
 #endif
#endif

#if JUCE_PLUGINHOST_VST && JUCE_LINUX
 #include <X11/Xlib.h>
 #include <X11/Xutil.h>
 #undef KeyPress
#endif

#if ! JUCE_WINDOWS && ! JUCE_MAC
 #undef JUCE_PLUGINHOST_VST3
 #define JUCE_PLUGINHOST_VST3 0
#endif

#if JUCE_PLUGINHOST_AU && (JUCE_MAC || JUCE_IOS)
 #include <AudioUnit/AudioUnit.h>
 #include <map>
#endif

//==============================================================================
namespace juce
{

static inline bool arrayContainsPlugin (const OwnedArray<PluginDescription>& list,
                                        const PluginDescription& desc)
{
    for (auto* p : list)
        if (p->isDuplicateOf (desc))
            return true;

    return false;
}

#if JUCE_MAC || JUCE_IOS

#if JUCE_IOS
 #define JUCE_IOS_MAC_VIEW  UIView
 using ViewComponentBaseClass = UIViewComponent;
#else
 #define JUCE_IOS_MAC_VIEW  NSView
 using ViewComponentBaseClass = NSViewComponent;
#endif

//==============================================================================
struct AutoResizingNSViewComponent  : public ViewComponentBaseClass,
                                      private AsyncUpdater
{
    void childBoundsChanged (Component*) override
    {
        if (recursive)
        {
            triggerAsyncUpdate();
        }
        else
        {
            recursive = true;
            resizeToFitView();
            recursive = false;
        }
    }

    void handleAsyncUpdate() override  { resizeToFitView(); }

    bool recursive = false;
};

//==============================================================================
struct AutoResizingNSViewComponentWithParent  : public AutoResizingNSViewComponent,
                                                private Timer
{
    AutoResizingNSViewComponentWithParent()
    {
        JUCE_IOS_MAC_VIEW* v = [[JUCE_IOS_MAC_VIEW alloc] init];
        setView (v);
        [v release];

        startTimer (30);
    }

    JUCE_IOS_MAC_VIEW* getChildView() const
    {
        if (JUCE_IOS_MAC_VIEW* parent = (JUCE_IOS_MAC_VIEW*) getView())
            if ([[parent subviews] count] > 0)
                return [[parent subviews] objectAtIndex: 0];

        return nil;
    }

    void timerCallback() override
    {
        if (JUCE_IOS_MAC_VIEW* child = getChildView())
        {
            stopTimer();
            setView (child);
        }
    }
};
#endif

} // namespace juce

#if JUCE_CLANG
 #pragma clang diagnostic ignored "-Wdeprecated-declarations"
#endif

#include "format/juce_AudioPluginFormat.cpp"
#include "format/juce_AudioPluginFormatManager.cpp"
#include "format_types/juce_LegacyAudioParameter.cpp"
#include "processors/juce_AudioProcessor.cpp"
#include "processors/juce_AudioPluginInstance.cpp"
#include "processors/juce_AudioProcessorEditor.cpp"
#include "processors/juce_AudioProcessorGraph.cpp"
#include "processors/juce_GenericAudioProcessorEditor.cpp"
#include "processors/juce_PluginDescription.cpp"
#include "format_types/juce_LADSPAPluginFormat.cpp"
#include "format_types/juce_VSTPluginFormat.cpp"
#include "format_types/juce_VST3PluginFormat.cpp"
#include "format_types/juce_AudioUnitPluginFormat.mm"
#include "scanning/juce_KnownPluginList.cpp"
#include "scanning/juce_PluginDirectoryScanner.cpp"
#include "scanning/juce_PluginListComponent.cpp"
#include "utilities/juce_AudioProcessorParameters.cpp"
#include "processors/juce_AudioProcessorParameterGroup.cpp"
#include "utilities/juce_AudioProcessorValueTreeState.cpp"