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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
//==============================================================================
class LabelPropertyComponent : public PropertyComponent
{
public:
LabelPropertyComponent (const String& labelText, int propertyHeight = 25,
Font labelFont = Font (16.0f, Font::bold),
Justification labelJustification = Justification::centred)
: PropertyComponent (labelText),
labelToDisplay ({}, labelText)
{
setPreferredHeight (propertyHeight);
labelToDisplay.setJustificationType (labelJustification);
labelToDisplay.setFont (labelFont);
addAndMakeVisible (labelToDisplay);
setLookAndFeel (&lf);
}
~LabelPropertyComponent() override { setLookAndFeel (nullptr); }
//==============================================================================
void refresh() override {}
void resized() override
{
labelToDisplay.setBounds (getLocalBounds());
}
private:
//==============================================================================
struct LabelLookAndFeel : public ProjucerLookAndFeel
{
void drawPropertyComponentLabel (Graphics&, int, int, PropertyComponent&) {}
};
void lookAndFeelChanged() override
{
labelToDisplay.setColour (Label::textColourId, ProjucerApplication::getApp().lookAndFeel.findColour (defaultTextColourId));
}
//==============================================================================
LabelLookAndFeel lf;
Label labelToDisplay;
};
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